Lt. Commander
Join Date: Jul 2012
Posts: 197
# 61
11-06-2012, 05:29 AM
To your comment earlier about the D'Kora and where does it fit.... I won one this summer, didn't like it at first, but I kept reading about it and have developed a build that rocks, imo.

This ship won't win a turning battle with an escort, but it can be a real Borg buster (high dps) and tank at the same time. It is a cross between a cruiser and escort. It has a base hull of 39k and can mount DHC!

Here is my build:

(4) Polarized Disruptor Dual Heavy Cannons
(3) Disruptor turrets
(1) Tricobalt Mine launcher

Omega Force Deflector & Shield, Borg Engine

(2) RCS Consoles, (1) Armor of various flavors, (1) Ferengi Battle Module
Assimlated Module, Field Generator, Shield Regenerator
(3) Induction Coils

Boff Layout:
EPS1, EPS2, AuxtSt2, EWP2
EPE1, DEM1
TSS1, HE2
TT1, CSV1, CSV2
TT1

This ship pulls aggro all the time and can handle it for the most part. It is fun to fire the EMP, then switch to Battle Mode and hit the target with Polaron, Disruptor, and Tetyron Glider procs/buff, then drop the Tricobalt mine against a bare hull . The swarm missles are there in reserve too, but long cool down. You can also do a decent amount of heals for your team with it.

I think many under-estimate the capabilities of this ship. I am not sure if this fits the theme of your thread, but I thought I would share.

This is my main ship now for the above, plus I have access to the Exchange, Bank, and Mail from my bridge.

Thx
Locutus

Last edited by l0cutus359; 11-06-2012 at 05:38 AM.
Lt. Commander
Join Date: Aug 2012
Posts: 136
# 62 rare idea
11-06-2012, 02:38 PM
1st sry for mi english.

What u ppl think abaut a heavy torpedo class? only for cruciers not escort or scie

not for made the same dps than a dhc on a escort, only for give a more dmg to all cruciers the free one and the one from (C) store.


dont forget only a few cruceirs have a Ltcdr tac, so i was thinking the heavy torpedo can have maybe a 20% more dmg and a 10% more time to reload procs same as standart torpedo.
Captain
Join Date: Jun 2012
Posts: 1,474
# 63
11-06-2012, 05:18 PM
Quote:
Originally Posted by l0cutus359 View Post
To your comment earlier about the D'Kora and where does it fit.... I won one this summer
And I just bought one the other day. I already had experience with the Mirror KDF Vor'cha so I knew what a battlecruiser should be capable of. D'kora is comparable to the mirror Vor'cha: D'kora flat out does more damage thanks to its bonuses to weapon skills, but the mirror Vor'cha is noticeably more zippy and has better survivability thanks to the LTC engineer, additional science and the bonus aux power from KHG set. On the sliding scale of Escort<->Cruiser, the two ships are next to eachother but I'd put D'kora one step closer to the Escort side of things given its improved firepower and slightly lower survivability (the difference between "dies rarely" and "fast-zombie cruiser from hell")

So. Yes. Everybody who is tired of Fed space whales and being forced into the healer role, and doesn't feel like making a KDF character, should check out the D'kora to get a ship that can do serious damage as well as take a serious hit and still throw a few heals at your team. Worth pointing out that D'kora is equal or better compared to the Regent in almost every area (though doesn't come with the 180 quantum tube if that is your thing).

If all cruisers could do what D'kora and Vor'cha can do, then "cruisers are pathetic" type threads would not be warranted.
Starfleet Veteran
Join Date: Jun 2012
Posts: 62
# 64
11-07-2012, 07:32 AM
I honestly don't think Cruisers are all that bad, it's just that since FTP launched it seems like there's a focus on DPS above all else, and the general survivability of every PC ship has increased. There was more of a balance before the changes to Tac team, when you had to be careful with an escort because most stuff could melt you.

I'd really like to see Cryptic spend some SERIOUS time trying to rebalance things before season 8. Even something simple like normalizing all weapon damage towards beam arrays and adding additional diminishing returns on Tac consoles, but adding additional options (Seriously, why do we only had straight +DMG tac consoles)

I doubt it would be that hard, but they have to actually set aside some time to do extended testing, like they did with the DOFF system, rather then the regular pre-season Tribble release.
Captain
Join Date: Jun 2012
Posts: 1,395
# 65
11-07-2012, 07:54 AM
Tactical Team in its current incarnation (I wasn't around before F2P) is a little too strong and cost-effective; it quadruples your effective shield hitpoints as just an Ensign level skill. Couple that with the many, many ways to harden your shields (don't think dirty thoughts) and it's basically why burst damage > anything else right now.

While I don't think you should be constantly dying with three full shield facings, TT's distribution efficiency is a little insane and makes blasting through ~35k+ of shield points extremely hard for anything less than a glass cannon 'scort.

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Captain
Join Date: Jul 2012
Posts: 3,047
# 66
11-07-2012, 08:04 AM
Quote:
Originally Posted by wackywombat View Post
I'd really like to see Cryptic spend some SERIOUS time trying to rebalance things
This is what I have been asking for since Season 6 (Ok each time it was in a different form but the gaol has always been the same). This and Science needs returning to it's former usefulness
Ensign
Join Date: Aug 2012
Posts: 2
# 67
11-09-2012, 05:05 AM
I've been working to keep my cruiser in the game. I've had my engineer toon since the beginning and all he's ever known has been cruisers. Right now, I've got him in the Cardi Galor cruiser, and have set up his skill points to be a mix of tank/dps. I'm still working on the DPS part of it, but it tanks rather well.

That said, I've found a minor niche for my cruiser in using TS and Faw to attract attention. I have my threat magnet skill on the high end, so usually, once I have an enemies attention, rarely do they shift targets. The Galor shield tanks very well, and so I'm able to survive the onslaught and allow the escorts to swiftly dispatch the enemies, adding my own DPS here and there.

Now, in the STF's, am I necessarily needed in this role? The answer I've found is no. Nobody goes into an STF asking for a DPS/Tank cruiser Eng captain to go with them. However, I have fun with it, we get the objectives done well within the mission time frame, and no escorts blow up. That's a win in my book.

I agree with many on here that the Devs need to tweak the STFs so that a tank/dps or tank/healer becomes necessary to completing the objective. The cruisers are good at what they do, and a good cruiser can hold its own for a long time. There just need to be missions that require that kind of ship to be involved.

All that being said, I have fun with my cruiser, and I hope that their qualities become realized in the game.
Captain
Join Date: Jul 2012
Posts: 2,085
# 68
11-09-2012, 06:53 AM
Simple list of issues that hurt the majority (but not all) cruisers.

DHC + Turret > Beam Array
Tac Consoles > All
Resist + Sustain + Avoidance > Hit Points
High Tier Tac Boff Abilities > High Tier Eng Boff Abilities
Extra DPS > Extra Tanky

With that said I do fly a Vor'Cha, Galor, and a Neg'Var. Well the Galor got swapped out for a patrol escort and the Neggie for a raptor but I do still fly a fleet Vor'Cha....
Lieutenant
Join Date: Jun 2012
Posts: 69
# 69
11-09-2012, 11:12 AM
Quote:
Originally Posted by bitemepwe View Post
Thier friendship fell apart and grew distant, thanks to the incident, and Excelsior has never forgiven Galaxy.......
Oh yeah, the incident. Wasn't that when Galaxy told Nebula that Excelsior's refit made her look "chunky and a little trashy too"?

Of course Nebula blabbed, she's always looking for attention and she sometimes has a big mouth. Poor girl, she has all of the good features of her sister Galaxy but they look out of place on her. I think it's becasue she has no neckline and her nacels droop below her saucer, it's not all that attractive.
Empire Veteran
Join Date: Jun 2012
Posts: 6,764
# 70
11-09-2012, 12:32 PM
Quote:
Originally Posted by tudenom View Post
Oh yeah, the incident. Wasn't that when Galaxy told Nebula that Excelsior's refit made her look "chunky and a little trashy too"?

Of course Nebula blabbed, she's always looking for attention and she sometimes has a big mouth. Poor girl, she has all of the good features of her sister Galaxy but they look out of place on her. I think it's becasue she has no neckline and her nacels droop below her saucer, it's not all that attractive.
And the way she leaks little spurts of plasma as she walks.........................
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
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