You can circumvent the weapon energy drop with DEM + technican doffs. But well. Let's not be picky. Yes his numbers were "too high" but it was more about the point he made. And I'm also fairly sure, he was not talking about single escort attack, because of the "hundreds bolts" line.
I somewhat understand his frustration, no reason to pick on him. Truth his, a lot of people that say "galaxy is fine" never took it in pvp and such. And low turn rate should have a proper off-set somewhere else, to make the ship "balanced" as much as I loathe the word. LEt's not forget the ship with all its additions and costumes is one of the most expensive ships in game.
You can circumvent the weapon energy drop with DEM + technican doffs. But well. Let's not be picky. Yes his numbers were "too hight" but it was more about the point he made. And I'm also fairly sure, he was not talking about single escort attack, because of the "hundreds bolts" line.
I somewhat understand his frustration, no reason to pick on him. Truth his, a lot of people that say "galaxy is fine" never took it in pvp and such. And low turn rate should have a proper off-set somewhere else, to make the ship "balanced" as much as I loathe the word.
and 99% of people who fly the galaxy in PVP have 0 idea of shipbuild or role they should play in this ship. thats the main reason why they whine...
and i do not pick on him, i simply point out the nonsense he is posting over and over again and calls them facts.
PS: how the hell does Directed energy modulation in combination with a technician doff influence your energy levels? please explain? is it a special doff? and yes i want to be picky on that, since it is the top of BS mountain.
There are more escorts/destroyers that can use DEM than there are that can not. If it is wise to do so is a different story.
Oh and Galaxy is fine. Sorry, just had to
yeah, i realised already earlier that DEM is actually a ltd ability to commander...thought it started at ltd.cmdr.
the doff in question is btw a system engineer. but makes no difference. i still stand to the point that 40k bleedthrough in 10 seconds by a single escort is just an untrue statement. it may be possible though if multiple resistance debuffs are applied...but that means multiple people target that specific cruiser.
and even though 40k bleedthrough is more than healable in that timeframe for any average build cruiser.
.....also, what do you do for 10 seconds, while an escort is pounding on you? ever tried to heal yourself? or do you get tea in the meantime?
Weeeellll! If they are flying a Galaxy they probably want to be a "Picard". So yes, getting a nice cup of earl tea is just the thing to do! Next thing you know he'll put one of his councilor Doffs in charge of the ship so it can crash on a nearby planet.
I just realized something. Maybe he's taking all this damage because people read his threads, think he's an idiot, and then specifically target him so that he takes these numbers and thinks he's right.
Just a thought.
That being said, on to my 2 cents. Not living in PvP? Um... well ok, that's probably why they're called deathmatches. I have been demolished in PvP on a regular basis, but my cruisers never fall in under 10 seconds. Ever.
There are just too many defensive abilities you can employ. As Tactical abilities go, combine TT1 with APD2. As engineering abilities go, well I can write an entire paragraph on that, but let's just go with EPtS + Aux2SIF for now, since both of those provide an immediate and somewhat powerful defensive buff. And let's not forget RSP. Then as science abilities go, you have TSS (that thing OP. seriously OP), and HE, and again, both provide immediate and somewhat strong defensive buffs. THEN we get into the actual captain abilities. RSF provides a large regeneration bonus in addition to a strong defensive buff to your shields. Then you hit BFI and Miracle worker. Suddenly, you have a cruiser that can come back from the brink of death and be at almost full shields and most of it's hull.
And this was before I picked up my Odyssey. The things I listed I ran on my AC. The FREE AC. Not even the defensive king. But it lives.
Sooo I fail to see how you get dropped in under 10 seconds, even with 3 escorts on you. Unless you get a subnuke AND viral matrix AND they somehow put all your abilities on cd, I don't see anyone who is even slightly awake dying that fast. Don't take me wrong when I call BS, but I call BS. Cruisers have too many possible defensive abilities and they have the ability to stack defenses. The engineering consoles may have diminishing returns, but in all honesty, the ability to reduce damage by almost 50% with 4 neutroniums alone makes me want to call bs even more.
I can tell you right now, a properly constructed Odyssey that is specced towards damage can survive with ease. I know for a fact that the Galaxy-R is even tankier and has more HP and defensive abilities. With that, how are you dying?