Captain
Join Date: Aug 2012
Posts: 1,738
# 11
11-15-2012, 05:40 PM
Season seven is a good start I'n the right direction
For the game.

The biggest problem I see is replayability of
The missions

The mission should be triggered like this

Intro by mission giver

Player given a choice......1-10 random paths for mission

Travel to mission start and trigger 1-10 various npc chosen
1-10 weapon loadouts for npc, 1-10 special powers/armor/shields
For Npcs chosen

Trigger lines I'n mission passed,rewards,attacks,reinforcements
Maybe nothing happens, many of these Event triggers can be placed
All over the map

Morality triggers for the story at crucial points I'n the game
Can be placed

Opening a crate could spawn enemy or a bomb

Design missions like this and the replayability is very
High
Jellico....Engineer.....Stargazer KDF Tac
Saphire.. Science.....Ko'el Rom Kdf Tac
Leva........Tactical.....Mailu KDF Sci

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Commander
Join Date: Jun 2012
Posts: 441
# 12
11-15-2012, 05:47 PM
For the people complaining about the control scheme:

Having a control set in which you have to grow an extra set of hands make this more Treklike how?
****
Lagging, D/Cing, or rubberbanding? Here's some help.

Current ships: A lot. RTR 15 National Championships....and counting
Career Officer
Join Date: Jul 2012
Posts: 580
# 13
11-15-2012, 05:48 PM
S7 doesn't have any new exploration, so don't know what you mean. They didn't even introduce a new nebula, except Azure, but it's just combat, not explore.

Not seeing how S7 instantly makes it a "star trek" game /shrug
"Would you mind not standing on my chest? My hat's on fire." - The Doctor

My Let's Play Series of STO - http://www.youtube.com/user/JustGaming4Us
Lieutenant
Join Date: Oct 2012
Posts: 97
# 14
11-15-2012, 05:52 PM
Quote:
Originally Posted by thedoctorbluebox View Post
S7 doesn't have any new exploration, so don't know what you mean.
If you dont know "what I mean", then you didnt read the OP:

Quote:
exploring the "strange new world" that is New Romulus is the first truly "Trek" experience I have had in this game
But I'm guessing if you failed to even read what I wrote in the OP, this reply wont help you much either.

Last edited by lillithiae; 11-15-2012 at 05:54 PM.
Career Officer
Join Date: Jul 2012
Posts: 580
# 15
11-15-2012, 05:54 PM
Do you also view the Bajor update as "exploring the "strange new world"

Do you view adding Starfleet Academy as "exploring the "strange new world"

Do you view adding Defera as "exploring the "strange new world"

they've done things like this in the past, so I still fail to see how S7 is unique and all the sudden makes it "star trek"
"Would you mind not standing on my chest? My hat's on fire." - The Doctor

My Let's Play Series of STO - http://www.youtube.com/user/JustGaming4Us
Lieutenant
Join Date: Oct 2012
Posts: 97
# 16
11-15-2012, 05:57 PM
Quote:
Originally Posted by thedoctorbluebox View Post
they've done things like this in the past,
They have never created an open zone this large, nor on a planet that is supposed to be largely un-colonized. The examples you just mentioned are both much smaller and on planets that have already been "explored". If its not your cup of tea, or doesnt live up to your expectations, thats fine. But feigning ignorance about what I am talking about is pointless unelss your goal is simply to troll.
Career Officer
Join Date: Jun 2012
Posts: 5,041
# 17
11-15-2012, 06:17 PM
Quote:
Originally Posted by thedoctorbluebox View Post
Do you also view the Bajor update as "exploring the "strange new world"

Do you view adding Starfleet Academy as "exploring the "strange new world"

Do you view adding Defera as "exploring the "strange new world"

they've done things like this in the past, so I still fail to see how S7 is unique and all the sudden makes it "star trek"
this^^^^^^^^^^^^^^^^^100% agree
Quote:
Originally Posted by lillithiae View Post
They have never created an open zone this large
i can only give you its big and has a fleet base ops ment Embassy other then that its same as all thedoctorbluebox named out

funny i dont recall janeway picard sisko loveing to get them rocks i think they had bridge officer do that for them but that could be me
swimwear off risa not fixed
Quote:
Originally Posted by macronius View Post
This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
Quote:
Originally Posted by valoreah View Post
It's not their fault you feel trolled by the new ability to be immune to your disco ball, sorry'boutit.
Lieutenant
Join Date: Oct 2012
Posts: 97
# 18
11-15-2012, 06:22 PM
Quote:
Originally Posted by daan2006 View Post
i can only give you its big and has a fleet base ops ment Embassy other then that its same as all thedoctorbluebox named out
You dont have to "give" me anything. Everything I said in my previous post is 100% accurate, whether you agree with it or not.
Starfleet Veteran
Join Date: Jun 2012
Posts: 6
# 19
11-15-2012, 06:27 PM
I too am quite happy with the additions it is all very trek.
It is sad to see the state of the forums these days though even more negative than I remember them being.
Career Officer
Join Date: Jun 2012
Posts: 5,041
# 20
11-15-2012, 06:30 PM
Quote:
Originally Posted by lillithiae View Post
You dont have to "give" me anything. Everything I said in my previous post is 100% accurate, whether you agree with it or not.
well i did
swimwear off risa not fixed
Quote:
Originally Posted by macronius View Post
This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
Quote:
Originally Posted by valoreah View Post
It's not their fault you feel trolled by the new ability to be immune to your disco ball, sorry'boutit.
Reply

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