Go all weapons of the same energy type, and use damage-type specific tac consoles!
On perhaps 99.9% of my builds, I go that way... it didn't make sense for this particular build.
With the assumption that the majority of people are just going to be running Neut - you'll take a hit by mixing weapons and tac consoles. It's a pretty safe assumption, because most build suggestions suggest running with Neut rather than carrying the various consoles and paying attention to the damage the enemy is using and switching them out.
So I agree that in the vast majority of cases - one type supported by matching consoles.
I went a different direction with this build though...
I must admit, even I'm not that crazy to do a rainbow builds
Heh, it's not quite a rainbow build.
I used to fly Skittles BoPs back when Ker'rat was infinifarm. 6 turrets - one of each. Taste the rainbow!
For the life of me, though - I can't remember why I've got the 2 PDH on there. When I started the toon a couple of days ago to test out the AtB/EPtA stuff, I had planned on going 4 Pol - 4 Tet. I'll have to grab two more Tets. That's where I ended up with the 2x DEDM instead of a Pol and a Tet.
I'm still wondering how much this is going to change in the next 2-3 weeks as S7 hits...meh.
As an aside, I was wondering how long it took you to get used to the AtB/EPtA combo? It just feels awkward - both in how it's like a side thing being done (as opposed to the run of the mill popping things) and in how it throws the timing off (used to things being ready at certain points) for both the ship and others (lol, it's funny how long the refreshes feel on other ships).
I know if I can get used to it - I will feel a little evil. The potential there is pretty damn nifty on boats not needing the high Aux.
it feels awsome, but you have to spam a key bind constantly. if your trying to keep up with the AtB cooldown without keybinds, the build is to much of a handful. in post #6, i posted a link to a tool that will let anyone build good key binds with 0 difficulty. it does it all for you, theres even links to an instruction vid.
SAP 0, SWT 9, DC 0, SB 6, SHR 9, SFC 9, SSE 9
SEW 9, SPW 0, SI 9, SR 0, SWCE 6, SPI 9, SSS 9
SM 9, STS 9, SEPS 9, SIT 6, SWCP 9, SGG 0, SPG 0
SS 0, STC 3, SEP 3, SHP 6, SSP 6, SID 3, SS 0
SEWS 9, SWPS 0, SAR 3, SAP 0, SWP 6, SCS 0, SSD 0
to much going on with dev blogs to get to this sooner. this is salvigable, and your on your way to building something that will work.
why this wont work:
weapons- using multiple energy types, or rainbow builds, does not work. they can not effectively be buffed by tactical consoles. it also puts a bulls eye on you, the rainbow user is going to be the least experienced target you can shoot at.
station powers- AtB is definitely an advanced choice, and you better off using 2 copies of AtB1 instead of using up a much more valuable LTC station. with the power buff from 2 AtB, i find needing more then EPtS1 unneeded. RSP, EWP and DEM are great choices for your COM and LTC stations, for control, defense and damage dealing. with a sci captain, you could use some station power training. ask on OPVP for help in that regard, people always oblige there.
equipment- the only equipment combos that mater are the borg and omega, or the KHG if you use projectiles. borg engine and deflector with a maco shiled, or omega engine and deflector with a maco shield. this gives you ether free heals or free damage.
as for the skill tree... i cant read that lol. if you post one, post it build on this web site
i'll soon be adding suggested skill try builds to the builds i posted so far, and future builds
Originally Posted by shookyang
How would you do a Tactical Escort Retrofit?
I'd like to compare to see if there's anything I should improve on.
Okay, so I've made some adjustments that render some of what I said originally in this post moot - some I changed back to what it was - some I changed because it simply was not working like expected - some changed based on good advice that I have a tendency to ignore...
So in having asked about that cruiser build, I suppose I should ask about my RSV build. I used to run a tranScort (but like most of my toons, I get bored and delete them). I'm thinking about trying to go for more longevity in builds/toons - so thoughts on this one would be appreciated: