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Captain
Join Date: Jul 2012
Posts: 2,192
# 11
11-06-2012, 02:19 AM
I will grind to get the Klingon set for my Fed. But I'm tempted to use whole BORG set for my fleet nebula. The shield tanking potential looks great to me.
Career Officer
Join Date: Jun 2012
Posts: 3,733
# 12
11-06-2012, 02:25 AM
Undecided, although probably not.

As an experiment, of sorts, last week I popped the Aegis deflector & engines on my Wells class, but retained the MACO shield.

Aside from it being fairly slow in sector space (not a big deal in my opinion) it's proved a fairly effective setup thus far.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY

Last edited by reyan01; 11-06-2012 at 05:34 AM.
Captain
Join Date: Jul 2012
Posts: 2,192
# 13
11-06-2012, 02:26 AM
Quote:
Originally Posted by reyan01 View Post
Aside from it being fairly slow in sector space (not a big deal in my opinion) it's proved a fairly effective setup thus far.
Really, I dont see how this is an issue? Just carry MACO engine in your inventory and swap it when you travel ?
Career Officer
Join Date: Jun 2012
Posts: 3,733
# 14
11-06-2012, 02:30 AM
Quote:
Originally Posted by dalnar83 View Post
Really, I dont see how this is an issue? Just carry MACO engine in your inventory and swap it when you travel ?
Not an issue at all to be honest - I do swap the engines over if necessary, but as I said, I don't using the Aegis engine to be a problem anyway . If I need to get from A to B particularly quickly I either use a transwarp coil or transwarp to my Fleet's Starbase and use it's transwarp gate.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Captain
Join Date: Jun 2012
Posts: 750
# 15
11-06-2012, 03:17 AM
I was thinking Maco shield + deflector and fleet hyper engines with [Turn]x3 for my engineer in a cruiser. Worth testing out, right?

Or Maco and honour guard engines + deflector for the nice crew resist and torpedo boost.

Last edited by fulleatherjacket; 11-06-2012 at 03:26 AM.
Republic Veteran
Join Date: Jun 2012
Posts: 2,525
# 16
11-06-2012, 03:26 AM
Quote:
Originally Posted by reginamala78 View Post
Nope. Doesn't proc that reliably anyways, certainly not when I really need it. Tet Glider on the other hand is less impressive but a lot more reliable.
Yeah...this is why I won't use it. It can proc when your hull is at 99% which can leave you in the dust when you might actually need it. The only time I would use it if I were designing a whole borg ship around the twin sets.
Captain
Join Date: Jun 2012
Posts: 610
# 17
11-06-2012, 04:48 AM
On my Tac Galor ive been using MACO shields + 2 piece Aegis and its not that bad, im still just as good as before, the 2 piece +10% defence while moving is so worth it and is much better than a lot of the 2 piece (and a hell of a lot of 3 piece bonuses - yes im looking at you STF sets)
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Captain
Join Date: Jun 2012
Posts: 822
# 18
11-06-2012, 05:18 AM
Easily yes, especially on my tac escort. Getting almost a 3rd of your hull healed reliably with no cost on boff stations is a huge bonus.

Other 2-piece (heck 3-piece) set bonuses are pretty poor compared to that. To be honest the heal proc should be a 3-piece bonus with the tractor beam being a 2-piece.
Previously Alendiak
Daizen - Lvl 50 Engineer - Fleet Avenger
Selia - Lvl 50 Tactical - Fleet Avenger
Toval - Lvl 50 Tactical - Fleet Mogai
Captain
Join Date: Aug 2012
Posts: 3,542
# 19
11-06-2012, 06:13 AM
I heard from a friend who went on tribble that the new Borg set is going to be significantly more powerful than the retro set. Any truth to this?

And on topic:
Without the 2maco2borg combo, I will probably end up going maco deflector and shield with the omega engine, or I might just go full maco set (even though that graviton beam is just... disappointing). I would go full KHG since that set is just sick, but I still have an issue with the covariant shield array. Not as durable as the MACO shield, and regenerates extremely slowly. Even with a TSS2, it still is slow as hell. I am probably set in my MACO shield usage. Resilient, good defenses, and has the power relay proc.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
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Captain
Join Date: Jun 2012
Posts: 1,360
# 20
11-06-2012, 06:18 AM
Yeah, I'm keeping it. The hull heal was the best feature of the set for my escorts anyway. I believe I may even go for the new cutting beam. I like my quantums, but I've got to at least see what the 2-piece weapon bonus on the new set does for me. So I'll put that beam in the back, between my turrets.
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