Career Officer
Join Date: Jun 2012
Posts: 432
# 11
11-15-2012, 06:36 AM
Simple solution to the ones with the alts, if the account has one toon that has reached t3 or above then any new toons will have full access to the full queue, only the first character on the account has gated access.
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Lt. Commander
Join Date: Oct 2012
Posts: 225
# 12
11-15-2012, 06:59 AM
Quote:
Originally Posted by th3xr34p3r View Post
Simple solution to the ones with the alts, if the account has one toon that has reached t3 or above then any new toons will have full access to the full queue, only the first character on the account has gated access.
brilliant
Captain
Join Date: Sep 2012
Posts: 2,202
# 13
11-15-2012, 08:04 AM
A gear prerequisite? Nope.

What should happen is someone make an STF guide and posted on the board. And I do not mean a this-is-what-happens guide, but more of a how-to-play guide.

If the complaint is really about n00bs ruining the fun for Captain McAwesome and the Gang, then where is the guide for the n00b to read up on so they are not so blind?
Kathryn S. Beringer - The Dawn Patrol

Solaris build - Veritatum Liquido Cernene
Lt. Commander
Join Date: Oct 2012
Posts: 225
# 14
11-15-2012, 08:43 AM
Quote:
Originally Posted by cmdrscarlet View Post
A gear prerequisite? Nope.

What should happen is someone make an STF guide and posted on the board. And I do not mean a this-is-what-happens guide, but more of a how-to-play guide.

If the complaint is really about n00bs ruining the fun for Captain McAwesome and the Gang, then where is the guide for the n00b to read up on so they are not so blind?
the sad truth is, that they just didn't want to read it. there are walkthroughs for every STF on STOAcademy (and i think not just there), only people are too lazy to read it.

ok, the gear requirement was a stupid idea. maybe the tier x requirement was stupid, too. but if you don't "force" newbies, to make some normals, before they go to elite, some of them will go straight to elite without knowing what's he's suppose to do.

five normal runs on a map before one goes to elite, is that much? or three, with optional. i don't think it's intolerable.
Ensign
Join Date: Oct 2012
Posts: 23
# 15
11-15-2012, 09:02 AM
Quote:
Originally Posted by firekeeperhu View Post
the sad truth is, that they just didn't want to read it. there are walkthroughs for every STF on STOAcademy (and i think not just there), only people are too lazy to read it.

ok, the gear requirement was a stupid idea. maybe the tier x requirement was stupid, too. but if you don't "force" newbies, to make some normals, before they go to elite, some of them will go straight to elite without knowing what's he's suppose to do.

five normal runs on a map before one goes to elite, is that much? or three, with optional. i don't think it's intolerable.
I don't blame em, it took me hours of research to figure out how to participate in lvl 43 plus content. There is a steep learning curve. I'm a nerd and a sponge so I enjoyed it.

But most people, when they get home from work/ school and have 40 minutes spare time, want to get straight to playing, not reading for ages and ages. People learn more by participating and through finding mentors in the community.

Our fleet's approach is to set up STF events 6 or more times a month and create Away Teams led by VAs with STF xp that will walk people through the events. Its more fun, and not as random as PuGs so you learn a lot on content the high learning curve. Also the leader of the AT learns communication, leadership skills, and how to mentor. It helps build community.

Be a mentor, it builds community and helps develop a pool of player that will keep coming back as they socialise and learn the ropes.
Lt. Commander
Join Date: Oct 2012
Posts: 225
# 16
11-15-2012, 09:09 AM
Quote:
Originally Posted by nalberta View Post
I don't blame em, it took me hours of research to figure out how to participate in lvl 43 plus content. There is a steep learning curve. I'm a nerd and a sponge so I enjoyed it.

But most people, when they get home from work/ school and have 40 minutes spare time, want to get straight to playing, not reading for ages and ages. People learn more by participating and through finding mentors in the community.

Our fleet's approach is to set up STF events 6 or more times a month and create Away Teams led by VAs with STF xp that will walk people through the events. Its more fun, and not as random as PuGs so you learn a lot on content the high learning curve. Also the leader of the AT learns communication, leadership skills, and how to mentor. It helps build community.

Be a mentor, it builds community and helps develop a pool of player that will keep coming back as they socialise and learn the ropes.
i don't blame them, if they don't want to read these walkthroughs, or don't have time for it. what i want, is that if i go to a random STFs with four pugs, at least all of them should know the map they're playing.

by the way our fleet does similar trainings for new members. it's good for them and fun for us, but we are a little fleet, so we can't train everyone.
Commander
Join Date: Jul 2012
Posts: 426
# 17
11-15-2012, 12:07 PM
Wouldn't this be unfair to those of us who are already at top level and already know how to play both normals and elites? I've already learned the ropes on the STFs I like to play. Why should I be penalized by a system like the one you suggested?

You have to remember that this will affect everyone, not just new players.
Demons run when a good man goes to war.
Captain
Join Date: Jul 2012
Posts: 2,526
# 18
11-15-2012, 12:26 PM
Honestly, I don't think the OP has any regard for others whom may not wish to partake of their particular brand of elitism.

I've been in some HORRIBLE pugs where the problem was tooling along in a fleet ship with MACO everything and MkXIIs in all the right places. Said problem, of course, rails at everyone ELSE when he blows the cube on the left before anyone's cleared probes middle and right (thus blowing the mission and losing the Kang because in the time it takes to disengage and move to the centre to deal with the mobs he's spawned, the guy on Kang duty got overwhelmed and we lose the damn mission objective entirely), and blames everything but himself when he gets gang-***** by two cubes and teh probes on Khitomer because he thought he was sooper-awesome and didn't need to stick with the plan everyone ELSE was following.

(not to mention the douchebag who, in ISE, blows a gennie before we've dropped the first cube, goes and blows one on the other side, spawning SECOND cube, calls everyone "Noob" and quits...good times, good times...)

If you REALLY have such a big problem...

Don't PUG.

Stick to Pvt. with your FLEETIES, or form teams at minimum before que'ing and have a 'plan Bravo' fallback if you draw less-desirable fillers.

There's this neat little application on your mini-map, it's called "Social" and includes evryone on your 'Friends' list-if you can't find five friends to help you out that you can trust in an STF, maybe the problem is...you??

for those of us who've already put IN the time and learned the STFs (and spent some time and effort on working out what will work in the Hive set), and whom really don't feel a burning need to spend EC and Dilithium buying yet another grindy not-a-fleetbase-but-it-still-takes-real money, well...

to the OP- take your idea, and a pile of sand, and a hammer. I'm not keen to dump useful items into yet-another-eternal-grind because YOU can't form a decent team nor deal with risk.
Career Officer
Join Date: Jun 2012
Posts: 154
# 19
11-15-2012, 01:33 PM
This topic comes up way too often.

So I have to grind reputation before I'm allowd to continue the grind in actual (Elite) STFs? No thanks. And gear requirements, really? Gear is of 0 importance for space and of minimal importance for ground. Gosh, I did space Elite STFs with crafted MK VII gear and my little Defiant got aggro all the time and did not die. And maybe some people need a little reminder that ground sets are nice but people did those ground Elite STFs already before they had complete sets.

Also STFs usually don't go wrong because of people being new, they go wrong because of idiots and griefers and because of the overall low skill level in STO. Grinding reputation doesn't magically turn someones brain on and I can't see how Tier whatever in Omega Reputations makes someone familiar with what has to be done in STFs.
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decker999
Join Date: Aug 2010
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