Captain
Join Date: Jul 2012
Posts: 2,283
# 131
11-08-2012, 08:38 PM
Quote:
Originally Posted by odyssey47 View Post
It is likely that if they are trying to slow things down, it's because people are progressing faster than they intended. It's up to them to change things if they want to. They are not making anything impossible, they just want it to take a certain amount of time. If you're planning to quit the game after the fleet system is finished, then it doesn't matter. If not, then it doesn't matter how long it takes. It's not like the rewards are bat crap crazy fantastic at tier 4 and 5 that you need it so bad. What's the hurry? I don't understand it.
Incorrect. Instead I just don't think they (Cryptic) understand that when they change how system 'A' works it impacts system 'B'.

Take the doff dismiss reward fleet project doff requirement plus fleet doff boxes as a more recent example. Or the various nerfs to Sci boff abilities thanks to Tac Captain abilities. Or even the season 6 kinetic tac console buffing Sci boff abilities that took them over a month to notice let alone fix.

They continue to band-aid things instead of proper fixes when they notice it all going wrong. They view things in a bubble instead of in the entirety of the game.

Mark my words the following changes/things will take place in or before season 8/9.

1) Reputation system will be overhauled to feel less clunky and drastically changed so that most projects only require marks and maybe one other thing. Likely to also be changed to a hail or something similar.

2) Fleet Mark costs will be slashed, or a new large source will be introduced.

3) Something that rewards in a random 'double discovery' fashion will be introduced and will out reward everything else in the game.

Quote:
Originally Posted by odyssey47 View Post
No see, it's only work if you make it work. It's only work if you feel the need to spend all of your time trying to get through everything as quickly as possible. That's your choice. The fleet system will finish eventually, how fast and how much effort you want to put into it is up to you. Again, look in the mirror, the I want it now mentality is childish. Get over it. Move on. It's not worth worrying about. It will finish. Give it time. Take a pill.
That is how I was progressing. I am just finishing off my tier 3 fabricator, science and tactical are halfway to 3. I am very happy with that level of progress.

However I will be unable to continue at even half my former progression speed. Thanks to the Embassy holding and how much more time consuming the fleet marks will be. I was moving along quickly enough that in a year or two I would have it finished. Now I'll be lucky if I'm even actually as far along (% wise) when they release the colony holding as I am now.

And while it would be wonderful if the reputation system worked as a replacement for the lone wolf like me it does not. There are no space weapons, no ships, and now no kits either.

My options for getting that gear to outfit various ships and tinker around with various setups are vanishing. If that is the reason I play and the only option to do that is to join a mega-fleet I will simply cease to play. And I doubt I'm the only one like me, well I might be.

But what about the casual small fleet player. (Its kinda fun to think of others at times as the saying goes before you criticize someone walk a mile in their shoes. That way your a mile away and have their shoes!) That player wants a fleet ship that is tier 4 or 5 but enjoys playing with their small circle of friends they have met in game. They can either a) abandon them or b) pay EC out the wazoo to a mega-fleet. Or wait 4 years I suppose....

Last edited by bareel; 11-08-2012 at 08:47 PM.
Career Officer
Join Date: Jun 2012
Posts: 409
# 132
11-08-2012, 08:39 PM
Quote:
Originally Posted by genhauk View Post
Stall means players will stop trying to contribute and fleets will stop progressing unless you are in a mega fleet ... the minority of the player base.

Frankly ... I could care less if we ever get past Tier III, however ... my fleetmates deserve the chance to keep going.

How many players are gonna start stockpiling their dilithium just for personal gear ... Suddenly, not just small fleets stop progressing at all but now fall the mid-sized ...
False. They don't deserve anything if they aren't willing to put in the time and effort. All fleets will finish eventually. How fast is up to the members. Not enough people? Go recruit. Not enough time? Just wait longer.
Empire Veteran
Join Date: Jun 2012
Posts: 1,122
# 133
11-08-2012, 08:40 PM
Quote:
Originally Posted by bareel View Post
Incorrect. Instead I just don't think they (Cryptic) understand that when they change how system 'A' works it impacts system 'B'.

Take the doff dismiss reward fleet project doff requirement plus fleet doff boxes as a more recent example. Or the various nerfs to Sci boff abilities thanks to Tac Captain abilities. Or even the season 6 kinetic tac console buffing Sci boff abilities that took them over a month to notice let alone fix.
An example ... I know a LOT of players that stopped working DOFFs just because they started feeding them into the fleet systems.

How many players just farm DOFFs instead of playing the doff system?

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Empire Veteran
Join Date: Jun 2012
Posts: 1,122
# 134
11-08-2012, 08:42 PM
Quote:
Originally Posted by odyssey47 View Post
False. They don't deserve anything if they aren't willing to put in the time and effort. All fleets will finish eventually. How fast is up to the members. Not enough people? Go recruit. Not enough time? Just wait longer.
Fleets suffered before Season six ... and honestly whether you want to see it or not ... fleets are now going to suffer again post Season Six.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Career Officer
Join Date: Jun 2012
Posts: 409
# 135
11-08-2012, 08:45 PM
Quote:
Originally Posted by genhauk View Post
An example ... I know a LOT of players that stopped working DOFFs just because they started feeding them into the fleet systems.

How many players just farm DOFFs instead of playing the doff system?
That's their choice. There are plenty of people that never cared about doff missions that could supply the doffs. Also, the doffs needed have been mostly white quality, which no one uses for doff missions. If you want to make things easier, make your fleet bigger. If you don't want it bigger, you're just going to have to deal with the fact that it's going to take your fleet longer to progress.
Empire Veteran
Join Date: Jun 2012
Posts: 435
# 136
11-08-2012, 08:46 PM
Before star bases, I played foundry missions plenty. Maybe we all need to give up on the grind, and do that some more. It was certainly more fun.

And thanks for making real foundry missions!


Join Date: December 2009 - Alliance Central Command - boq botlhra'ghom
Career Officer
Join Date: Jun 2012
Posts: 409
# 137
11-08-2012, 08:47 PM
Quote:
Originally Posted by genhauk View Post
Fleets suffered before Season six ... and honestly whether you want to see it or not ... fleets are now going to suffer again post Season Six.
If by fleets suffered you mean they had no reason to exist other than a place to hang your hat, ok. Now that they have a reason for existence they're suffering? This isn't about what I see, because I see reality. This is about what you see, which is delusion.
Captain
Join Date: Jul 2012
Posts: 2,283
# 138
11-08-2012, 08:52 PM
Quote:
Originally Posted by odyssey47 View Post
False. They don't deserve anything if they aren't willing to put in the time and effort. All fleets will finish eventually. How fast is up to the members. Not enough people? Go recruit. Not enough time? Just wait longer.
First off you should go play a hardcore MMO instead of STO where you can get your 'I worked for it' badge like everyone else who shares your mentality. You may find that type of community more to your style.

Second, they will NOT FINISH EVENTUALLY OR JUST HAVE TO WAIT LONGER.

Season 6 Max Fleet = 750k exp total
Season 7 Max Fleet = 950(?)k exp total
Season 8 Max Fleet = Who knows

If your current fleet has not finished all three up to tier 3 and nearing on tier 4 you are falling behind and will not be able to keep up with the new 'holdings' along with your standard base at the pace they will be added.
Empire Veteran
Join Date: Jun 2012
Posts: 1,122
# 139
11-08-2012, 08:54 PM
Quote:
Originally Posted by odyssey47 View Post
That's their choice. There are plenty of people that never cared about doff missions that could supply the doffs. Also, the doffs needed have been mostly white quality, which no one uses for doff missions. If you want to make things easier, make your fleet bigger. If you don't want it bigger, you're just going to have to deal with the fact that it's going to take your fleet longer to progress.
Higher Tiers switch to green, rares etc.

You knew that didn't you?

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
Empire Veteran
Join Date: Jun 2012
Posts: 1,122
# 140
11-08-2012, 08:55 PM
Quote:
Originally Posted by odyssey47 View Post
If by fleets suffered you mean they had no reason to exist other than a place to hang your hat, ok. Now that they have a reason for existence they're suffering? This isn't about what I see, because I see reality. This is about what you see, which is delusion.
That's your "perception" ... not reality.

Those are two different things.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
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