Survivor of Romulus
Join Date: Jun 2012
Posts: 28
# 11
11-13-2012, 02:33 PM
fyi, the new steamrunner is quite close in stats. 5 less turn rate, 2 sci instead of 1, 4 tac instead of 5.

hull and shield are the same. and, with 2 lt eng, you can run a dual a2b build, which is what i use on my bug.

in face, i often wish i could have 2 sci slots instead of 4 engi. 3 engi, 2 sci, 5 tac would be ideal.

but the steamrunner aint bad at all....

in any case, for the bug in stf's or pug pvp, use lt engi, lt sci. for team pvp with a good healer or for pve, run the aforementioned dual a2b build.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 12
11-14-2012, 02:12 AM
Quote:
Originally Posted by roguetrooperz View Post
so seriously thinking of saving the EC up to get one which will tkae a few months but the question i have is, how good is it what do people think about it and is it worth the moeny time and effort?
The Bug is definitely the best escort in the game and in the eyes of some, the best ship in the game, but before you spend all that EC you have to ask yourself how much the best ship in the game is really worth.

Do you play PvP a lot? If so, then yes, having the best escort in the game is definitely a plus.

But if you don't play PvP, then having the best equipment simply doesn't matter as much as playing well. This is especially true for space missions.

But if you're just wanting to see what the fuss is about or simply looking for a new ship to play, it might not be worth th 250m+ EC it commands on the exchange.

A fleetmate of mine was lucky enough to score a Bug on a reinforcement pack this week, and what he plans to do is sell the Bug (once prices go back up after the promo) and then use the obscene amounts of money he made to BUY the Lockbox and Lobi ships he really wants.
Captain
Join Date: Aug 2012
Posts: 3,590
# 13
11-14-2012, 04:22 AM
Quote:
Originally Posted by unangbangkay View Post
A fleetmate of mine was lucky enough to score a Bug on a reinforcement pack this week, and what he plans to do is sell the Bug (once prices go back up after the promo) and then use the obscene amounts of money he made to BUY the Lockbox and Lobi ships he really wants.
Give that man a medal. Tbh if I ever got a bug, that's exactly what I would do with it. Sell the bugger (no pun intended). Cuz I love my FPE and see it as being superior to the Bug (my opinion ONLY, and only because the FPE has better utility courtesy of more sci ability, which again is MY OPINION) and as such, would have no use for it. But I would have use for the many millions of ECs it would get me.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Why the Devs can't make PvE content harder. <--- DR proved me wrong!
Lieutenant
Join Date: Jun 2012
Posts: 62
# 14
11-14-2012, 04:56 AM
theres does seem a bit of hype regarding the bug.

I have had mine since the previous offering and must say its a good powerful ship, nothing can match its DPS.

I would say if you want the best PVP ship then this is the one for you.

If you want a strong PVE there are many other routes that do do just aswell as possibly better depending on your play style.

The strength of the bug in pvp is related to its turn rate and in PVE its simply a waste, when i use mine for pve i swap out the rcs's for armour and pdp consoles, so i do agree more shield console slots would be good.

I do think bringing the ship out again and then extending the offering seems a little desperate for cash on the part of cryptic, and just shows that you could save for ages for it, buy it and they can then make it common place or even release something better.

The ship doesnt really change the game and is it worth all the effort some seem to put in for it??? i doubt it.

One last point, its a shame the defiant isnt king of the escorts, it blimmin well should be and its so much prettier.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 15
11-14-2012, 04:57 AM
Quote:
Originally Posted by hereticknight085 View Post
Give that man a medal. Tbh if I ever got a bug, that's exactly what I would do with it. Sell the bugger (no pun intended). Cuz I love my FPE and see it as being superior to the Bug (my opinion ONLY, and only because the FPE has better utility courtesy of more sci ability, which again is MY OPINION) and as such, would have no use for it. But I would have use for the many millions of ECs it would get me.
I know, right? I mean, I did the math one day based on the prices I saw a couple weeks ago and the result, and for the price of 1 Bug (about 250-300m on the high end) you can get MULTIPLE lockbox ships that are equally cool!

1 Wells Temp. Science Vessel (60m EC)
1 Mobius Destroyer (60m EC)
1 Recluse (65m EC)
1 Orb Weaver (45m EC)
1 Galor (85m EC)
1 D'Kora (85m EC)
1 Tuffli (17m EC)

Sure the other lockbox ships aren't as overpowered as the Bug, but unless you're hardcore into PvP, and sometimes not even then, having 2-3 cool ships is better than 1.
Captain
Join Date: Jun 2012
Posts: 1,123
# 16
11-14-2012, 09:24 AM
Quote:
Originally Posted by slurmer View Post
I have had mine since the previous offering and must say its a good powerful ship, nothing can match its DPS.
The Fleet ships with 5 tactical consoles can match the DPS. Just not the turn rate.
Lieutenant
Join Date: Jun 2012
Posts: 62
# 17
11-14-2012, 10:30 AM
Quote:
Originally Posted by shookyang View Post
The Fleet ships with 5 tactical consoles can match the DPS. Just not the turn rate.
not strictly true when u add the jem set with polaron weapons into the equation.

Which is why in the same post i point out the strength of the ship is in the turn rate..
Captain
Join Date: Jun 2012
Posts: 1,123
# 18
11-14-2012, 10:56 AM
Quote:
Originally Posted by slurmer View Post
not strictly true when u add the jem set with polaron weapons into the equation.

Which is why in the same post i point out the strength of the ship is in the turn rate..
The only bonus the Bug gets with the Jem'Hadar set that no other ship can get is the 1% buff stripping proc with the 3-set piece.

If I had the 2-piece Jem'Hadar set on any 5 tactical console escort with polaron weapons, I would have the same DPS.

http://www.stowiki.org/Jem%27Hadar_Space_Set

Last edited by shookyang; 11-14-2012 at 11:21 AM.
Lieutenant
Join Date: Jun 2012
Posts: 62
# 19
11-14-2012, 12:15 PM
true but with the turn rate of the bug you can keep ur main guns on the target longer meaning ur average DPS will be higher than any other ship
Captain
Join Date: Jun 2012
Posts: 1,123
# 20
11-14-2012, 02:16 PM
Quote:
Originally Posted by slurmer View Post
true but with the turn rate of the bug you can keep ur main guns on the target longer meaning ur average DPS will be higher than any other ship
In PvE or PvP, I always adjust my speed, as well as turning. I frequently travel backwards to keep my target in my arc.

Most people tend to do this as well.

I agree that the turn rate of the Bug is great, but relying on that is not the only way to keep your target in your fore arc.
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