Prev Previous Post   Next Post Next
Join Date: Jun 2012
Posts: 891
# 9
11-17-2012, 03:24 AM
I like it. It's a similar concept to Eve's long term character development, and Eve has some of the best player retention in the MMO market. You'll really be able to build on a character in the long-term with these reputation passives; as opposed to characters not having changed in the last 2 years.

I always thought the rate at which you could get "best in slot" gear was comically fast. Hell, it only took 1-2 days of hard grinding and you could have Mark XII borg stuff in every slot. It was a bit much, especially for a f2p game. It also killed the exchange economy at the Mk X-XII levels; since XII and Set pieces were so easy to come by.

I think people will get used to the fact that entry level gear at cap is now going to be Mark X or XI stuff. That's the way it should have been in the first place, and it shouldn't be that big of an issue for anyone, the difference is not in performance between a set of X gear and a set of XI or XII gear is pretty marginal.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 04:24 PM.