Yes I just notice it a few days ago on live when I log on in the Loading screen it tells me pixel compilation failed. Only problem I've notice since that appeared is when I beam into my fleet starbase the Ops Deck is completely dark can't see anything I came barely see a few ft from my character. But if I take the turbo lift to say the Tac Sci or Engi decks I can see perfectly.
On Tribble same problem how ever it's when I beam in "Into The Hive" can't see we're I'm going so I was useless to the team ;(. Hope I don't have the same problem when it goes to live this week.
Yeah I just filed a ticket tonight, had this issue and now half of my ships are covered in black boxes. Particularly noticeable on the Vo'Quv Carrier. Rather annoying... and to top it off since it started I've been having a ton of time out errors. Reinstalled didn't help at all, might've made it worse even.
Last edited by lordeydvar; 02-02-2013 at 10:22 PM.
This has been an ongoing issue for the last few months. I get this error all the time but it doesn't compromise my gameplay. I get a lot of missing textures while playing I've kinda learned to just deal with it. The graphics engine is in need of a serious overhaul and better support for DX 11. I switched to DX 11 because the missing textures were worse on DX 9. I believe a lot of is due to GFX card manufactures not developing drivers really to help DX 9 anymore. Since STO is mainly DX 9 we will continue to see this issue until we get a more polished DX 11 engine. Also there is no difference between the DX9 and DX11 (beta). I think it is just a different type of coding that newer cards can interpret easier. If you have a newer card ie GTX 4-6 series and ATI 7-8 series put the game into DX11 (beta) it helps with the missing textures.
To the Devs I know you have a lot on your plate with new content upcoming and other bugs. Can we get better DX11 support? This game would look amazing on a fully integrated DX11 option taking advantage of tesselation and other features DX11 offers.
System Specs as follows:
Windows 8 Pro x64
Intel Core i7 980X oc'd to 4.4 GHz
2x GTX 580 SLI
6GB Corsair Dominator RAM
EVGA Classified 3 X58 MB
Corsair AX 1200w PSU
NOTE: Current Nvidia 310 drivers are not playing nice I rolled back to 306.97
Last edited by admiraljaneway1; 02-04-2013 at 05:26 AM.
I get this shader warning too, at the game loading screen. And yes, there are missing textures on many ship skins (sometimes more, sometimes less)... but it's mostly noticeable on borg ships (cubes, tac cubes, command vessels) because the surfaces are bigger.
My hardware specs:
Windows 7 64bit
Intel C2D E 8400 (2x3.0 GHz)
GeForce GTX 460 (running STO in DX 11 mode)
4 GB DDR 2-800 Ram