> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
Oh I know, nerf is such a bad word. I suppose the alternative would be to boost the hell out of unbuffed base stats. So give ships ten times the hull and shields that they have now. It's the same basic idea of diminishing the all importance of stacking poorly balanced skills.
Want to reduce the likelihood of being instapopped or running into invincible zombies? Don't like "one shot kills" and yo-yo hull healing? Bring all abilities in the game back down to a reasonable level. Work out smarter mechanics for stacking items and skills. This would make the game more accessible for new players and add extra tactical dimensions for more skilled players.
There is a reason Commander and Captain level PvP were so much fun and it's largely related to the less twitchy game play. Call me crazy but we don't need this game to continue down this path of inaccessibility. The skill gap between players themselves is vast enough. Continuing to pile on more and more vastly over powered abilities is only going to further hurt the player base.
The game is too spammy. Abilities are too strong. There is a tremendous difference between a buffed ship and an unbuffed ship. Abilities should add dimensions to combat, not break it.