Career Officer
Join Date: Jun 2012
Posts: 447
# 11
11-12-2012, 08:12 PM
S7: Romulan bartender doff?

[ ] Yes
[ ] No

So far as Dil costs/game balance in S7 goes...

The only obvious constant in current game design is to ramp up Dil costs and preclude other approaches in the hope of fueling Zen sales. Removing Dil rewards, making doffgrinding more and more expensive, making Dil an input for more items, reducing the yield for disbanding doffs, etc.

It is clear that PWE is trying to drain players dry and force them to spend cash. It's also possible they want to get a head start on "cashing out" player holdings in the game.

Putting all SB assignments on Dil instead of doffs is a horrible idea, and so far from "99% of players being behind it", the truth is that most players would be strongly opposed, for the very simple reason that junk doffs are abundant and Dil is not. Junk doffs are largely useless except as an input for SBs, while Dil has many uses, not the least of which is Dil exchange.

I don't grasp how clicking away Dil is fun. Doffing for doffs to turn in is fun; *drip drip drip* Dil that could be spent on toys is not.

The effort to push Dil over doffs is part and parcel of the SB system itself. The SB system is an effort by PWE to leverage social pressure to drive Z-store sales. Company reps trying to claim that "99% of the community" supports spending cash equivalents over game elements as an input is just more of the same sort of bullying.

There is also one very obvious reason why such a change would be very bad. Moving SBs from doffs to Dil would shift SB progression from the best doffers, to those willing to spend the most time grinding Dil (no-lifers) or buying it on Z-store (P2W scrubs).

Now, is that what you want?

Last edited by aestu; 11-12-2012 at 08:20 PM.
Ensign
Join Date: Nov 2012
Posts: 4
# 12
11-13-2012, 07:17 AM
Quote:
Originally Posted by eldiora View Post
The Dilithium cost associated with Reassignments has been increased:

White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium

from the patch notes

WHAT IN THE F*

Did Cryptic went insane?


The "General Recruitment" assignment available on both faction Academy zones has been altered:

Duration increased from 20 hours to 48 hours.
The cooldown is unchanged.
An input cost of 1000 Dilithium has been added.

I noticed that too. This is 100% insane, for sure
Lieutenant
Join Date: Sep 2012
Posts: 46
# 13
11-13-2012, 07:32 AM
i have the feeling that [Contraband] and the prisoners for KDF will become veeeeery expensive , as alternate dilitium source in s7

Time to start new bussinesses

You don't have to do or (failing with n00bs) any poorly rewarded STF (except cure space which is the only STF decent on Energy Credits drops) as KDF , just turn over 2,3 times [Contraband] , 10 prisoners and do a Forced_Labor_Requisition or 2 and ta daaa you've got your daily ore to refine

Each KDF prisoner may gets you (worth) 100-125 ore ..so do the math..
Each [Contraband] may gets you (worth) 400 ore ..so do the math..
"Every moment we live, we are moving through time." (Vosk, on the power of time travel, "Storm Front"- ENTERPRISE season 4 episode 1)

Last edited by criss11; 11-13-2012 at 10:31 AM.
Career Officer
Join Date: Jun 2012
Posts: 447
# 14
11-13-2012, 07:44 AM
Where is the KDF prisoner turnin, anyway?
Lieutenant
Join Date: Sep 2012
Posts: 46
# 15
11-13-2012, 07:46 AM
Quote:
Originally Posted by aestu View Post
Where is the KDF prisoner turnin, anyway?
Security Officer (KDF)
"Every moment we live, we are moving through time." (Vosk, on the power of time travel, "Storm Front"- ENTERPRISE season 4 episode 1)
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