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Commander
Join Date: Jun 2012
Posts: 351
So I know the console will no longer be part of the Borg Assimilated set. But according to the Dev blog, the stats, (including the +5 to weapon power, I assume) will stay the same. So...even though with the Borg deflector, engines, and a MACO shield you would only get ONE of the Borg regenerative procs, will you still use those three items together? Also, do you think you'll still want to use the Borg console, knowing it will at least boost your weapon power?
Just curious...
Captain
Join Date: Jun 2012
Posts: 1,063
# 2
11-05-2012, 10:25 PM
Yes.

Frankly the other set bonuses (except, perhaps, Aegis) are rather pathetic for my purposes. Plus on one toon that doesn't have the Borg console, I already run two Borg piece plus MACO and he does just fine.

The devs are going to have to come up with a LOT better set bonuses than they have, because they seem to be one nearly-useless active ability combined with a passive ability only 25-50% of the potential users would ever find a use for. Note that I'm going off memory for this, but I'm pretty sure I'm fairly accurate with this assessment.
Empire Veteran
Join Date: Jul 2012
Posts: 5,333
# 3
11-05-2012, 10:41 PM
I run the Borg set on very few toons. Usually I do so until they can move onto bigger and better things. Only my KDF sci atm uses the Borg set currently, and that probably won't be staying forever anyways.

So, pretty much no on this. I felt it was a crutch awhile back, and started to phase myself out of using it. It's really very useful, but really acts as a crutch IMO without using your own skills to keep yourself alive.

Captain
Join Date: Jun 2012
Posts: 3,025
# 4
11-05-2012, 11:04 PM
Nope. Doesn't proc that reliably anyways, certainly not when I really need it. Tet Glider on the other hand is less impressive but a lot more reliable.
Captain
Join Date: Jul 2012
Posts: 1,273
# 5
11-05-2012, 11:16 PM
Quote:
Originally Posted by red01999 View Post
Yes.

Frankly the other set bonuses (except, perhaps, Aegis) are rather pathetic for my purposes. Plus on one toon that doesn't have the Borg console, I already run two Borg piece plus MACO and he does just fine.

The devs are going to have to come up with a LOT better set bonuses than they have, because they seem to be one nearly-useless active ability combined with a passive ability only 25-50% of the potential users would ever find a use for. Note that I'm going off memory for this, but I'm pretty sure I'm fairly accurate with this assessment.
Speak for yourself. I like my 2 KHG + Omega Engine + Borg Console setup
Republic Veteran
Join Date: Jun 2012
Posts: 239
# 6
11-05-2012, 11:18 PM
Yes. Since I only have one hull heal (Hazard Emitters I) on my escorts, the 2pc borg is a nice passive hull heal.
Captain
Join Date: Jun 2012
Posts: 2,939
# 7
11-06-2012, 01:18 AM
i probably will be running it for a while, just until i can get the KHG engine and shield on my fed toons...may add the maco deflector, or stick with the borg one. If i'm correct that should give me 15 more aux power and an engine that basically restarts anytime they get deactivated and has nice stats too.
Go pro or go home
Career Officer
Join Date: Jun 2012
Posts: 883
# 8
11-06-2012, 01:19 AM
Nope, already put them through the replicator on my main toons. Still keeping the console to try out the new set in s7
I only used 2 piece borg (Engine/Console) and 2 piece Maco anyways. Now that the console has been changed I saw no point in using the engine despite its faster sector warp speed.....
Captain
Join Date: Jun 2012
Posts: 1,048
# 9
11-06-2012, 01:33 AM
I have been playing with an Armitage on Tribble with MACO MK XII Shields and Borg Deflector and Engine MK XI (what the current ones become in S7) . Not too much different as both procs were random anyway. I'll probably keep running it on my Eng in the Armitage and might upgrade to the Mk XII Borg ones when I get up to that Tier. I'll see how the 2 piece Borg MK XI + MACO Mk XII works on my Sci captain with a Vesta when it launches, probably transitioning to Adapted set (basically KHG) for the nice Aux bonus.

My two KDF chars (both Tac) were both running with Borg Deflector with KHG shields and engines. I'll be keeping KHG shields and engines but dropping the Borg deflector for a Positron with boosted Structural and Shield Systems for more tankiness, as the three-piece KHG pseudo-cloak is nearly useless.

All my chars will be keeping the console on board, the extra crits and +5 Wep power are nice for everyone, and the extra Starship Graviton Generators it gives will help out my Sci's Gravity Wells. Plus, I'll get the Kinetic Cutting Beam on at least some of my chars, which is part of the console's set.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 10
11-06-2012, 01:47 AM
Quote:
Originally Posted by darkenzedd View Post
Now that the console has been changed I saw no point in using the engine despite its faster sector warp speed.....
The 1 thing I hate about the KHG engines. No faster space travel opposed to the MACO engines.

Back on topic: I don't know yet, I've been playing around with the Mirror Qin Heavy Raptor a bit now and really liking it (BoP is just to fragile for my playing style). But when it comes to the sets I've been using the KHG shields + Borg Engines (switch them before combat to MKXII KHG) + Borg deflector and ofcourse the console. For the only downside I'm experiencing is the switch when going into combat. Half the time I forget to switch em.
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