Career Officer
Join Date: Jun 2012
Posts: 442
# 111
11-10-2012, 09:20 AM
Quote:
Originally Posted by elandarksky View Post
Im trying to figure out the effect on all this dilithium gathering nerfs in terms of exchanging zen points.. (economics was never my strong suit)

Less dilithium around = zen value decreased?

Or is it increased?

at the moment its like 157dil:1Zen, less dilithium about means people are going to exchange their zen for less dilithium, to snap up silly fleet items and to feed fleet/reputation/embassy rubbish?

So when people buy zen, they get 'less' when there is less dilithum about? So people have to buy more ZEN with REAL money, to get more dilithium?

Please! I need a mathematician! or someone with half a brain! >.<
You are correct, it works to their benefit on both ends. But the route they are taking is the one that benefits them more and the playerbase less. Putting the strangulation on dilithium sources will mean that it will take more zen to buy the same amount of dilithium now. Basically, in the process they are artificially manipulating the market to "de-value" Zen. But this has reached a critical point with the few friends I have left. The few that still have subs will be leaving. With SWTOR going F2P this week, the development decisions are the poorest I have ever seen. I would predict a massive dropout in our population post S7 launch.

Last edited by commodoreshrvk; 11-10-2012 at 09:26 AM.
Rihannsu
Join Date: Jun 2012
Posts: 766
# 112
11-10-2012, 09:26 AM
Quote:
This is so far from the truth that it actually made me laugh. While any business could always use more profit, it has little to nothing to do with Season 7 STF changes.

The Dilithium exchange counts for such a small part of our business that adding more to this does not have any significant change on our bottom line when compared to other promotions such as the Lifetime sale or 15% Zen Sales.

While I went into an explaination of our view on Dilithium earlier in the thread, the gist of it is that Dilithium is designed to benefit players who have time to play but don't have that much money. The amount of Dilithium needed across the game is determined by the player's desire for rewards and no one ever has to spend any money on Dilithium - period. Everyone can refine Dilithium every day.

By putting in both more ways to earn and more ways to spend Dilithium, it greatly benefits the players who have lots of time to spend in the game by making Dilithium valuable. When Dilithium has value, it allows players who spend the time to play and refine it the ability to sell it to players who would rather not spend the time to do it. Dilithium trade is a convenience transaction between players. One player is giving their Zen to another in exchange for Dilithium. No one ever needs to do this. You can level up the Fleet Holdings and Reputation Systems simply by playing the game and refining your Dilithium.

If you are spending money on Dilithium, it is because it is a convenience for you. You are trading the time you could have spent to earn it for some Zen. Cryptic benefits from this because as a Free to Play game, it allows players who don't have money - our free players - the ability to gain some Zen by trading the time they spent playing to someone who didn't want to take the time.

So all this talk of "increasing profits because we are in trouble" is absolutely not true. Profits are just fine without Dilithium because of Subscribers, Lifetimers, and players who purchase items in the Store.

If you want to see more detailed information on this, I may be giving a talk about how Dilithium helps to fight "pay to win" F2P games at GDC in 2013 by offering players the chance to trade their time to another player in order to get all the goodies in the Store.

And as mentioned above, all of this is the announcement. We still have several weeks on Tribble before this goes live and we are gathering feedback and will adjust as we feel necessary.
This is what Dastahl said here. This was for this season.

In this season I see many ways to spend dilithium, but I see fewer and fewer ways to earn it. I guess this is the adjustment Dastahl was talking about, its just not made on our feedback.
Lt. Commander
Join Date: Jun 2012
Posts: 146
# 113
11-10-2012, 09:29 AM
Quote:
Originally Posted by zer0niusrex View Post
[*]The Dilithium reward has been removed from the Chart the B'Tran Cluster, Vice Admiral - Daily, mission.
Yeah, I don't get this. I mean, I haven't run this daily in over a year, but why remove the dilithium from it?
Captain
Join Date: Jun 2012
Posts: 938
# 114
11-10-2012, 09:33 AM
Quote:
Originally Posted by commodoreshrvk View Post
You are correct, it works to their benefit on both ends. But the route they are taking is the one that benefits them more and the playerbase less. Putting the strangulation on dilithium sources will mean that it will take more zen to buy the same amount of dilithium now. Basically, in the process they are artificially manipulating the market to "de-value" Zen. But this has reached a critical point with the few friends I have left. The few that still have subs will be leaving. With SWTOR going F2P this week, the development decisions are the poorest I have ever seen. I would predict a massive dropout in our population post S7 launch.
Dont know whether to be happy that i got it right for once, or sad that I got it right..

Hmm the latter part of your response has perked my interest ... who knows hehe
Captain
Join Date: Jun 2012
Posts: 1,069
# 115
11-10-2012, 09:45 AM
Quote:
Originally Posted by wmcarson View Post
....

I hope that is trolling or you are working for cryptic.
In the world people not troll 24/7 if you remove something from the market that something will get more and more expensive .Dilithium is needed for fleet projects and as we all (except you ) seen the price for dilithium went up (from 1 zen per 300 dilithium to 1 zen for 159 dilithium atm).remove the dilithium or lower the rewards but keep the need the price will go up.If you want to get 10 dilithium per zen is your problem.


Quote:
Originally Posted by commodoreshrvk View Post
You are correct, it works to their benefit on both ends. But the route they are taking is the one that benefits them more and the playerbase less. Putting the strangulation on dilithium sources will mean that it will take more zen to buy the same amount of dilithium now. Basically, in the process they are artificially manipulating the market to "de-value" Zen. But this has reached a critical point with the few friends I have left. The few that still have subs will be leaving. With SWTOR going F2P this week, the development decisions are the poorest I have ever seen. I would predict a massive dropout in our population post S7 launch.

They try to kill small fleets and to make things "better" those small fleets which already invested alot of money now will have to give up .No person or troll would pay more for less dilithium.
Im pretty sure they are trying to make the exchange rate similar to the one in Champions online where most of the time is at @100 (sometimes 70) but since they dont add content they want to fix the rate with current missions which no one plays or by removing dilithium from old missions which were played by few and now we will be sure those few will stop too

they can be sure Ill continue to log in just to chat.Ill turn the game into a 3D chat

Last edited by adrianm63; 11-10-2012 at 09:49 AM.
Career Officer
Join Date: Jun 2012
Posts: 442
# 116
11-10-2012, 10:00 AM
Quote:
Originally Posted by elandarksky View Post
Dont know whether to be happy that i got it right for once, or sad that I got it right..

Hmm the latter part of your response has perked my interest ... who knows hehe
Poor timing I think on Cryptic's part, as with SWTOR it would suck players in for at least a couple of months...so through the holidays. I am sure some will migrate back but some will stay there.
Captain
Join Date: Jun 2012
Posts: 989
# 117
11-10-2012, 10:21 AM
Deleted by poster. I was just repeating myself.

Last edited by lordfuzun; 11-10-2012 at 10:30 AM.
Lieutenant
Join Date: Jun 2012
Posts: 94
# 118
11-10-2012, 10:57 AM
when will we see the vesta variants in ship requisitions on tribble
Captain
Join Date: Jun 2012
Posts: 1,642
Quote:
Originally Posted by levi3 View Post
This is what I can do on my KDF toons:

Pi Canis Sortie Alpha
Pi Canis Sortie Brovo
Good luck charms
Good day to die - space
Ship killer - Starfleet
Captain Killer - Klingon
Most Dangerous Ground - space
Turret Killer
Claiming Enemy Emergency reserves

Plus a few other PvP

The great news is that 4 of those can be done at the same time in Ker'rat

Hopefully they leave the KDF with such a huge advantage over the Feds as far as getting dilthium - the KDF will be getting even more of the new powerfull gear even faster!
Quote:
Originally Posted by joker8me View Post
I have 4 mains, Fed- Tac/Sci/Eng and Kling- Tac. All of my 16 alts are Klings and there is an easy way to circumvent the removal of the 1440 officer reports quickie mission.

In fact, the time difference is pretty much a wash since anybody using Klingon alts at the Academy is usually doing DOFF related chores that are going to be gone with S7.

If Cryptic's intent was to slow down players/power farmers from generating dilithium quickly then this update is not going to accomplish much except create an even bigger gap between hard-core & casual players.

Quote:
Originally Posted by levi3 View Post
Why do you think there have been 1000's of players rolling KDF toons since S6 launched - it is so much easier to exploit the systems in place on the KDF side. You are right - after this more and more will be flooding the KDF with it's MASSIVE dilthium grinding advantage -

But this is BAD NEWS for the KDF as it will be filled with more players that don't care about the KDF - Cryptic will look at the raw numbers and say "Hey KDF pop has gone up 25% - but KDF purchases have gone no-where - so I guess KDF is a bust - no use spending more money there.

This Is long-term BAD news for the KDF
All around this is going to be a mess - so KDF players should be worried even if they are happy their multi -overlapping dilthium gathering methods don't get nerfed.
Republic Veteran
Join Date: Jul 2012
Posts: 233
# 120
11-10-2012, 11:19 AM
No Dev reply at all in this thread... how strange,I wonder why?


Join date July 2012 ... My feckin arse ( Feb 2010 )
"The great thing about the internet is its leveling effect; online all opinions are equally WORTHLESS." <------> Grant Morrison
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