Starfleet Veteran
Join Date: Jun 2012
Posts: 45
# 101
11-15-2012, 09:02 AM
I liked some of the changes like the 1440 from sb24, now its gonna take HOURS to get the 8k. So why don't everyone quit there day jobs now and play STO online like walking dead zombies to get your daily cap.
Lt. Commander
Join Date: Sep 2012
Posts: 170
# 102
11-15-2012, 09:10 AM
There are still a lot of issues to be hammered out, there is no apology for the practices and tactics used still. And There are still a lot of long term economic issues that i don't believe Cryptic has looked at.

I do not like the attitude by the devs, I do not like the tactics taken, i do not like this bait and switch manuver that basically leads to a smoke screen.


In short, No. I'm not happy with it. But it IS a starting point to address EVERYONE'S issues. Because honestly? I can SEE where the devs are coming from. But their methods of implementation and how they've gone about it so far are quite frankly DISGUSTING. Will Cryptic continue to work to find a happy medium for most players? I do not know. If they dont, people wont be staying long. As it is many are probably leaving as i type this out.
Lieutenant
Join Date: Jun 2012
Posts: 97
# 103
11-15-2012, 11:02 AM
Weekend without a single player logged! Players on strike!

If your are asking why?

daxiii23;6600391 wrote:
well lets stay with the reassignment for a moment, lets say i have all white doffs and i want to change into one purple, costs as follows:
white to green:
5 whites + 500 dil = 1 green
green to blue
5 greens + 2500 dill = 1 blue
blue to purple
5 blues + 5000 dill = 1 purple

5x5000 + 5x(2500) + 25x(500) = 50k dil

so one purple BOFF costing now 50k dilithium and 25 white boffs???
and at the same time reduce the amount of dil u can get drastically

scoustar;6598841 wrote:
I tried some Fleet Actions this morning to try and re-motivate myself to play. After being logged out of the Action 14 times during the course of play I gave up. Whilst I'm sure today's server maintenance is designed to repair this, I'm also certain that Fleet Actions are still as dull and pointless as before...

"ooh look, that Tuatara Cruiser is dropping warp plasma, nice. Shame there's not an enemy within 9km of it really"

I agree wholly with Cryptic's idea to entice players to play alternate content. But I think it's disgraceful to destroy enjoyable end game content (guess what you *******, people played STF's for enjoyment as well as dil farming, numbers don't tell you that I suppose ) in order to enforce play in BAD content.

Yes, the Fleet Actions are BAD BAD BAD content, that's why no one played them, except for a few pointless Fleet Marks. Adding the rewards was a good idea. Taking them out of STF's was stupid beyond words, unless we all accept that they did it purely and entirely and deliberately out of greed.

Well done Cryptic, you've proven that inbreeding really does make you dumb.
rodentmaster;6583181 wrote:
**** no!

It's an insult to say they listen but then change one of the LEAST of the problems they just introduced. Adding dilithium back to STFs is a small portion of the problems they've just added. THe entire game is a dil sink now. That's the problem. DOFFs costing THOUSANDS of dil per day is the problem.

The result is still a net loss of thousands of dil per day as compared to season6.

**** NO, I'm not happy with thier "compromise" (which can barely even be called that)
Ensign
Join Date: Jul 2012
Posts: 28
# 104
11-15-2012, 11:03 AM
This just appeared on Star Trek Online facebook page:

Quote:
Hello Captains! Do you have a question you would like to ask Star Trek Online Executive Producer Daniel Stahl? Ask it on our forums through the link below.
and then the following comments:

Quote:
Why don't you read the following forum thread? "Cryptic's compromise - are we happy with it?"

To summarize it, a lot of people are not accepting this feint as compromise. They want an apology for these dirty tactics and for lying to us. They want you to look at the elephant still in the room, the giant dilithium paywall and multiple resource-heavy mutually exclusive development paths you're still forcing on us, increasing the overall hassle of earning STF loot by a thousand percent. They want to know why you are so keen to force us to play the game in ways we don't enjoy and charge us a hefty fee for it?
KIRK:That which you call Ee'd Plebnista was not written for the chiefs or the kings or the warriors or the rich and powerful, but for all the people! These words were not written only for the Yangs, but for the Kohms as well! They must apply to everyone or they mean nothing! Do you understand?
Career Officer
Join Date: Aug 2012
Posts: 46
# 105
11-15-2012, 11:08 AM
What I don't like is the company telling us contradicting things that aren't even logical explanations for why they changed the economy. I mean, they take monumental amounts of dilithium (our game's lifeblood) out of the game and tell us it is for our benefit. They tell us that the average player didn't get any more than 3000 dilithium refined a day so their changes shouldn't bother us..., yeah, if they count players that haven't logged in for over a year in their statistics. They are unwilling to admit that this is for their own personal profits. They saw how much zen was being bought and turned into dilithium and they got so greedy that they forgot that their consumer base plays this game for the enjoyment. This whole economic change just shows how disconnected they are with their consumers. They forget there are other games out there that don't exploit their players. They're treating us like we're stupid with every bald faced lie they tell us to quell our discontent with their abuse.

Quit lying to us Cryptic/PW! You want to rob us of all our money, but there's a huge problem with your plan..., fleet starbases have halted construction. Players have their hands tied so hard behind their backs that they can't afford to even get what they need for their main characters. New players won't even be able to equip their first character let alone contribute anything to their fleets/social gaming community. Anyone know where this leads? I do. It leads to a mass exodus. You're losing your player base. You let us know where you stand. Your total disregard for your consumer is so apalling it has personally made me sick with rage. Mainly because I wasted so much of my resources for the last year in buying all your ships and purchasing a lifetime membership. Now that I know where you stand Cryptic/Perfect World, I realize that you see us only as sheep for the fleecing. Well congratulations to you, you already got my money, you'll see no more of it. I doubt the rest of our community will bother either. If you don't fix this and quick..., as much as I like Star Trek, I hope it dies.
Starfleet Veteran
Join Date: Jun 2012
Posts: 713
# 106
11-15-2012, 11:20 AM
Quote:
Originally Posted by robuille View Post
What I don't like is the company telling us contradicting things that aren't even logical explanations for why they changed the economy. I mean, they take monumental amounts of dilithium (our game's lifeblood) out of the game and tell us it is for our benefit. They tell us that the average player didn't get any more than 3000 dilithium refined a day so their changes shouldn't bother us..., yeah, if they count players that haven't logged in for over a year in their statistics. They are unwilling to admit that this is for their own personal profits. They saw how much zen was being bought and turned into dilithium and they got so greedy that they forgot that their consumer base plays this game for the enjoyment. This whole economic change just shows how disconnected they are with their consumers. They forget there are other games out there that don't exploit their players. They're treating us like we're stupid with every bald faced lie they tell us to quell our discontent with their abuse.

Quit lying to us Cryptic/PW! You want to rob us of all our money, but there's a huge problem with your plan..., fleet starbases have halted construction. Players have their hands tied so hard behind their backs that they can't afford to even get what they need for their main characters. New players won't even be able to equip their first character let alone contribute anything to their fleets/social gaming community. Anyone know where this leads? I do. It leads to a mass exodus. You're losing your player base. You let us know where you stand. Your total disregard for your consumer is so apalling it has personally made me sick with rage. Mainly because I wasted so much of my resources for the last year in buying all your ships and purchasing a lifetime membership. Now that I know where you stand Cryptic/Perfect World, I realize that you see us only as sheep for the fleecing. Well congratulations to you, you already got my money, you'll see no more of it. I doubt the rest of our community will bother either. If you don't fix this and quick..., as much as I like Star Trek, I hope it dies.
I second most of it except for the last sentence...think they fixed it or at least try to. It will survive since now they are listening to their base...no other MMO does that
Ensign
Join Date: Sep 2012
Posts: 3
# 107
11-15-2012, 12:40 PM
I don't understand why people would be happy about this. To get the same dilithium as before, you have to play an Elite STF and a SB 24 and you still come up short. This means I cant earn the same as I earnt before, not by a long shot.

So is it worth me aiming for anything dilithium related? No.
Does the best stuff require dilithium? Yes.

I don't personally feel happy about it and will be looking for a new game. Such a shame because it was such a great game when I started playing 3 or so months ago.
Commander
Join Date: Jun 2012
Posts: 456
# 108
11-15-2012, 12:54 PM
The best advice I can give is take a (long) vacation from the game. Let their metrics show a drop off in player log ins.

It's the surest way to get them to either change or go out of business. It's already been established that they ignore forum chatter. But tanking metrics? That ought to scare them.

And besides, Black Friday deals are just around the corner. Plenty of entertainment options to be had there.
Career Officer
Join Date: Jun 2012
Posts: 182
# 109
11-15-2012, 01:17 PM
Overall I am not happy as a number of issues have not been redressed. But am pleased there are some moves in the right direction.


Drop any first past the post reward system. Which penalizes anyone but a DPS Escort Monster. If not permit ques by ship type so can participate on an equal footing.

Introduce a report button for players who hang waiting for mission to end and get reward but take no action to complete the mission. Ban them from any group missions for an hour with an escalating length of penalty for repeat offense.


Why not have dilithium and gear drop such as Fed Mirror event with random drops throughout mission for all missions. Make it a consistent standard. With only the dilithium level changed. Depending on mission.

Keep Elite STF and any other Elite Missions at a higher level of dilithium return.

Encouraging participation by allowing a little more dilithium such as provision for ground missions. Nice idea use this on any content considered under used.

Add a bonus missions a day not just singular STF Wednesday.

Have the officer of the watch dailys provide 50 fleet marks and some dilithium as someone else suggested.

Add fleet marks as a reward on omega missions etc, such as been done with the romulan missions and perhaps added to general fleet actions as well.
If not reduce requirment on fleet marks as been done on dilithium for starbase projects.

Reduce the special projects dilithium requirements from 200K to 50K which is a mid tier project size requirement.

As a small point why not have dilithium in round numbers such as 500 and 1000. Have never quite understood the 480/960/1440 level of reward.

Have the foundry daily only require 1 mission to be completed.
Lieutenant
Join Date: Jul 2012
Posts: 75
# 110
11-15-2012, 02:10 PM
Quote:
Originally Posted by crusader2007 View Post
I second most of it except for the last sentence...think they fixed it or at least try to. It will survive since now they are listening to their base...no other MMO does that
MMOs usually do listen and make the mistake of being arrogant and not making a change. They think know everything and don't have a clue on how to keep loyal customers. Usually in the end they make the changes the players want, but it is usually too late to keep paying players around. When someone pays to play a free game they need to have trust in the company. When that trust is violated with stupid or greedy decisions it is hard to get that trust back. I am not saying every gaming company should just hand over everything to the players, but when 90% of the players have a problem with something that has been changed, that is a pretty good sign it is going to hurt their bottom line.
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