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Empire Veteran
Join Date: Jun 2012
Posts: 1,002
# 21
11-18-2012, 09:02 PM
I've been waiting for some sort of a galaxy package that was supposed to include the saucer sep console for the galaxy-x but that hasn't materialized. Where is it?
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Career Officer
Join Date: Jun 2012
Posts: 45
# 22
11-19-2012, 04:38 AM
last thing i heard is that people who allready bought any galaxy class in game, couldn't buy the package due to somekind of issue.

So, the fleetsystem is another way to give it. at least in my opinion
Lt. Commander
Join Date: Aug 2012
Posts: 123
# 23
11-19-2012, 07:25 AM
Id rather they fix it so that i'm not looking at a galaxy saucer landing on my venture.
Lt. Commander
Join Date: Jun 2012
Posts: 151
# 24
11-19-2012, 07:40 AM
Quote:
Originally Posted by stofsk View Post
I can't say that I am, sorry. I've considered buying the Galaxy retrofit, but I couldn't bring myself to get the Dreadnought. It just doesn't do anything for me.

I'm not sure why a saucer separation would even work for a Dreadnought. The spinal phaser is supposed to be directly connected to the stardrive section and the warp core. That's... not something I can foresee being easily separated.
Its not directly connected, if you look you see a line on the phaser lance, its easily explained how there can be connection power modules that detach so the saucer can still seperate. It was never STATED that it could not, even the diamond select models of the galaxy x that i own can seperate and shows where it does on the model. So unless its been stated in tv, its not un-cannon for it to be able to seperate. I get tired of people saying it cant because of the lance, it could probally hold one charge of the lance after seperating its connections.
Lt. Commander
Join Date: Jun 2012
Posts: 223
# 25
11-19-2012, 09:59 AM
Quote:
Originally Posted by dan512 View Post
Its not directly connected, if you look you see a line on the phaser lance, its easily explained how there can be connection power modules that detach so the saucer can still seperate. It was never STATED that it could not, even the diamond select models of the galaxy x that i own can seperate and shows where it does on the model. So unless its been stated in tv, its not un-cannon for it to be able to seperate. I get tired of people saying it cant because of the lance, it could probally hold one charge of the lance after seperating its connections.
Back when the devs were planning a Galaxy-X that could separate, they had intentions to modify the phaser lance such that in separation mode, you could still fire it, but with a weaker, 'shotgun-like' effect as opposed to the mega-phaser blast it is capable of in docked mode.

Although the tech was created (and improved upon), to the extent that Chris Fisher was shown a demo on the now-defunct STOked podcast, the reason the Galaxy pack didn't get released was because they couldn't figure out how to charge money to add the separation upgrade for people who already had the Galaxy-X. The Galaxy Pack was thus taken off the release calendar and put on indefinite hold.

I'd link the relevant post, but the information was related back before the forums got destroyed. You'll have to take my word for it.
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Survivor of Romulus
Join Date: Aug 2012
Posts: 984
# 26
11-19-2012, 04:24 PM
Quote:
Originally Posted by dan512 View Post
Its not directly connected, if you look you see a line on the phaser lance, its easily explained how there can be connection power modules that detach so the saucer can still seperate. It was never STATED that it could not, even the diamond select models of the galaxy x that i own can seperate and shows where it does on the model. So unless its been stated in tv, its not un-cannon for it to be able to seperate. I get tired of people saying it cant because of the lance, it could probally hold one charge of the lance after seperating its connections.
You're right that they never said on TV that they can't perform a saucer separation, so it could be possible. Having looked at screencaps of 'All Good Things...' from TrekCore, I have to say I still remain dubious. The phaser lance module just looks like it is too far merged with the neck to really be easily dislodged.

Then again, I have to assume that refitting the Galaxy-class to hold the phaser lance would not have been too invasive for the ship's superstructure, otherwise what would be the point - it would be better to design a new ship class built around the phaser lance rather than plug the lance onto a pre-existing class. So, eh - I really don't have any horse in this race to be honest.
Career Officer
Join Date: Jun 2012
Posts: 134
# 27
11-19-2012, 05:12 PM
I enjoy the Gal-X on occasion. Pop in a few RCS and the Subspace jump module and you get manuever okay and get into position with the spinal lance when you need it.

However, the spinal lance is just to weak. For a 3min cool down it does crap damage. I can out do it with Beam Overload 3 on an escort every 30sec. The timer needs to either be dropped or the damage boosted significantly.

Ideally it should just be made a regular weapon that's only equippable on the Gal-X, like the Aux cannons on the Vesta. Give it the 45 arc and dmg of the quad cannons. In the episode you saw it fire several times. While we're dreaming, go ahead and tweak the animation so that the beam is no wider than the cannon graphic on the ship model.

Then you can make a Fleet version that just doesn't have the weapon or the cloak. Allow it to have a saucer separation mode and just fire the weapon out of the part left on the drive section.
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Career Officer
Join Date: Jun 2012
Posts: 45
# 28
11-19-2012, 05:25 PM
yes the phaser lance is pretty weak... even with support effects it hits way to scarce. normal damage is about 2x 10 - 12k.
but on verry very very special occasions i can hit a npc ship with a 38k crit
Then again i sometimes even miss a borg cube even if i'm right nex to it...
Career Officer
Join Date: Jun 2012
Posts: 260
# 29
11-19-2012, 05:33 PM
It would be epic if it had a 1.15 shield modifier like the Odyssey.

I really miss my old Dreadnought. Probably my favorite ship of the whole game.

But with all the creep from new C-store, lockbox, and fleet variants, the ship needs a significant boost.

Especially the phaser spinal lance in terms of accuracy and shield penetration.

Man I miss that ship.
Republic Veteran
Join Date: Jun 2012
Posts: 2,525
# 30
11-19-2012, 07:17 PM
If they are so worried about ships that have built in abilities why don't they just put a system in place that can tell if you have bought certain ships from the c-store? I mean already have a system that can tell you own a tier 5 ships.

Really would be nice to see the gal x, guramba, and vet ships get a fleet version.
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