Lieutenant
Join Date: Aug 2012
Posts: 82
# 21
11-02-2012, 09:33 AM
yeah but when you enter the area you seeing the tholians take out the borg is awesome i love that first entry of the red alert
Career Officer
Join Date: Jun 2012
Posts: 846
# 22
11-02-2012, 09:38 AM
Quote:
Originally Posted by borticuscryptic View Post
Other non-fighter enemies in the Tholian group can also Target Weapons, as well as draining weapon subsystem energy. So clear them out before facing the Dreadnought.
Easier said than done when every player within weapons' range of a Tholian ship has had its weapons disabled. If not removal, perhaps consider toning the drain on them down, so as to allow people to actually clear out those ships.
CHARACTER GRID (@Lord-Ice):
___ |___ _ Fed ____| ____ _KDF __ ____| Rom
Tac_|_Thomas Hale_| __ __Illusion _____| Silence (K)
Eng | ___Antilles _ _| _ Mirror Rygobeth__| N'Vek (F)
Sci _| __ Rygobeth _| _Lukor Son of Q'Tar | Devala (F)
Lieutenant
Join Date: Aug 2012
Posts: 82
# 23
11-02-2012, 09:40 AM
Quote:
Originally Posted by icegavel View Post
Easier said than done when every player within weapons' range of a Tholian ship has had its weapons disabled. If not removal, perhaps consider toning the drain on them down, so as to allow people to actually clear out those ships.
or why dont you add power insulators to stop them draining you weapon system or any system for that matter
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 24
11-02-2012, 09:44 AM
Quote:
Originally Posted by borticuscryptic View Post
If you're not experiencing those abilities, then we may have AI issues at play.
Two runs so far. I've not seen many of these abilities used by the dreadnought. It was rather... inoffensive. Just a fat whale to kill.
Empire Veteran
Join Date: Jun 2012
Posts: 807
# 25
11-02-2012, 11:07 AM
Had a very weird encounter.
Warp in, a lot of Borg and Tholian ships battleing it out.
Zone as lagging to hell and back. It was so bad that you on occasion went from standing still unable to do anything to bumm in an instant with no clue what happend.
Then the borg somehow all vanished, lag got better.
In general, pretty much a little better paced borg red alert with Tholians instead.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Lieutenant
Join Date: Jun 2012
Posts: 84
# 26
11-02-2012, 12:19 PM
When I warp in they are allready over.. It's just more of the same.. It's not fun.
Ensign
Join Date: Sep 2012
Posts: 14
# 27
11-14-2012, 05:53 AM
I spent over an hour swaping instances, entering red alerts to find them already finished, is this some kind of joke?
Survivor of Romulus
Join Date: Jul 2012
Posts: 1,462
# 28
11-22-2012, 02:12 PM
EDIT

Oops, wrong forum! My bad.
There was a sig here, but I gave up. Thanks {REDACTED}
Commander
Join Date: Jul 2012
Posts: 290
# 29
11-29-2012, 12:12 PM
Quote:
Originally Posted by nicha0 View Post
Not sure what all this easy talk is. I joined one today.. only 2 other people on the map, they were always dead in seconds. The tholians had us spawn camped, I spawned and have 55% hull left before my shields even flicked up, they disable your weapons every 5s and use 100% FAW constantly.

If the groups start separate it'd probably be easy, but when I got there it was one massive group constantly disabling your ship, using tractors, and rarely missing. Eventually I was able to get out of the big spawn and eliminate some ships but the other 2 people there were just hopeless.
Same issue here. Have tried it several times, still unable to finish it even with several people on the map. We all kept dying.

Not fun at all. A total waste of time.
Husker - RugBurn
Zaan - Mel'Kor - Zarek
Ensign
Join Date: Oct 2012
Posts: 1
# 30
04-20-2014, 03:21 PM
So now it's 2014 and the Tholian Red Alert is next to impossible and I'm reading all these 2012 messages saying how it was so easy.
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