Join Date: Jun 2012
Posts: 855
# 1 Ideas for new Fleet Projects
11-04-2012, 10:02 PM
- Add additional project line to unlock new bank tabs
- Add additional project line to increase player cap

Both of which could cost a fair amount of Dilithium, and likely be alot more useful than having a bunch of tribbles floating around everywhere. Or the useless NPC Security Guards.

Feel free to add more ideas (realistic ideas) to this thread.
Join Date: Jun 2012
Posts: 629
# 2
11-04-2012, 10:19 PM
I think the cosmetic ones should still cost dilithium (hay you don't have to do the project) but I would like to see some more "normal" starbase projects.

A fleetbase specific duty officer contact who gives you unique doff missions that reward either fleet marks or fleet credits.

Missions that program new Holodeck battle simulations you can play.

Single and multiplayer side games that reward fleet credits or marks, like phaser target practice or race the workbee inside the starbase hanger bay.
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.

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