Empire Veteran
Join Date: Jun 2012
Posts: 6,519
# 21
10-29-2012, 06:15 PM
beam cannon hybrid excelsior

1 DBB, 3 single cannons, 3 turrets, and 1 beam array

TT1, CRF1, BO3

EPtW1, EPtS2, AtS2, AtS3
EPtW1, RSP1
EPtS1


HE1, TSS2

station power long form here

equipment

omega deflector
omega engine
maco shield

consoles

1 EPS, 2 RCS, 1 neutronium

borg, field projector

3 energy type consoles

doffs

TT cooldown reducing conn doffs, shield distribution doffs

this ship will be able to tank well, and throw ALL its heals to allies. a successful BO3 hit from a DBB is a very damaging attack, and backed up by the rapid firing cannons will deal good pressure damage. if a target is out or the firing arc of the DBB, theres a good chance he will be in the act of the aft beam array. this can help keep the pressure on. of all these 3 builds, this will be the best able to get kills, but be the hardest to use effectively.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus

Last edited by dontdrunkimshoot; 10-30-2012 at 01:39 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,519
# 22
10-30-2012, 01:31 AM
DHC vorcha R

the vorcha is a great cruiser to use tactically, and with a few turn consoles can sufficiently make use of narrow arc escort weapons.

4 DHC, 4 turrets

TT1, CRF1
TT1


EPtW1, EPtS2, EWP1, AtS3
EPtW1, EPtS2, RSP2


TB1, HE2

station power long form here

equipment

borg deflector
borg engine
KHG shield

consoles

3 RCS, 1 neutronium

borg, field projector

3 energy type consoles

doffs

evasive maneuvers cooldown reducing conn doffs, shield distribution doffs

the vorcha has limited tactical stations compared to an actual escort, but it has other tricks up its sleeves. your objective should be to stop your opponent movement before launching a full attack, you cant dog fight with nimble escorts otherwise. this should devastate slower targets as well. an EWP cloud is a good snare to trap any attackers nipping at your heals. using the tractor beam before or after can set someone up to be successfully trapped in plasma, or grab someone who is about to escape from the cloud. an imoble target has a very low or negative evasion score, as a result your shots will deal more damage, and score critical hits more often.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Career Officer
Join Date: Jun 2012
Posts: 41
# 23
10-30-2012, 08:43 PM
Thank you for this. Im at kindergarten level with pvp and I was looking for something to help me understand it.
Empire Veteran
Join Date: Jun 2012
Posts: 6,519
# 24
10-30-2012, 09:27 PM
Quote:
Originally Posted by allen78j20sto View Post
Thank you for this. Im at kindergarten level with pvp and I was looking for something to help me understand it.
great to hear! im having a real motivation problem filling out this thread so far, want to make several easy solid builds before i go into some really min maxed hardcore stuff. any ship specific requests?
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jul 2012
Posts: 2,192
# 25
10-31-2012, 12:47 AM
I would post some of my builds. But since most of them are labeled as fail-builds, I won't embarass myself in public.
Captain
Join Date: Aug 2012
Posts: 11,937
# 26
10-31-2012, 01:23 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
great to hear! im having a real motivation problem filling out this thread so far, want to make several easy solid builds before i go into some really min maxed hardcore stuff. any ship specific requests?
I'm still wondering how much this is going to change in the next 2-3 weeks as S7 hits...meh.

As an aside, I was wondering how long it took you to get used to the AtB/EPtA combo? It just feels awkward - both in how it's like a side thing being done (as opposed to the run of the mill popping things) and in how it throws the timing off (used to things being ready at certain points) for both the ship and others (lol, it's funny how long the refreshes feel on other ships).

I know if I can get used to it - I will feel a little evil. The potential there is pretty damn nifty on boats not needing the high Aux.
Career Officer
Join Date: Jun 2012
Posts: 1,673
# 27
10-31-2012, 01:38 AM
Quote:
Originally Posted by dalnar83 View Post
I would post some of my builds. But since most of them are labeled as fail-builds, I won't embarass myself in public.
Do it, man. Who cares what others think. Maybe someone will take ideas from 'em.


Click here and here if you are interested in learning more about PvP.
Lt. Commander
Join Date: Jun 2012
Posts: 230
# 28
10-31-2012, 01:39 AM
http://hilbertguide.com has some solid and easy builds.
Captain
Join Date: Aug 2012
Posts: 11,937
# 29
10-31-2012, 01:42 AM
I've combined/edited/redited this post in post #39 (as well as changing my original reply there): http://sto-forum.perfectworld.com/sh...1&postcount=39

Last edited by virusdancer; 11-01-2012 at 12:57 AM.
Captain
Join Date: Jul 2012
Posts: 2,192
# 30
10-31-2012, 02:37 AM
Uhm rainbow ? :-)
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