Captain
Join Date: Jun 2012
Posts: 3,054
# 31
11-08-2012, 03:40 PM
Quote:
Originally Posted by hippiejohn

But at the outset of what I read here. Yup , they are nerfing console clickers. If that means unfortunately diplomatic , non combat missions have to be left aside as well, shrug, I will be sad , but it will be a sacrifice I think is worth it to eliminate the clickers.

Just my 2 latinum
I get you're saying, but you're also a fellow author. If all you had to do to make a mission count was give the player one thing to kill... what is the best min. play time that you could achieve?

I'm pretty sure that I could make a 9 second mission that counts.

Last edited by kirksplat; 11-08-2012 at 03:43 PM.
Captain
Join Date: Jun 2012
Posts: 3,054
# 32
11-08-2012, 03:41 PM
Quote:
Originally Posted by zorbane View Post

Also on twitter branflakes says it doesn't stop non-combat missions from counting in the investigate officer reports daily.
Ok, let me breathe.
Career Officer
Join Date: Jun 2012
Posts: 1,422
# 33
11-08-2012, 03:46 PM
Can't feel even a little bit bad for you guys.

there are missions out there that take less than 5 minutes a piece , and have a small amount of actual story , that are designed to take about 15 or so minutes to do them all. Much like the cryptic explore missions , but cooler.

Right now, 2 seconds gets you 50 FM and 1440 Dil.
That's an exploit.
Plain and simple.

I say cheers for finding ways to get rid of that kind of exploit.

Of course, some people will consider this as the DEVS attacking small fleets, and trying to nerf our ways of getting DIL, etc etc etc.

Whatever.
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 34
11-08-2012, 03:47 PM
I like to use the dailies to get fleetmarks, and some additional dilithium because farming it isn't fun and because I need some stocks for season 7. I guess they just added new limits we'll break soon enough. If it takes 2 minutes more then be it, I don't mind, but making efforts to prevent people to exploit such a tool is absolutely vain and a waste of time and ressources.

Whatever the changes are there will be a workaroud to get the reward within the minimum amount of time.
Captain
Join Date: Jun 2012
Posts: 3,054
# 35
11-08-2012, 03:47 PM
Quote:
Originally Posted by hippiejon View Post
Can't feel even a little bit bad for you guys.

there are missions out there that take less than 5 minutes a piece , and have a small amount of actual story , that are designed to take about 15 or so minutes to do them all. Much like the cryptic explore missions , but cooler.

Right now, 2 seconds gets you 50 FM and 1440 Dil.
That's an exploit.
Plain and simple.

I say cheers for finding ways to get rid of that kind of exploit.

Of course, some people will consider this as the DEVS attacking small fleets, and trying to nerf our ways of getting DIL, etc etc etc.

Whatever.
I too want to see them gone, but we need to know the details that they really are getting axed and not simply replaced by some other exploit.
Career Officer
Join Date: Jun 2012
Posts: 1,422
# 36
11-08-2012, 03:48 PM
Quote:
Originally Posted by kirksplat View Post
I get you're saying, but you're also a fellow author. If all you had to do to make a mission count was give the player one thing to kill... what is the best min. play time that you could achieve?

I'm pretty sure that I could make a 9 second mission that counts.
I think based on the tweet Zorbane mentioned, we're okay
But I think I could make one that takes 5 seconds. probably.
Empire Veteran
Join Date: Jun 2012
Posts: 1,113
# 37
11-08-2012, 03:50 PM
Quote:
Originally Posted by diogene0 View Post
I like to use the dailies to get fleetmarks, and some additional dilithium because farming it isn't fun and because I need some stocks for season 7. I guess they just added new limits we'll break soon enough. If it takes 2 minutes more then be it, I don't mind, but making efforts to prevent people to exploit such a tool is absolutely vain and a waste of time and ressources.

Whatever the changes are there will be a workaroud to get the reward with the minimum amount of time.
I don't mind the holes closing, but what we need are dilithium requirements reduced for fleet projects ... more so for the higher tiers as it kills smaller fleets as they try to grind away for these things.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Career Officer
Join Date: Jun 2012
Posts: 1,512
# 38
11-08-2012, 03:51 PM
Quote:
Originally Posted by diogene0 View Post
I like to use the dailies to get fleetmarks, and some additional dilithium because farming it isn't fun and because I need some stocks for season 7. I guess they just added new limits we'll break soon enough. If it takes 2 minutes more then be it, I don't mind, but making efforts to prevent people to exploit such a tool is absolutely vain and a waste of time and ressources.

Whatever the changes are there will be a workaroud to get the reward within the minimum amount of time.
When has fixing exploits been vain and a waste of time??

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Career Officer
Join Date: Jun 2012
Posts: 419
# 39
11-08-2012, 03:53 PM
I thought you were doubling the BNPs we got in our crates.

I just recopied a character to Tribble, and I found a big, grand total of ONE extra Borg Neural Processor.

I had 7.

Should I not have about 14?

SOURCE: http://sto-forum.perfectworld.com/sh...&postcount=145
Career Officer
Join Date: Jun 2012
Posts: 883
# 40
11-08-2012, 03:53 PM
Quote:
Originally Posted by hippiejon View Post
Can't feel even a little bit bad for you guys.

there are missions out there that take less than 5 minutes a piece , and have a small amount of actual story , that are designed to take about 15 or so minutes to do them all. Much like the cryptic explore missions , but cooler.

Right now, 2 seconds gets you 50 FM and 1440 Dil.
That's an exploit.
Plain and simple.

I say cheers for finding ways to get rid of that kind of exploit.

Of course, some people will consider this as the DEVS attacking small fleets, and trying to nerf our ways of getting DIL, etc etc etc.

Whatever.

Don't worry they will be back in some form or another.
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