Career Officer
Join Date: Jul 2012
Posts: 793
# 151
11-15-2012, 07:45 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
the abilities don't really have anything to do with physical bridge stations, they are the capability of your ship. escorts are overloaded with equipment to make their firepower as strong as possible, wile cruisers are overbuilt defensive equipment. the station setup is representative of how your ship was built and set up.
no i was speaking in terms of how it would be with officers and ships in non-game situations. Realistically abilities on a star-ship would only be limited by the ship's, and officer's, limitations. So your reaction to having an extra commander universal station seems strange. Be thankful its unique

Last edited by apocalypse2001; 11-15-2012 at 07:46 PM. Reason: punctuation
Empire Veteran
Join Date: Jun 2012
Posts: 6,769
# 152
11-15-2012, 08:45 PM
Quote:
Originally Posted by apocalypse2001 View Post
I don't want to get completely off the thread topic but did you have any other borg parts on OTHER characters that are missing gear!?
Not that I noticed on my Tac. I will check again. Checked, all is well.
My sci toon though IS missing his Borg shield. Besides Aegis, it was the only non FE set I had on that toon.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.

Last edited by bitemepwe; 11-16-2012 at 09:39 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,769
# 153
11-15-2012, 08:47 PM
Quote:
Originally Posted by shookyang View Post
This happened to my fleet mate as well. Except, he now has FBP2 and 3 on his Fleet Tactical Escort Retrofit.

I refuse to fight him in a PvP match.
I refuse to use them. I ever fall so low, I'll quit STO.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Empire Veteran
Join Date: Jun 2012
Posts: 6,769
# 154
11-15-2012, 08:49 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
thanks to the shuttle i guess, my steamy has an extra sci commander station, all the station powers that the officer assigned to my shuttle has. a second HE, an TB, TSS3, and TBR3, a skill the steamy should never be able to use with its station setup. if i swapped that shuttle user with an officer with DEM3, i would out damage a decloaking fleet defiant almost assuredly. EWP would be hilarious too. aw well, it should be fixed, a whole extra commander universal is just silly.
That could be it I guess but with 4 something powers that is a hell of a KDF shuttle. When does it hit the store. I would gladly shuttle warz in it.
Richard Hamilton (1975-2014)
goodbye good friend. We will see you in the DMZ in the sky oneday, save a shot for us.
Career Officer
Join Date: Jul 2012
Posts: 793
# 155
11-15-2012, 09:06 PM
Quote:
Originally Posted by bitemepwe View Post
That could be it I guess but with 4 something powers that is a hell of a KDF shuttle. When does it hit the store. I would gladly shuttle warz in it.
I thought of something better: a squad of shuttles fighting NX cruisers Use fraps, then make a small fake trailer with awesome orchestral music. *drool*
Lt. Commander
Join Date: Nov 2012
Posts: 197
# 156
11-15-2012, 11:45 PM
Its good to see voldie back with a vengeance!
Captain
Join Date: Jun 2012
Posts: 1,427
# 157
11-16-2012, 06:28 AM
Quote:
Originally Posted by upyournacelles2 View Post
Its good to see voldie back with a vengeance!
Is this what that bug was? I can't lie, there's a certain appeal about running VM3 on a Steamie. lol

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Lt. Commander
Join Date: Nov 2012
Posts: 197
# 158
11-16-2012, 07:47 AM
Quote:
Originally Posted by shimmerless View Post
Is this what that bug was? I can't lie, there's a certain appeal about running VM3 on a Steamie. lol
It sounds like its achieved in a different way, but yes, voldemort was a bug where all of a boff's abilities were unlocked when you equipped them. It's one more bug that cryptic has had the lack of ability to squash. I'm assuming its something locked deep in the coding that they can't seem to figure out or root out

There was a guy running around in a defiant a couple of months ago with EWP3, so the original bug is still around as well as this new horcrux
Career Officer
Join Date: Jul 2012
Posts: 793
# 159
11-16-2012, 07:14 PM
I bought my steam-runner yesterday!! WOO-HOO! Time to see what my engineer can do with it.
Career Officer
Join Date: Jul 2012
Posts: 793
# 160
11-16-2012, 07:17 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
blockade runner escort, the steamrunner

all of you should get this, to ether suport more canon ship like this getting added, or becase its a fleet level ship thats an acount wide unlock that only costs $10, till after the 15th, so buy it NOW. it currently suffers a problem, its shield mod in game right now is .7, the very worst shield mod of any ship in the game. but, soon it shale be fixed, and it will have a bug like 1.0 shield mod. it has 34500 hitpoints, or 400 more then a fleet patrol, and an interesting 2 LT eng and 1 ENS sci station setup. heres a build that has worked for me wile this ships shield mod is poor.

4 DHC, 3 turrets

TT1, CSV1, APO1, CRF3
TT1, APD1, APO1

EPtS1, AtS1
EPtA1, AtS1

HE1

station power long form here

equipment

borg deflector
borg engine
borg shield

consoles

2 turn, 2 neutronium

borg, any P2W

4 energy type consoles

doffs

2 purple damage control, 3 BFI

this ship is adventures in hull tanking, because your shields are like paper and have no noticeable regeneration. so just use the borg shield, you get a tractor beam and shield regeneration and the capacity isn't much worse then a maco. i would suggest running with 100/25/25/50 power so your hull heals are always as strong as possible. you will be quite surprised just how durable your hull will be wile your shields are completely down. i actually could tank a torp using defiant and beat him, his torps and everything else doing little damage. i'll edit this later when the ship is fixed, im thinking i will try this build

TT1, CSV1, APO1, CRF3
TT1, APD1, APO1

EPtW1, EPtS2
ET1, DEM1

HE1
I'm sooo going to try this out....especially on my new tactical UFP captain.
Only problem is I don't have extra purple doffs to transfer to her :/

Last edited by apocalypse2001; 11-16-2012 at 07:20 PM.
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