Commander
Join Date: Jun 2012
Posts: 278
# 51
11-05-2012, 10:31 AM
Quote:
Originally Posted by bigwig77 View Post
When I run the tac Oddy I use TS 1 and 2 and the 180 degree with 7 beams and i never stop broadsiding while throwing out torpedoes every 15 seconds...

Found it very effective?
2500 zen for 1 torp, and only one damage type at that. that's not very fair to cruiser players in my opinion. As too how effective, you have to consider how many skills and consoles your sacrifing for that one quantum torpedo.
Commander
Join Date: Jun 2012
Posts: 278
# 52
11-05-2012, 10:34 AM
Quote:
Originally Posted by hereticknight085 View Post
No. No. Just... NO. There is no justification for this. Anywhere. The Odyssey is supposed to be the superior ship. Why would you want to insult it by doing this? I agree the Galaxy is underpowered, but news flash, it's not the only cruiser out there. This is not a Galaxy thread. You want to bmw about cryptic insulting that particular ship, then go make a new thread. Just as I don't want this to turn into a cruiser vs escort thread, I am just as against it becoming another pointless Galaxy thread.

Don't take this the wrong way, but that's an outdated, overused, killed many times over from usage design. And no way in hell would I ever support a Galaxy being as powerful as an Odyssey. Ever.

-.-

*rage over*
LOL and the Excelsior should be be retired. People want to fly their favorite ships, not have players like you dictate what should be the best at endgame.
Empire Veteran
Join Date: Jun 2012
Posts: 6,766
# 53
11-05-2012, 10:40 AM
People need to learn that a favorite ship choice does mean said ship choice is the best choice at endgame in reference to a more modern vessel.

Many love the old TOS connie but such a ship would be severly outmatched by a modern vessel.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Career Officer
Join Date: Jun 2012
Posts: 1,750
# 54
11-05-2012, 05:37 PM
Quote:
Originally Posted by adamkafei View Post
Look Guys, I think we an all agree that cruisers were fine and dandy pre-season 6... so why not just reset their combat capabilities to what they were then? That would restore balance without needing new weapons, skills, buffs etc.

Just a thought that will likely be ignored
I've heard you lamenting how jack of all trades cruisers are worthless now, but you also said that very recently someone had finally convinced you to shift your power (to weapons if memory serves). So I have to ask just WHAT this jack of all trades cruiser you can't use anymore was? It didn't have all power to weapons or shields from what I can gather, so it was neither good at DPS nor tanking.

Have you considered that this jack of all trades cruiser may in fact have never been useful at all? That whatever changes you keep wanting to roll back did in fact do nothing more than bring said uselessness to light better than before?

I'm really trying to understand how this jack of all trades cruiser you keep bringing up actually worked. My only cruiser experience is post S6, so I'm not sure how a jack of all trades cruiser could have ever worked before, since I can't seem to find what the big changes to cruisers were. What's more, since I build my cruisers with an eye towards DPS and "just enough" tankiness to barely hang on while tanking a gate and a tac cube I can't imagine how anything else would've worked as an useful build for PvE? I mean.. you do damage and you tank, throw in some debuffs and that's what I think cruisers are meant to be, and they work AMAZINGLY well at it.
Captain
Join Date: Jul 2012
Posts: 3,272
# 55
11-05-2012, 05:56 PM
6 beams (same type)
2 torps (same type)

TT1, HY2, FAW3
EPtW1, RSP, EPtS, EWP
ET1, aux2sif1
EPtA1
ST1, JS2

Consoles:
borg, 2x neut, 1 mono
2x field gen
3x tet consoles

(Written at 01:00 so I will clarify later if requested)

the above is the "Jack of all trades cruiser build I was using pre S6
Captain
Join Date: Jun 2012
Posts: 3,134
# 56
11-05-2012, 06:18 PM
Quote:
Originally Posted by adamkafei View Post
6 beams (same type)
2 torps (same type)

TT1, HY2, FAW3
EPtW1, RSP, EPtS, EWP
ET1, aux2sif1
EPtA1
ST1, JS2

Consoles:
borg, 2x neut, 1 mono
2x field gen
3x tet consoles

(Written at 01:00 so I will clarify later if requested)

the above is the "Jack of all trades cruiser build I was using pre S6
well jam sensors is simply crap...only way for cruiser is HE and TSS. Aux to sif 1 is too low. get aux2sif3.

i suggest: TT1, delta1 or beta1, faw3 or TT1, spread 2, faw3
ET1, RSP, EWP1, aux2sif3
EptW1, EPtS2
EPtS1 or EPtW1(situational)
HE1, TSS2

use 7 beams and only one torp tube front.
get 2 DOFFs that increase powerlevels on Emergency power to x and 1 or 2 that decrease the cooldown.

run atleast 100 power on weapon , so that when you hit EPtW it goes over the 125. it will counter the drain even if it is over 125.
leave engine power at absolute minimum, raise shield above 50...rest in aux.

now you have 3 support heals (if you get a ExS instead of EWP, you have 4) if you are under fire you can rotate EPtS constantly...should also proc your doffs to boost HE1, TSS2 and aux to sif for further powerfull heals that you can share with others.

tbh i would actually rather play an excelsior with 3 DBB front and 4 turrets back and BO3, but thats personal preference. and rotating 2x EPtW1.

For a "jack of all trades" build any oddy is better, even the free one.
Go pro or go home

Last edited by baudl; 11-05-2012 at 06:22 PM.
Captain
Join Date: Jul 2012
Posts: 3,272
# 57
11-05-2012, 06:30 PM
Sorry I should have said about my power levels being min engines and aux with a balance of weaps and shields, when runing the EPtX i could have 125 out of the one that was up

But as stated multiple times that used to be quite effective and outperformed some pug escorts at the time.
Captain
Join Date: Aug 2012
Posts: 3,590
# 58
11-05-2012, 07:28 PM
Quote:
Originally Posted by dalnar83 View Post
So why does Excelsior insult the Galaxy then ?
Where did this come from?

Quote:
Originally Posted by oridjerraa View Post
LOL and the Excelsior should be be retired. People want to fly their favorite ships, not have players like you dictate what should be the best at endgame.
I am not dictating to other players what should be best endgame. I don't have to. The game does that already. And I agree, the Excelsior should be retired, but since it's so popular, it was put into game. And it's actually a very nasty little ship. I had one go head to head with my Tac Oddy and it was able to hold it's own. It never went through my shields, but it survived very well.

As for your other statement about flying your fave ship, by all means please do. I certainly won't stop you. But I won't support everyone having their favorite ship be the most powerful. I already said that yes, the Galaxy is underpowered. I have said it many times over many threads. I agree that for such an iconic ship, it got the short end of the stick, but they gave us alternatives that are very powerful.

I mean, what is the Regent? Just a pretty skin? Well other than that, it's also a very powerful cruiser. It's one of the four purely tactical cruisers. That includes the Assault Cruiser, Mirror Universe Assault Cruiser, Regent Class Cruiser, and Tactical Odyssey Cruiser. You want a cruiser that can deal damage, use one of those four.

If you want a cruiser that will never die and can tank to kingdom come, use a Star Cruiser, Mirror Star Cruiser, Fleet Star Cruiser, Galaxy-R, Science and Operations Odysseys. But don't expect them to be able to deal tons of damage. At least not the way the others listed above can.

As for ships I don't honestly know how to classify, well those include the Galor and Excelsior, since those two ships are nimble little buggers that can deal damage and tank, but not as well as the others in either respect simply due to design (I may be wrong here, but don't blast me too hard plox, the Borg do it enough already). And the D'kora? I still am having trouble figuring out what that ship is XD.

That being said, in answer to your comment above, if your favorite ship doesn't cut it quite like you want it to, there are alternatives. They may not be your favorite ship, but at least they exist. Hell, I was dubious about the Odyssey when I first saw it, and was still quite fond of my Sovereign, but I gave it a chance, and now I love it. It may not be that pretty, but it grows on you, and eventually you get used to it, then start to like it, and now like me, really like it.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Commander
Join Date: Jun 2012
Posts: 278
# 59
11-05-2012, 11:26 PM
Quote:
Originally Posted by hereticknight085 View Post
Where did this come from?



I am not dictating to other players what should be best endgame. I don't have to. The game does that already. And I agree, the Excelsior should be retired, but since it's so popular, it was put into game. And it's actually a very nasty little ship. I had one go head to head with my Tac Oddy and it was able to hold it's own. It never went through my shields, but it survived very well.

As for your other statement about flying your fave ship, by all means please do. I certainly won't stop you. But I won't support everyone having their favorite ship be the most powerful. I already said that yes, the Galaxy is underpowered. I have said it many times over many threads. I agree that for such an iconic ship, it got the short end of the stick, but they gave us alternatives that are very powerful.

I mean, what is the Regent? Just a pretty skin? Well other than that, it's also a very powerful cruiser. It's one of the four purely tactical cruisers. That includes the Assault Cruiser, Mirror Universe Assault Cruiser, Regent Class Cruiser, and Tactical Odyssey Cruiser. You want a cruiser that can deal damage, use one of those four.

If you want a cruiser that will never die and can tank to kingdom come, use a Star Cruiser, Mirror Star Cruiser, Fleet Star Cruiser, Galaxy-R, Science and Operations Odysseys. But don't expect them to be able to deal tons of damage. At least not the way the others listed above can.

As for ships I don't honestly know how to classify, well those include the Galor and Excelsior, since those two ships are nimble little buggers that can deal damage and tank, but not as well as the others in either respect simply due to design (I may be wrong here, but don't blast me too hard plox, the Borg do it enough already). And the D'kora? I still am having trouble figuring out what that ship is XD.

That being said, in answer to your comment above, if your favorite ship doesn't cut it quite like you want it to, there are alternatives. They may not be your favorite ship, but at least they exist. Hell, I was dubious about the Odyssey when I first saw it, and was still quite fond of my Sovereign, but I gave it a chance, and now I love it. It may not be that pretty, but it grows on you, and eventually you get used to it, then start to like it, and now like me, really like it.
Lets talk about popular for a minute.

How many tv show episodes and or movies has the ODDY been in?

Now compare that number, to say, the Galaxy or Soveriegn.

Simple truth, people are attracted to STO are most likely fans of the tv shows and films. The Galaxy Enterprise and the Sovereign Enterprise were just as much a staring character as Jean Luc Picard and Data.

Look around, how much of STO's modelling is based off TNG/DS9/Voyager. 50%, 75%, 99% of the game features content that looks and feels like those shows in my opinion. Yet the those iconic ships, including the Voyager, are obsolete by vessels with little or no tv/movie time.

One of the most powerful ships in the game isn't even a Federation or Klingon vessel, it's a bug! I have nothing personal against the Jem'Hadar Attack Ship, but it's small beans in the big scheme of Star Trek.

Now I think they did an amazing job designing the Oddy. It fits into the Star Trek universe well. But I prolly will never see it on the big screen. I am fortunate enough to have seen many Enterprises, including the D and the E on the silverscreen. They are, for lack of a better term, moviestars. They deserve more respect than STO gives them. Without them, there would be no STO period!
Captain
Join Date: Aug 2012
Posts: 3,590
# 60
11-06-2012, 01:01 AM
Quote:
Originally Posted by oridjerraa View Post
Lets talk about popular for a minute.

How many tv show episodes and or movies has the ODDY been in?

Now compare that number, to say, the Galaxy or Soveriegn.

Simple truth, people are attracted to STO are most likely fans of the tv shows and films. The Galaxy Enterprise and the Sovereign Enterprise were just as much a staring character as Jean Luc Picard and Data.

Look around, how much of STO's modelling is based off TNG/DS9/Voyager. 50%, 75%, 99% of the game features content that looks and feels like those shows in my opinion. Yet the those iconic ships, including the Voyager, are obsolete by vessels with little or no tv/movie time.

One of the most powerful ships in the game isn't even a Federation or Klingon vessel, it's a bug! I have nothing personal against the Jem'Hadar Attack Ship, but it's small beans in the big scheme of Star Trek.

Now I think they did an amazing job designing the Oddy. It fits into the Star Trek universe well. But I prolly will never see it on the big screen. I am fortunate enough to have seen many Enterprises, including the D and the E on the silverscreen. They are, for lack of a better term, moviestars. They deserve more respect than STO gives them. Without them, there would be no STO period!
...
I think I stated quite a few times that I am saddened by the fact that so many iconic ships got shafted. I don't really know the purpose of your post, and why you quoted mine in making it.

And I agree with a lot of what you said, but I am just going to swallow my pride and go with what the game gives me. Regardless of personal feeling (except in the case of the Excelsior. There isn't enough zen in the world to make me fly that thing).
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
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