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Captain
Join Date: Aug 2012
Posts: 3,553
# 31
11-10-2012, 03:35 PM
Quote:
Originally Posted by doomicile View Post
Oh, yeah. Ground Combat for Engineers is another story. Too bad Ground Combat still blows, imo.

Which Oddy do you use on your Engineer? The Operations or the Science?
Ground combat blows indeed. That's why you do fabrication specialist and let all your little spawns (especially those quantum mortar IIIs with a purple explosives expert proc) do the work for you.

As for which Oddy I use? I use all 3 but for STFs I tend to run in the Tac Oddy with the chevron sep console. Combine that with the 3 tactical console slots and 4 engi console slots, it can do some serious damage output while still having great survivability.

If you want my build, I can post it up.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Career Officer
Join Date: Jun 2012
Posts: 337
# 32
11-10-2012, 03:43 PM
Quote:
Originally Posted by hereticknight085 View Post
Ground combat blows indeed. That's why you do fabrication specialist and let all your little spawns (especially those quantum mortar IIIs with a purple explosives expert proc) do the work for you.

As for which Oddy I use? I use all 3 but for STFs I tend to run in the Tac Oddy with the chevron sep console. Combine that with the 3 tactical console slots and 4 engi console slots, it can do some serious damage output while still having great survivability.

If you want my build, I can post it up.
I meant primarily for PvP as to which Oddy you use. PvE and even STF's are non-issue.
Captain
Join Date: Aug 2012
Posts: 3,553
# 33
11-10-2012, 03:46 PM
Quote:
Originally Posted by doomicile View Post
I meant primarily for PvP as to which Oddy you use. PvE and even STF's are non-issue.
Ah. For PvP I tend to run the Sci oddy. I like the bonus Aux and shield power. Makes healing and surviving easier. Also the sensor analysis occasionally comes in handy, but for the most part, I just use it for the 4 sci consoles and the +10 power bonuses.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Career Officer
Join Date: Jun 2012
Posts: 337
# 34
11-10-2012, 03:51 PM
Thanks for the input. I'm still not sure I'll be throwing down for an Oddy, let alone 3 but at least it's something I'd now consider.
Captain
Join Date: Aug 2012
Posts: 3,553
# 35
11-10-2012, 04:01 PM
Quote:
Originally Posted by doomicile View Post
Thanks for the input. I'm still not sure I'll be throwing down for an Oddy, let alone 3 but at least it's something I'd now consider.
Tbh, the oddy is more of a vanity item than anything else. There are far better healers, but I can tell you that you will not find a better tank. But again, since tanks tend to be ignored as nothing more than an obstacle, it loses out on purpose there.

But I can promise you that if you build an oddy properly, you're virtually impossible to kill without using at least 3 ships. Especially as an engi.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
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