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Captain
Join Date: Jun 2012
Posts: 1,426
# 11
11-06-2012, 07:00 PM
Sci oddy is a total ripoff without subsystem targeting. However, that said....

The tactical and ops "pets" are totally lame ducks. No reason to ever use those consoles. Same could be said of the "worker bees" on the sci, but basically that means look at the console layout and never use the special consoles.

Of the lot, that means the best overall cruiser tank was the Sci oddy. Those sci consoles allow universal consoles or field generators (4 of them!) to give you a boost.

Looking at it strictly from a cruiser standpoint, power and tank capabilities. Power to subsystems in eng consoles, or armor or flow cap, whatever floats your boat, and shield modifiers in the sci slots.

No cruiser is going to win a DPS contest on consoles alone. So those tac consoles don't break the deal for me.


Overall, is it worth it? No. If you bought it without knowing better will you be able to use it well? Yes. Are those boffs truly universal? No, not really.

I tried using it as a sci setup. I put that LtCDR as a sci slot and one of my characters was levelling up entirely on sci ships. It was a nightmare. Totally incapable of using the sci skills after the initial head-on alpha strike. Further, it cut significantly into your self-healing skills with only 3 eng skills. My dps dropped horrifically. Doing basic storyline missions was taking ages. Fights were prolonged and painful. So I switched it to an eng cruiser setup (LtCDR eng, ENS tac). It was night and day, what I could do. Just forgetting trying to aim at a target and focusing to EPTW and EPTS chains using both BO and FAW allowed me to dispatch targets far faster than my "sci" attempt.

Never run the oddy as a sci. It's an absolute joke.

As far as running that LtCDR as a TAC? I think you'll find there's only so much you can do. IMO torp skills are rather wasted due to the slug-like turn rate (4x RCS don't even help), so torps are also wasted. That means you're stuck with beams for max coverage as targets fly around you. That means FAW, BO, and TT1, in most cases. If you run that LtCDR as a TAC you can add APB or something else, but really it's a minor addition, and you're sacrificing the biggest benefit this cruiser has: The Eng CMDR/LtCDR combination. Chaining EPTSx2 and EPTWx2 keeps you in the fight and keeps you fighting back harder and longer.

IMO adding more TAC slots doesn't make the ship more "assault" or anything. It's like adding that extra sci ENS on some escorts doesn't make them any more "sci".

The oddy is a cruiser. It is best as an ENG cruiser. That is really the only light it should be seen in. With that in mind, it's not THAT much better than the free Assault Cruiser. More hull, yes. Another console, yes. But it's a minor upgrade for such a heavy price ($20.00).


Buyer beware.
Lt. Commander
Join Date: Oct 2012
Posts: 245
# 12
11-07-2012, 12:05 AM
^thats so narrow-minded
Captain
Join Date: Jul 2012
Posts: 1,862
# 13
11-07-2012, 07:48 AM
Again thank you very much for all your detailed informations.

I think I will really wait for a christmas sale on ships before I buy the Ody Variants.

You know, in other games I am usually a wizard or monk or something. Not the fighter. So I choose my SCI profession. But I have to say that I don't feel comfortable with my profession. I can't explain it but I just don't like to depend on Gravitons or any other forces and rays and phenomens from space.

Thanks for the tip with the Key selling for the Wells ship. I am on it, but at the moment I need the Lobi Crystals for the Temporal Warfare Set and the Photonic Science officer.

Thank you all again!!
Lt. Commander
Join Date: Jul 2012
Posts: 176
# 14
11-07-2012, 08:45 PM
The classic trinity hasn't held up well in this game but if you like a more "support" focused roll sci is your best bet for happiness.

If you want to try out the other two I'd recommend tactical(the golden child that is favored above all others by the games mechanics) then engineer(PVE easy mode and the least potent but still underrated class).

I'd need to see your build to offer real advice but try to get and use TBR(tractor beam repulsors) and GW3(gravity well 3) as your primary damage powers on a sci ship, I find those give me my "space sorcerer" fix (even if I have to adjust my aux power like I'm shifting gears).

Sci's support style buffs are nice for carriers and teams but don't do much for single ship PVE. so lining up your captain powers together on the bottom line of the power tray and hitting your team buffs after summoning "fleet support" and/or "photonic fleet" will make your flimsy pets a touch more useful. This is especially true for carriers.

Sci ships suffer from the largest Doff dependency of any profession and have to be fine tuned for each and every build. Generic Doff arrangements just don't seem to work well as a single gravity well Doff or T.T. Doff can make a world of difference. Using damage control engineers to "cruiser up" with near permanent EPtS2 and EPtW1 seems to work wonders on my carriers after the flight deck officer nerf.

The big thing with sci's and tac's is getting the most out of their captain abilities, they have the best powers and can make a big difference in how a ship will handle. Engineer's powers are far less impressive unless you're tanking a massive spawn or being an immortal escort/carrier just to screw with people.

P.S. STF borg and PC's are VERY resistant to sci powers and are practically immune to them some of the time. Try a mirror event to see what Sci used to be like.
Lieutenant
Join Date: Nov 2012
Posts: 77
# 15
11-07-2012, 09:11 PM
The Oddy's are excellent zombie ships, and are about the only few things outside of a Attack Ship can cannot die when killed. All while they are spamming heals throughout the fleet.

Vestas have a lot of toys.

A player really should just buy both packs.

Captain Ruri Gokou of the U.S.S. Kitty Hawk
Catian Atrox Carrier
Captain
Join Date: Jun 2012
Posts: 1,426
# 16
11-07-2012, 11:47 PM
LOL you must have stock in PWE to suggest that.

P.S. My comments about the oddy were not narrow minded. They were the subject of a year's extensive use and testing, retesting, readjusting, my builds many times over.

For a sci, the oddy is absolutely worthless. For a TAC you gain very little and sacrifice far too much to get it. The only effective solution is running it as an ENG cruiser. I say ENG as in boff slots, not captain class. My tac and my eng characters both use it in similar fashions with good results, but that's with the LtCDR slot as an eng.
Captain
Join Date: Aug 2012
Posts: 3,553
# 17
11-07-2012, 11:51 PM
Quote:
Originally Posted by rodentmaster View Post
LOL you must have stock in PWE to suggest that.

P.S. My comments about the oddy were not narrow minded. They were the subject of a year's extensive use and testing, retesting, readjusting, my builds many times over.

For a sci, the oddy is absolutely worthless. For a TAC you gain very little and sacrifice far too much to get it. The only effective solution is running it as an ENG cruiser. I say ENG as in boff slots, not captain class. My tac and my eng characters both use it in similar fashions with good results, but that's with the LtCDR slot as an eng.
I don't own jack squat in stock for PWE, and I still say the Oddy is the best spent zen I have ever done in this game. I have all 3, and I use the tac oddy with great effect in both PvE and PvP. I don't know what your problem is, but dismissing a ship outright is not only rude, but downright biased. Just because your experience with the ship was garbage, don't assume someone else won't have fun with it. Hell I got into my oddy, and now it takes a full team of my IRL friends yelling at me to get me out. And they don't do it. Because they know my oddy does it's job. And does it well. And that's with my LtCmdr as a tac.

I say buy both packs and experiment with them. Find which one YOU like, and screw what everyone else says. If I listened to what everyone else said, I would never have gotten the Odyssey 3 pack and would be flying my FPE all the time. As is, I got it, and now I enjoy all 3 ships.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Lieutenant
Join Date: Nov 2012
Posts: 77
# 18
11-08-2012, 12:05 AM
Quote:
Originally Posted by rodentmaster View Post
LOL you must have stock in PWE to suggest that.
Nothing wrong with supporting a game I love.

Captain Ruri Gokou of the U.S.S. Kitty Hawk
Catian Atrox Carrier
Ensign
Join Date: Nov 2012
Posts: 9
# 19
11-09-2012, 06:40 AM
If you get the oddy 3 pack and equip all three special consoles can you swap between the special abilities or can you only use the one based on the class (sci w/ worker bees, etc) you are flying?
Commander
Join Date: Jun 2012
Posts: 416
# 20
11-09-2012, 07:46 AM
Quote:
Originally Posted by spydertreker View Post
If you get the oddy 3 pack and equip all three special consoles can you swap between the special abilities or can you only use the one based on the class (sci w/ worker bees, etc) you are flying?
You can have all 3 equipped to, say, a Tactical version and have access to all 3 console abilities.

I only have it on Tribble, but if it's the same version as on the live servers, the Aquarius escort and Chevron separation console abilities are either/or: You either get an Aquarius Escort to help you out and can't use Chevron separation until you call the Aquarius back, or you separate the saucer but can't launch the Escort until you call the saucer section back.
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