Lt. Commander
Join Date: Oct 2012
Posts: 170
We all now how annoying can be, if we start an elite STF, and see a newbie, whose don't have any decent gear, and don't know what to do on that map either... (infeted space generator-boomers, etc). I don't say it's a problem to be a beginner, we all started as beginners and made mistakes. I say, the problem is, when a beginner takes the challange of elite when he's/she's clearly not ready, this way ruining the other four guy's and his/her own run.
Some of our fleet members came out with a great idea to solve this problem:
Make Omega tier and/or gear requirements for STFs, not only level requirements!


Some configurations of this idea:
-no elite STFs until omega tier 2/3
-you can only run a specific elite STF after you finished it x (5...10) times in normal difficulty (so that one can learn the map properly before starting it on elite)
-no ground elite STF without at least MK X MACO/HG/Omega set (or ground and space both, but i think ground set is more important because of the integral modulator)
(-no STFs at all, until reaching omega tier1)

This way, maybe there would be a bit less elite STF player at a time, but the playerbase would be better "trained", better geared, and the chance of success with a full random team would be much better.

What's your opinion about this idea?
Lieutenant
Join Date: Oct 2012
Posts: 37
# 2
11-15-2012, 03:45 AM
I like your idea, as I've liked many similar ideas that have gone before.

Unfortunately there is one fatal flaw...

Where's the money? In order for Cryptic to make a change there must either be a real world money cost to you, the player, or a money loss taking place for them, the greedy liars.

Your idea will not earn them any money and not implementing it will not cost them any either, so they will have no interest in it.
Lt. Commander
Join Date: Jul 2012
Posts: 242
# 3
11-15-2012, 03:58 AM
Quote:
Originally Posted by scoustar View Post
Your idea will not earn them any money and not implementing it will not cost them any either, so they will have no interest in it.
Other than that, I agree - its a good idea.
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Empire Veteran
Join Date: Jun 2012
Posts: 1,041
# 4
11-15-2012, 04:06 AM
Given the change of pace from normal game play to STFs, anything to help players learn how to play better in STFs would i.m.o. be a welcome addition to the game. You may however get strong resistance to this idea from veteran STF runners who would have to run their alts all the up up to t3 before they can get into elites.

There's also the issue that elite STFs play very differently to normal and can require a little more strategy if you want to succeed.

For example, in IGE running in to save workers like you would in IGN is a sure way to get you and maybe your team wiped out and hit with respawn timers or CSE in a low DPS team that doesn't follow the common technique of MRRML getting swamped by Borg BoPs and Raptors.

As I said before, I'd like ways for players to learn how to better themselves in elite STFs but sadly pugging is not how to do it or at least not in my opinion, not very effectively.
Man is a gaming animal. He must always be trying to get the better in something or other.
Lt. Commander
Join Date: Oct 2012
Posts: 170
# 5
11-15-2012, 04:29 AM
Quote:
Originally Posted by defalus View Post
...You may however get strong resistance to this idea from veteran STF runners who would have to run their alts all the up up to t3 before they can get into elites.

...
yes, i can imagine, but it can be resolved: everyone who had the MACO/HG team specialist accolade, can participate in elites, doesn't matter which omega tier he's in. or everyone, who's completed the number of STFs before. t3 is not a rock solid borderline, these are just random ideas about this topic
Commander
Join Date: Jul 2012
Posts: 312
# 6
11-15-2012, 04:33 AM
Quote:
Originally Posted by firekeeperhu View Post
We all now how annoying can be, if we start an elite STF, and see a newbie, whose don't have any decent gear, and don't know what to do on that map either... (infeted space generator-boomers, etc). I don't say it's a problem to be a beginner, we all started as beginners and made mistakes. I say, the problem is, when a beginner takes the challange of elite when he's/she's clearly not ready, this way ruining the other four guy's and his/her own run.
Some of our fleet members came out with a great idea to solve this problem:
Make Omega tier and/or gear requirements for STFs, not only level requirements!


Some configurations of this idea:
-no elite STFs until omega tier 2/3
-you can only run a specific elite STF after you finished it x (5...10) times in normal difficulty (so that one can learn the map properly before starting it on elite)
-no ground elite STF without at least MK X MACO/HG/Omega set (or ground and space both, but i think ground set is more important because of the integral modulator)
(-no STFs at all, until reaching omega tier1)

This way, maybe there would be a bit less elite STF player at a time, but the playerbase would be better "trained", better geared, and the chance of success with a full random team would be much better.

What's your opinion about this idea?
Bad idea.
a)You don't need good gear to finish ISE. Or KASE. Or CSE. IF the entire team knows what to do.

b) So a player with his 30th alt must do normal STF's again? Yeah sounds like a good idea.
Captain
Join Date: Jun 2012
Posts: 1,223
# 7
11-15-2012, 04:36 AM
I like this but it's not like Cryptic will ever do this as we are saying something like this was needed before Season 7 for newbies but nothing was done S7 was a way of putting that inti effect with the new rep system
Lt. Commander
Join Date: Oct 2012
Posts: 170
# 8
11-15-2012, 04:40 AM
Quote:
Originally Posted by luxchristian View Post
Bad idea.
a)You don't need good gear to finish ISE. Or KASE. Or CSE. IF the entire team knows what to do.

b) So a player with his 30th alt must do normal STF's again? Yeah sounds like a good idea.
a, as i wrote, the gear requirement is just a secondary option, and it's less important in space, just as you said. the main change would be the omega reputation requirements for new players.

b,
Quote:
everyone who had the MACO/HG team specialist accolade, can participate in elites, doesn't matter which omega tier he's in. or everyone, who's completed the number of STFs before. t3 is not a rock solid borderline, these are just random ideas
thanks everyone the feedback by the way

Last edited by firekeeperhu; 11-15-2012 at 05:12 AM.
Lt. Commander
Join Date: Jul 2012
Posts: 247
# 9
11-15-2012, 05:27 AM
i was told in gaming to always set everything to its highest setting

it will last longer , and be more difficult

this was told to me by like a 12 year old

hwat is being suggfested is the opposite "worry about strangers that care not wit about you cause they don't like you playing your way"

no thanks
Captain
Join Date: Jun 2012
Posts: 797
# 10
11-15-2012, 06:29 AM
So I have 4 level 50 toons who have hit T5 omega rep and I decide to start another toon. I reach lvl 50 with this one but I still cant compete in Elite STFs until I hit T3 omega rep. No thank you.
Head of PR - Ausmonauts

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