While you may participate in PVP, and you may be able to simpithize with the fact that PVP in Star Trek Online has recived such low amounts of attention, it is still almost insulting for you to say that the Development team of Star Trek Online knows of our plight, and are making plans to work on PVP every season, however they then have nothing to come foward in each season to give PVP that "jolt" it needs to breath back life into it again.
I think the biggest most overlooked thing that Cryptic has failed to realize, from my point of view, is PVPers would be happy if a new map or two to was released. And not just on the Ground, but space as well.
And if you and borticus, and the rest of Cryptic know that PVP is in such dire straights, what is taking so god damned long to give us even one scrap of content to play with? PVE is all fine and dandy (when it promotes playing Star Trek Online) but the lack of PVP in Star Trek Online for what's coming up on 3 years is not just insulting, it's disgusting and makes the game unsatisfying.
To give a really great example.. Imagine if World of ******** their only PVP was allowing players to challange one another randomly. And to top it off, there was no Gear except for PVE.. Would you want to PVP in that? I know I wouldn't. And then imagine if the game's skills weren't balanced for that only PVP.. Same for the gear. You'd have basically what we have here.
Perhaps instead of telling us "we're working on PVP.. it'll be awesome in the next season" every season.. why not do something that would also make PVPers happy..
Give PVP Map creation control.. to the Foundry. Let foundry Authors create the next best PVP Map.
Now I'm not saying this would solve all of Cryptic's problems, but from how I see it, giving the Players the ability to make their own PVP areas to play in, even if it's simply either a cap and hold map, or an Arena, but with a different design it would be a fun way to PvP and maybe even get more people to become Foundry Authors.
The next step would be to do a Skill/Powers/Weapons Balance pass. Not only that, but perhaps making a set of internal rules for our current Level cap on what constitutes as OP concerning Gear, Ship/Kit combinations, and Skill/Boff/Doff/Item/Other power interactions. Because as it stands now, it's becoming down right silly crazy with how things get released and how "Over Powered" some parts of the game become when they get released. (Looking at you Lockbox Ships)
With a healthy Supply of PVP maps, and a well balanced system in place, New map Styles, and new ways to PVP could finally be released. Such as Fleet vs Fleet via Star Bases. A True War for the Klingon Empire and the Federation involving multiple Star Systems not just the Neutral zone.
I honestly think that STO could take a page from WoW's book and let Earth and the Klingon Homeworld be Staging areas for Raiding Parties to come in and "take over" for a short while. Where the Players could be called into help the NPCs defend Quo'nos or Earth.
So there you have it. Yet more suggestions to mull around in the Development heads during the current en masse heiatus currently going on with mutiple players moving over to other games while you finally get things in gear for PVP. Because 3 years is a long enough wait. And instead of Claiming to know about the problem, do something about it for a change. Other wise, from my experience, you can expect more of the same that you'd have to moderate and deal with.
And if this isn't good enough suggestions, comments, or Ideas, then I honestly have no further Idea on what else could be said or done to actually get the development of Star Trek Online PVP in gear.
You think that your beta test was bad?
Think about this: American Football has been in open beta for 144 years. ~Kotaku
Except, this is not being done. I had to remove a thread asking about a new map and new skill introduced in MWO. I know what's going on here, guys
PWE wants our games to have the best PvP experience possible, as does Cryptic. We all want PvP to be fun and exciting. You've seen Borticus in this forum talking about changes and working on balance, you've seen my interest in the Boot Camp, and there are discussions happening behind the scenes with devs who don't post on the forums.
But, the actions in these forums actually make people not want to your comments and then your suggestions and feedback won't be seen. So please keep things STO related -- it will be better for PvP in the long run. If there is a mechanic that works great in another game that you would like to see come to STO, that's valid feedback and welcome (as long as the thread is created as a "hey, this would be cool for STO"). But asking for spec help or map help in another game is not welcome.
this line just doesn't cut it anymore, everytime you repeat it, you only infuriate those of us who have been here since long before F2P wanting to pew. You care so friggin much about PvP that you, despite 1.5 years of feedback on FA, still don't reward teamwork in PvE! you have a trinity game, and you punish non tac/scorts twice in your PvE. So let me repeat once more:
Not single thing has happened for pvp in three years, we even lost a whole game mode (space assault, and now private queues, you're welcome). no matter how much you tell us the DEVs care, its blatantly obvious that they don't. FM for pvp nope, Omega marks for Kerrat, nope. ....THe only thing their mulling in their heads, is what OP broken console to release next to make ensure PvP keep going down the sink. They are pretty good at that, kudos where they are due.
THe tone of these forums has nothing to do with the current state of the game that is 100% the result of cryptics neglect. If it weren't for STOked voldemort would still be around. We have submitted bug reports, repro steps, and received forum banns for discussing voldmort 6 MONTHS!!! before a certain dev went on STOKed and was completely taken by suprise, about what was happening.
It never was, and never will be the "tone" of these forums that turns STO pvp into the stinking pile it is in. This forum has produce more high quaity feedback on the mechanics of the game, then any other part, jsut to be ignored time and time again. Bort admitting that something is OP, but going live anyway, is not doing squad. Except for just that, a Dev admiting the blatantly obvious.
so please, I'm sick of listening to this but the recent turn to blame the community is just adding insult to this.
While it is clear that a balance pass that takes premade action into account, is beyond the capabilities of crytpic, I really don't see how repeated insults "warzone" and attack on the community are helping at all.
Oh but please provide feedback from tirbble, our own QnA after all doesn't know what its doing. Do you want our testing feedback or not, if we are to rude why even ask.
A) The community is partially to blame. Mainly because we're absolutely out of control on the forums, and in organizedpvp. There's really no governance at all, and those that have been around for the longest tend to bash on those that have not been around as long.
I get it all the time.
TRH tried to establish a validated position to appear as a group with valid ideas, feedbacks, etc. We channeled these ideas through my forum account. I was bashed on these forums as a result.
Now if you're sitting at help desk counter, and you witness two consumers fighting one another are you in any position to help them? The answer is no.
Just because you have some kind of subscription superiority over people, does not give you the right to go bashing on others with your forum premade or your pride of being an old timer.
B) Amidst all these frustrations, the old timers have endured the most. They have more broken promises made to them than anyone else. So their frustrations are validated. However, their method of venting it onto these forums and causing an uproar isn't. Bran has clearly stated that, yet you contest his statements. You're not going to have your way with him, even if you stomp your feet like a little girl at a toys r' us demanding a new toy.
Also, it's time to adapt to the changes rather than request for them. This may seem like a prison kind of thing, as in on good behavior you may get out of it. So, if this is what they want then so be it. There's plenty of other ways of having fun on STO pvp. Last night, we had a good 40+ minute match. It took strategy to unravel the other team's defense. Both sides had experienced pvp and both sides were organized mixed with 106th, Sad Pandas, TRH, S.O.B., 528th, etc. It was random, it was fun. Good matches can still happen. However, please do not take it out on myself, others that have not been around as long, and most definitely not the Devs since he said stop it already.
C) The Devs have done an awful job. We all recognize and acknowledge this. We all want the same things from them. But it would appear as though these things are not prioritized in the demeanor we wish them to be. Mainly because of item A and item B and now item C which is about their idea on what the game should be.
It should be rampantly apparent by now that this game is primarily a PvE role play based MMO. I believe that's it's game description on the box to be honest. Kind of like Border Lands if anyone's played that on xbox/ps3. It shouldn't take people 3 years to realize that this is the case. When these guys promise you something for PvP, they truly are promising something. But they're not at capacity to do it, mainly because the game's primary function is PvE role play oriented. Think of all the changes that have indirectly effected PvP:
i) Fleet ships
ii) MK XII Consoles
iii) Doff System (for better or worse, nonetheless effected it)
(iv) Adjustments to certain bridge officer abilities, polarize/hazard
more in the passed..
Although these are recent, these were tidbits of things they did work on. This truly and unfortunately are the limitations of their promises when it came to working on PvP.
Now some of you, and you know who are may attack my post again. But you're just outright crazy to be honest. To think that attacking a person on a forum is going to produce any kind of tangible result or change anything is sad and pathetic. So soak this information, make peace with this reality and I'm sure it will either further push you into playing another (which should be a relief judging by some of your attitudes), or it will make you say Hakuna Matata
But one thing's for sure, being reckless as we have been on here ain't going to change a thing. It's up to you guys.