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Rihannsu
Join Date: Jun 2012
Posts: 1,638
# 71
11-13-2012, 03:06 AM
Seriously I'm a huge fan of the romulans, but season 7 has little to look forward to.

Repeat the ridiculousness bank robbery of a currency conversion ala S5 including zeros *don't know what you all are talking about i m sure it isn't that bad*: check
silly OP toys, with all the feedback in the world just to be ignored again: check
besides broken toys, zip reason to pvp, for seven seasons and counting: check
taking out more FA instead of fixing them: check
continuing on the escorts only train: check (although the hive space was a step in the right direction, sadly everything else including FA rewards structure wasn't)

once more greed and poor communications overshadows what could have been something I was looking forward to for a long time.


Joined 06.10
PvP 2010-2011
PvP 2012-2013
Lieutenant
Join Date: Jul 2012
Posts: 56
# 72
11-13-2012, 03:30 AM
Quote:
Originally Posted by tjexcimer500 View Post
I think their intention is for people to buy zen with $ and convert to dilithium.

It is a shame, though truly. I've enjoyed STO, I'd even go so far as to say it has been one of my most favorite games of all time. My spending $ record supports this (the devs can look this up). However, since this and the removal of the clickies, I've refused to purchase any more zen (I was one click away during the 15% promotion to spend another $50, when I saw this info).

Their squeezing the life out of players will end up hurting their income. Most players will pay for things if they feel they're getting fair value for their money. However, customers are quick to abandon ship* when they feel they're getting ripped off - especially when there is a great amount of competition (albeit this may be the only STMMO, but it is in competition for usage of time towards entertainment - and face it, there's tons of fun things to do out there and paying/grinding dilithium is not one of them).

*not that I'm abandoning ship here, but this will curtail many of my activities (such as building my small fleet's starbase, etc), and it would take something extraordinary being added before I consider spending more $. A real shame that such great additions by the devs into S7 could be tainted by something as silly as this...it's all shale.

My contributions to your list:
switching characters using their new button: 2000 dil
switching characters by logging out and back in: 500 dil
joining a team: 1000 per team member
assigning an empty quick-key slot: 500 dil
reassigning a quick-key slot: 5000 dil.
changing character "title": 1000 dil
going faster than warp 5: 500 dil/sector

this is too much fun...
I'm sceptical about the new dil. increases without compensation (they even remove the rewards for stfs), too. However, it could be possible that the exchange ratio of dil-zen will fall very low due the relativ shortness of dilithium that is offered there. They will have no choice then, they have to increase dil. amounts, cause no one wants to exchange 50 for 1 or so.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,997
# 73
11-13-2012, 03:45 AM
Getting the Dilithium will not be harder than before, just different. But now you actually have something besides fleet projects to spend it on.
---------------------------------------------------------------------------------
Promote what you love, instead of bashing what you hate.
Republic Veteran
Join Date: Jun 2012
Posts: 40
# 74
11-13-2012, 03:54 AM
Quote:
Originally Posted by tehjonel View Post
just gonna leave this here:

All of my saved EDC, Salvage, and Tech...
Oh man you are sooo right!! sadly
Commander
Join Date: Jun 2012
Posts: 321
# 75
11-13-2012, 03:55 AM
Quote:
Originally Posted by szim View Post
"The Dilithium cost associated with Reassignments has been increased:
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium"

Seriously was this really necessary? New horendous dilithium costs for everything? Have you ever thought that if you're increasing the demand for dilithium that heavily that it might be FAIR to increase supply AND the daily refinement cap as well?

Anyways here are some new ideas where you could demand some dilithium as well:
- warping to a new sector block : 1000 dil
- changing to another ship : 2000 dil
- unsuccessful STF : 5000 dil
- paying for a promotion: 5000 dil
- using a transwarp gate : 1000 dil
- repairing your ship : 1000 dil (minor) 3000 dil (medium) 5000 dil (major)
- renaming your ship : 2000 dil
- failed doff assignment : 1000 dil
- beaming down/up : 500 dil
- installing a new deflector : 2500 dil
- installing a new engine : 2500 dil
- installing a new shield system : 3000 dil

I'm sure people will come up with more brilliant ideas. This will bring you closer to your goal to stop dilithium to zen conversion completely.

will you STOP giving them ideas
and that's only slight sarcasm...they could actually do it.
Dr. Patricia Tanis ~ "Bacon is for sycophants and products of incest."
Donate Brains, zombies in Washington DC are starving.
Commander
Join Date: Jun 2012
Posts: 496
# 76
11-13-2012, 04:03 AM
Converting all in dil and reqs: check
Tribble tested: check
Popcorn: check
| CSI - Confederazione Stellare Italiana | @NandoPC |
Career Officer
Join Date: Jun 2012
Posts: 4,096
# 77
11-13-2012, 04:13 AM
Sever downtime: Pending

Players who don't usually post on the forums: Pending/registering

Rage posts about the patch taking a little longer than usual ("it shouldn't take four hours"): Pending

Rage posts and accusations of incompitence if/when the server is still offline after the ESTIMATED time period has elapsed: Pending

Rage posts pertaining to not being to log into the game once the server is back online (with the associated lack of understanding of the sheer number of people trying the same thing at the exact same time: Pending

It's always so predictable.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Lieutenant
Join Date: Aug 2012
Posts: 61
# 78
11-13-2012, 04:34 AM
Yes it is very predictable and will never change as to how they will come up with new ways to create for them to make money off of people trying to get the newest latest and greatest ship or something to that affect. On that note it is gonna be interesting to see how many times the server crashes tomorrow because they did not beta test the system long enough with a massive influx of players(OOPS we are PWE we didnt think of the millions of people who are gonna log on at the same time to buy new ship and run season 7) Oh well we dont care we have there money already so we will fix it when we do....
Career Officer
Join Date: Jun 2012
Posts: 4,096
# 79
11-13-2012, 04:37 AM
Quote:
Originally Posted by slick97477 View Post
Yes it is very predictable and will never change as to how they will come up with new ways to create for them to make money off of people trying to get the newest latest and greatest ship or something to that affect. On that note it is gonna be interesting to see how many times the server crashes tomorrow because they did not beta test the system long enough with a massive influx of players(OOPS we are PWE we didnt think of the millions of people who are gonna log on at the same time to buy new ship and run season 7) Oh well we dont care we have there money already so we will fix it when we do....
The possibility of server crashes is partly why I've booked Monday (rather than any day this week) off work, to spend some REAL time exploring season 7.

Didn't seem like much point in trying to get any leave this week - A: because it's fairly short notice and B: it gives a little time for server issues to be resolved.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Lieutenant
Join Date: Jun 2012
Posts: 62
# 80
11-13-2012, 04:38 AM
Quote:
Originally Posted by deadspacex64 View Post
will you STOP giving them ideas
and that's only slight sarcasm...they could actually do it.
Don't worry, I'm sure they have far worse ideas already in development...
The user formerly known as DogsBody.
Here before PWE (and hopefully) here long after PWE is gone.

What this game needs is PvP, NOT PWE.
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