> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Purely PvE build that I intend to use as a mixture of DPS and Sci. I've been flying too many generic sci and carriers that are unable or barely able to stop CSE Raptors by themselves, or have horrendous turn-rate. I believe Vesta will fix all that while still keeping my ship as a sci in its core.
More support-healer-tank oriented, but I believe it'll still be able to deal enough DPS to be self sufficient in STFs, like aforementioned Kang duty, solo-ing Raptors. I also plan on having another DHC as a reserve to switch with DBB when DPS will be more important than subsystem targeting.
I think this'll be really fun. But the actual performance remains to be seen.
Purely PvE build that I intend to use as a mixture of DPS and Sci. I've been flying too many generic sci and carriers that are unable or barely able to stop CSE Raptors by themselves, or have horrendous turn-rate. I believe Vesta will fix all that while still keeping my ship as a sci in its core.
More support-healer-tank oriented, but I believe it'll still be able to deal enough DPS to be self sufficient in STFs, like aforementioned Kang duty, solo-ing Raptors. I also plan on having another DHC as a reserve to switch with DBB when DPS will be more important than subsystem targeting.
I think this'll be really fun. But the actual performance remains to be seen.
You're not using the Aux cannon that comes with the ship?
Also looks like you're using the old 'Borg 3-piece + MACO shield setup, which has been nerfed and won't be as effective as it once was.
You're not using the Aux cannon that comes with the ship?
What for? It's a PvE build, where I'll be flying with 125 weapon power + EPTW anyway, with aux at around 80 buffed occasionally with batteries and doff abilities, so why would I want a cannon that wouldn't be at it's highest dmg potential all the time?
Quote:
Originally Posted by reyan01
Also looks like you're using the old 'Borg 3-piece + MACO shield setup, which has been nerfed and won't be as effective as it once was.
I only care about the 2-piece set bonus for hull healing in this case. MACO shield is still superior when it comes to capacity, which is going to be more useful considering Vesta's shield modifier.
What for? It's a PvE build, where I'll be flying with 125 weapon power + EPTW anyway, with aux at around 80 buffed occasionally with batteries and doff abilities, so why would I want a cannon that wouldn't be at it's highest dmg potential all the time?
I only care about the 2-piece set bonus for hull healing in this case. MACO shield is still superior when it comes to capacity, which is going to be more useful considering Vesta's shield modifier.
It wasn't a critisism - was just curious. I've been toying with the idea of dropping the Aux cannons in favor of DHC + Quad cannons, so wondered what your thoughts were on this.
Agreed - I'll likely be sticking to the MACO shield, though am undecided on what to use to suppliment it as don't have the MACO deflector, so can't make the set. Have the full Omega set, but wasn't overly impressed with that to be honest.
EWP + DOff-boosted Viral Matrix + DOff-boosted shield drain Tractor + Danubes = if they're not already dead they will be by the time you bring your cannon arc to fore.
If you have no scruples about P2W, you can throw an aux-buffed Graviton Pulse on for good measure.
This is just conjecture on the build as I have not seen it or flown it only read what is available.
Just off the top of my head - servers not up yet so my personal preference is the Science as I have always played support / CC /Healer Both in space and ground.
Science Captain / Science Variant
Weapons fore
Aux Cannons
Mk XII fleet phaser array
Mk Xii fleet Plasma Torp
Weapons Aft
Mk XII fleet Tricobolt Mine / Transphasic Mine Cluster
Mk XII fleet phaser Array
Mk XII fleet phaser Array
Shields Borg Mk XI
Deflector Borg Mk XI
Engine Borg Mk XI
From memory my Doffs are
- these are all purple
Reduced time on BO abilities'
remove boarding parties with transfer shield strength
added DE buff with tractor beams
reduced cool down on sub targeting
Gravity well chance to create additional anomalies.
Abilities I use all the time no matter what ship I'm in
Hazard Emitters
Transfer shield strength
Tactical team
Torp spread
Gravity well
Tykens Rift
Tractor Beam
Science Team
Emergency power to shields
Reverse Shield Polarity
By switching out certain BOffs I can add other abilities to the fray
- Tractor beam repulsors
- Energy Siphon
I have always played my toon as a "science captain" not as a tactical or engineer variant. I like the abilities and this build has served me quite well. and I rarely die in elite- stf's with the odd exception I'm focusing too much on the target and not myself
Before criticizing this build or any flaming whatsoever please try to remember Im treating the vesta at this point like most other science ships I fly and will likely be tweaked.