Republic Veteran
Join Date: Jun 2012
Posts: 5,991
# 11
11-15-2012, 08:09 PM
Quote:
Originally Posted by skurf View Post
Do you mean getting dil. rewards for STFs is better than nothing? My point is that the opposite is true. It'd be better to get nothing for STFs while keeping the large reward for a Fleet Action than it is to split the dilithium reward between the two. You now have to play twice the amount of scenarios (twice the amount of time) to get the same amount of dilithium that you could get from just 1 fleet action previous to this change.
So true........


Lieutenant
Join Date: Jun 2012
Posts: 35
# 12
11-15-2012, 08:10 PM
Fleet Actions were alive and kicking for about a day, when it rewarded 1440 Dilithium. Now it's back to being dead again as players realize the Dilithium is back to being not worth the time it takes to finish it.

Cryptic, put it back to 1440 for Fleet Actions, and put a numerical counter back on the queues so we know how many people are in the queue so we can make a more informed decision on whether to wait around or not.
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Original Username - njdss4 - Original Join Date - July 28, 2008 (Official Forum Launch Date)
Lieutenant
Join Date: Oct 2012
Posts: 97
# 13
11-15-2012, 08:17 PM
Quote:
Originally Posted by skurf View Post
Hey, I'm not the enemy here.
I never said you were the enemy, but if you ask a silly question then you get a silly answer.
Starfleet Veteran
Join Date: Jun 2012
Posts: 716
# 14
11-15-2012, 08:18 PM
Quote:
Originally Posted by jellico1 View Post
Colony invasion was the only fun fleet action
To me and it didn't reward Dilithium did it ?
I don't think Colony Invasion is an actual Fleet Action.

Fleet Actions are like SB24, Romulan Big Dig, Gorn Minefield, Breaking the Planet, etc.

Raptr profile
Captain
Join Date: Jun 2012
Posts: 1,462
# 15
11-15-2012, 09:49 PM
The STF missions are infinitely more fun than the giant CF that the fleet actions are. I'd rather play STf than those things. Give us dilithium for doing Colony Invasion, Incursion, Blockade, or Red Alert, and then we'll talk.
Empire Veteran
Join Date: Jul 2012
Posts: 236
# 16
11-15-2012, 10:13 PM
Uhh seriously guys..

When devs took away dil from STF and awarded dil for FAs, the community whines... because FAs are boring, bla bla bla, STF more fun, bla bla bla..

When they reversed course and give dil back to STF and reduced FA, the community whines again...STF too hard, FA easier, bla bla bla..

This kind of ambivalent community behaviour basically shows devs that the community feedback cannot be taken seriously.

Again back to my argument.. Dont play this game just to farm Dilithium, enjoy the story, the environment, the scenery, not just Dilithium... GOSH...

Maybe i will start a Dilithium farming business where I employ 20 people to help the community do the dil dailies for $2/day.. anyone interested??

Lets see 4 customers to 1 farmer/day = $8
farmer salary = $2/day

Monthly i will earn: $3600 net profit.

If i have 200 farmers, thats $36k net income per month.

Anyone wanna partner up?
Lt. Commander
Join Date: Jul 2012
Posts: 131
# 17
11-15-2012, 10:20 PM
Quote:
No, no one realized that before you posted this. You were the very first one. Congrats!
Very best reply in this post so far!
Captain
Join Date: Jun 2012
Posts: 1,462
# 18
11-15-2012, 10:34 PM
Quote:
Originally Posted by avarseir View Post
Uhh seriously guys..

When devs took away dil from STF and awarded dil for FAs, the community whines... because FAs are boring, bla bla bla, STF more fun, bla bla bla..

When they reversed course and give dil back to STF and reduced FA, the community whines again...STF too hard, FA easier, bla bla bla..

This kind of ambivalent community behaviour basically shows devs that the community feedback cannot be taken seriously.

There was no conflict in what the community was saying at all. We asked for dil to be put back into STF. We did NOT ask for it to be taken out of fleet actions. That was unilaterally and unprovokedly Cryptic. I don't like those missions very much, but there are people who do. I am totally in favor of people playing those for their dil if that's what they enjoy playing. I just don't understand why we can't have dil on both things. It's not like the cooldowns are an obstacle to chaining together either fleet actions or STF, if you only want to do one of them.
Captain
Join Date: Oct 2012
Posts: 921
# 19
11-15-2012, 10:58 PM
before the FA got dil you could never do one.. specially the 20 man ones..
i remember q'ing up for nearly one hour one time and finally giving up..

its nice to have an option on what you wan to play.. not just get dil in one mission you have to do over and over..

KDF has one FA for space..
there needs to be more options to get dil, not less.

also why did they take dil out of mirror?

Last edited by aarons9; 11-15-2012 at 11:03 PM.
Empire Veteran
Join Date: Jul 2012
Posts: 236
# 20
11-15-2012, 11:01 PM
Quote:
Originally Posted by momaw View Post
There was no conflict in what the community was saying at all. We asked for dil to be put back into STF. We did NOT ask for it to be taken out of fleet actions. That was unilaterally and unprovokedly Cryptic. I don't like those missions very much, but there are people who do. I am totally in favor of people playing those for their dil if that's what they enjoy playing. I just don't understand why we can't have dil on both things. It's not like the cooldowns are an obstacle to chaining together either fleet actions or STF, if you only want to do one of them.
Everything needs to balance out. Now, you get some from STF for STF junkies and you get some from FA for FA junkies.

Like in real life, can't have too much of everything. Learn to live with what we have and have the scarcity mindset.
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