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Lt. Commander
Join Date: Aug 2012
Posts: 101
Ok, season 7 is going to land soon and screw up/fix (depending on your position) aquiring STF gear.

I'm looking to upgrade my Vo'Quv PvE build - I have been lucky enough to bag both the HG and Omega mk12 shields, and I got a prototype engine tech yesterday in CSE, and a rare deflector tech sat in the bank. At the moment I'm using 3 piece borg + HG shield.

Currently I'm running polaron weapons, but the damage is a bit lacking - enter stage left my cunning plan to combine polarized disruptors with the tet glider 2 piece bonus from the Omega set, to give me (hopefully) a triple proc build that will be a bit more effective, allowing me to strip shields quicker and debuff hull resistance to maximise torp damage from my advanced BOPs.

I can use either shield to get the 2 piece bonus, and have the tech available to get a three piece combination - I'm pretty sure I'll be stuck with whatever I pick for a good couple of months, so I would really appreciate some advice.
Captain
Join Date: Jul 2012
Posts: 2,496
# 2
11-05-2012, 10:40 AM
Quote:
Originally Posted by harrymonkley View Post
Ok, season 7 is going to land soon and screw up/fix (depending on your position) aquiring STF gear.

I'm looking to upgrade my Vo'Quv PvE build - I have been lucky enough to bag both the HG and Omega mk12 shields, and I got a prototype engine tech yesterday in CSE, and a rare deflector tech sat in the bank. At the moment I'm using 3 piece borg + HG shield.

Currently I'm running polaron weapons, but the damage is a bit lacking - enter stage left my cunning plan to combine polarized disruptors with the tet glider 2 piece bonus from the Omega set, to give me (hopefully) a triple proc build that will be a bit more effective, allowing me to strip shields quicker and debuff hull resistance to maximise torp damage from my advanced BOPs.

I can use either shield to get the 2 piece bonus, and have the tech available to get a three piece combination - I'm pretty sure I'll be stuck with whatever I pick for a good couple of months, so I would really appreciate some advice.
the KHG set seems more angled toward bigger ships and ships with pets, than small stuff, you run a Vo'Quv, which pretty much DEFINES "BIG ship with Pets". (Omega gives the gravitic anchor, which is nice if you have the speed to take advantage of paralyzing someone for a few seconds) but HG grants this nifty area-stealthing for friendlies (including pets on escort orders). It's not perfect concealment, but it does help.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,972
# 3
11-05-2012, 11:02 AM
On the other hand, on a VoQuv and if you are willing to run Flow caps consoles, Tetryon Glider might be worth a 2pc Omega/KG shield combination.

KHG gives a bonus to torpedo damage... does your Carrier use torpedos?

Ultimately, though, you will just gave to test it for yourself. ^^
Captain
Join Date: Jun 2012
Posts: 1,448
# 4
11-05-2012, 11:21 AM
I believe you had a typo and meant to say you were looking to upgrade your PvP gear

From PvE testing on tribble yesterday using 3 part KHG I found out the following:

1. You can use it while in combat.

2. You can use all abilities while it's active.

3. It gives AoE defensive bonus.

4. Not sure on the "stealth" part since there was no one around to test in PvP.

5. I don't know if the "stealth" is based on aux when activate or fluctuates as aux fluctuates since there was no obvious "stealth" listed. But, there was a "stealth detection". This is odd b/c w/cloak you do see what your stealth rating is.

It's hard to say what Tet Glider's usefulness will be, since there's so many changes to shields and procs added which repair shields from consoles and reputation system. But, for a carrier I'd lean toward KHG set espcially if you plan on using mines as I assume it would stack w/thier built in MES.
Lt. Commander
Join Date: Aug 2012
Posts: 101
# 5
11-05-2012, 11:27 AM
Quote:
Originally Posted by sophlogimo View Post
On the other hand, on a VoQuv and if you are willing to run Flow caps consoles, Tetryon Glider might be worth a 2pc Omega/KG shield combination.

KHG gives a bonus to torpedo damage... does your Carrier use torpedos?

Ultimately, though, you will just gave to test it for yourself. ^^
As a Sci Captain, I am already specced for flow caps & particles, I don't use any torpedoes on the Vo'Quv, the BOP pets provide torp damage - and I'm not convinced that the KHG set will buff the BOPs torps.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,972
# 6
11-05-2012, 11:29 AM
Quote:
Originally Posted by harrymonkley View Post
As a Sci Captain, I am already specced for flow caps & particles, I don't use any torpedoes on the Vo'Quv, the BOP pets provide torp damage - and I'm not convinced that the KHG set will buff the BOPs torps.
I am fairly certain that it won't.

Well, I would say it is 2pc Omega and KHG shield for you then?
Captain
Join Date: Jun 2012
Posts: 1,448
# 7
11-05-2012, 11:32 AM
Quote:
Originally Posted by harrymonkley View Post
As a Sci Captain, I am already specced for flow caps & particles, I don't use any torpedoes on the Vo'Quv, the BOP pets provide torp damage - and I'm not convinced that the KHG set will buff the BOPs torps.
Depending on the Pet torp type if it's destructable the MEF from the 3 part KHG set will boosts its defense making it harder to bring down before it reaches its target.
Captain
Join Date: Jul 2012
Posts: 2,496
# 8
11-05-2012, 11:34 AM
Quote:
Originally Posted by p2wsucks View Post
I believe you had a typo and meant to say you were looking to upgrade your PvP gear

From PvE testing on tribble yesterday using 3 part KHG I found out the following:

1. You can use it while in combat.

2. You can use all abilities while it's active.

3. It gives AoE defensive bonus.

4. Not sure on the "stealth" part since there was no one around to test in PvP.

5. I don't know if the "stealth" is based on aux when activate or fluctuates as aux fluctuates since there was no obvious "stealth" listed. But, there was a "stealth detection". This is odd b/c w/cloak you do see what your stealth rating is.

It's hard to say what Tet Glider's usefulness will be, since there's so many changes to shields and procs added which repair shields from consoles and reputation system. But, for a carrier I'd lean toward KHG set espcially if you plan on using mines as I assume it would stack w/thier built in MES.
Yesterday I ran my Hegh'ta with KHG, and then switched over to the Bortasque, which got 2 pieces of Omega and a Fleet deflector (can't seem to make that XII salvage deflector on KASE...)

HG worked pretty much like normal for the BoP, though running the Mask Energy signature DID seem to help the others when those two Unimatrix ships showed up. otoh, Engine/shield combo for the Omega seemed to just make the same borg in a different mission instance go "Oooh, EASY target!!"

For PVP, I suspect Tet Glider's more useful than MES unless you have pets-which the OP does, for a Carrier with no turn and OMG levels of inertia, I suspect KHG will work better even in the two-part set, than Omega, which seems more geared for Escorts in terms of it's abilities.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,972
# 9
11-05-2012, 11:38 AM
Also, for cloaking the pets, well... BoPs as the best dps carrier pet can cloak themselves.
Captain
Join Date: Jun 2012
Posts: 1,448
# 10
11-05-2012, 11:47 AM
I should mention I didn't have anyone to test with to see if MEFs stacked with each other in both stealth and defensive bonuses. So, I'm still working on PvP potential for the 3 part set. Given the shield procs I don't know if Tet Glider will be more needed in PvP. It needs more testing.

Also, I'd put the Ad Frigate ahead of BoP in effective DPS potential if for no other reason than it runs Trics and Cronts.

Again a reminder this is a PvP forum
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