Starfleet Veteran
Join Date: Jun 2012
Posts: 40
# 1 Tac/Sci Ship Combo
11-10-2012, 02:08 PM
I have posted this in the Builds and Powers Section too (Didn't Know which was more appropriate)

Quite simple question really......Are Tac Captains viable in science ships?

Answers on a postcard please?
Captain
Join Date: Jul 2012
Posts: 2,192
# 2
11-10-2012, 02:22 PM
Very viable, and great fun.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,018
# 3
11-10-2012, 02:49 PM
i run a tac captain in an orb weaver ( vesta on tues) and its a very effective combination
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Rihannsu
Join Date: Jun 2012
Posts: 625
# 4
11-10-2012, 09:16 PM
Tactical initiative is basically a useless skill on most escorts since they mostly have a Commander and Lt. Comm/Lt. tac boff slots. But on a science ship or cruiser that skill becomes very powerful. Also with some of the DOFFs (like the tac team conn officer) having a Tactically focused sci ship is very possible.
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.
Starfleet Veteran
Join Date: Jun 2012
Posts: 40
# 5
11-10-2012, 10:53 PM
So with that in mind...What sort of build are people looking at for a Tac in a Vesta? Not really had any experience with my Tac in a sci ship, but the Vesta looks too good a ship to miss!
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# 6
11-11-2012, 03:17 AM
well , thats hard to say , since its manoeuvrable enough that normal science builds and escort builds are both viable , it all depends upon your play style
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Lt. Commander
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Posts: 101
# 7
11-11-2012, 03:34 AM
Low aux + as many particle gen consoles as possible + TBR + tac buffs.
Starfleet Veteran
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Posts: 1,018
# 8
11-11-2012, 03:36 AM
Quote:
Originally Posted by harrymonkley View Post
Low aux + as many particle gen consoles as possible + TBR + tac buffs.
unless he uses the vesta , with its AUX cannons :p in which case having a high aux would be more beneficial
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Lt. Commander
Join Date: Aug 2012
Posts: 101
# 9
11-11-2012, 04:56 AM
Quote:
Originally Posted by rrincy View Post
unless he uses the vesta , with its AUX cannons :p in which case having a high aux would be more beneficial
You can only mount 1 single Aux cannon per ship, which makes it a somewhat useless gimmick IMHO, as you are building a ship around 1 slot of 6, rather than building around the Tac captains inherent strengths, the advantages of sensor analysis, subsytems targetting and the ability to mount DHC + use of sci boff powers that are extemely destructive with low or no-aux.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,018
# 10
11-11-2012, 05:36 AM
since when did that change ? last i heard branflakes had stated that you could equip multiple aux cannons
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
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