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Lieutenant
Join Date: Jul 2012
Posts: 57
# 11
11-16-2012, 05:30 AM
Who cares.. foundry missions are not part of the game until they offer rewards comparable to in-game missions.

As it stands they are time wasters at best.
Ensign
Join Date: Sep 2012
Posts: 9
# 12
11-16-2012, 05:39 AM
I don't think that will ever happen for all foundry missions. Perhaps they could do it for spotlight missions though.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,310
# 13
11-16-2012, 05:41 AM
Quote:
Originally Posted by shockwave85 View Post
I'm rather curious how they determine whether a mission takes 20 minutes or not. 20 minutes for who? Somebody with an average mix of green/blue gear, or somebody with all Mk XII STF and/or Elite Fleet gear? The average player or the highly skilled?
I believe it's average playtime of everyone who completes the mission. That tech has always been there.

Just for everyone's reference:

- Season 4 had 5 weeks of downtime.
- Season 6 had 3 weeks of anticipated downtime plus another couple when a problem was found.

- So far we're at 4 days, counting today.
Check out the latest episode of The Foundry Roundtable at StarbaseUGC

Lt. Commander
Join Date: Jun 2012
Posts: 147
# 14
11-16-2012, 05:43 AM
Quote:
Originally Posted by shockwave85 View Post
I'm rather curious how they determine whether a mission takes 20 minutes or not. 20 minutes for who? Somebody with an average mix of green/blue gear, or somebody with all Mk XII STF and/or Elite Fleet gear? The average player or the highly skilled?
Probably they will simple play it, and value if it's worth dilithium or not.
Sorry for any mistakes, english isn't my primary language.
Lieutenant
Join Date: Nov 2012
Posts: 47
# 15
11-16-2012, 05:48 AM
I would just like to point out that the entire reason the foundry is still offline is the horrible testing they do before pushing their updates live. Now, before some pleeb says it, of course it is impossible to catch every bug. But that isnt even what I'm talking about.

What I'm talking about is the fact that the foundry update was one of the very last patches to hit tribble before S7 went live, meaning it got very little testing time. Furthermore, there were hardly any foundry missions on tribble to test. They should have copied every single spotlight mission, as well as several dozen random other missions from holodeck to tribble for testing purposes.

And what makes it worse is this is exactly what happened with season 6. They always wait until the last minute to put any foundry changes on tribble, meaning they dont get properly tested before the season launches, which is entirely their own fault. And then they dont even learn from their own previous mistakes.

So again: no, of course it is not possible to catch every bug. However it is possible to test things the right way, and waiting until the last minute is not the right way.
Empire Veteran
Join Date: Jun 2012
Posts: 410
# 16
11-16-2012, 05:57 AM
Hopefully forever. I hate the foundry and everything in it.
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Starfleet Veteran
Join Date: Jun 2012
Posts: 536
# 17
11-16-2012, 06:13 AM
I want my Foundry back i made some Quicky missions so i could make 30,000 Dil per day per toon it is annoying that i can not make that and complete my star base projects.
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