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Captain
Join Date: Jun 2012
Posts: 749
So, from what I'm told, the Vesta's Hangar CD is a flat 1min, and cannot be modified via AUX power.

My thoughts on this is probably because since its a Science Vessel, it would have a high AUX level, thus making the fighters launch faster.

I was thinking, why not just set the baseline AUX level for the cooldown to where it is 65 instead of 50 for Vesta? that way, SCI Captains don't ave rapid fire hangars, and it makes the Vesta's Hangars look less like some kind of troll system.

EDIT: Thanks to rangerxml for telling me about the repair drone's 2min CD.

Last edited by burstdragon323; 11-19-2012 at 10:11 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,000
# 2
11-19-2012, 09:49 AM
FYI, Repair Drones are a 2 Minute CD, so its not just a flat CD which really bugs.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Captain
Join Date: Jun 2012
Posts: 749
# 3
11-19-2012, 10:12 AM
Credited.

It just seems more like the nay-sayers got to test her on tribble, and they all called for some major nerfage. All it needs is a different CD formula to take AUX power into more consideration then other Carrier craft.
Career Officer
Join Date: Jun 2012
Posts: 1,000
# 4
11-19-2012, 10:56 AM
All I have to say is if a single Hanger is so OP then why have an not nerfed Hanger on the HEC. A HEC with 2 flights of Runabouts was always nasty with the full Escort turn rate, but the Vesta already has a nerfed turn rate and hull compared to the HEC.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Captain
Join Date: Jun 2012
Posts: 749
# 5
11-19-2012, 10:58 AM
All we can really do is push to get some info regarding this decision from the devs.
Captain
Join Date: Jun 2012
Posts: 674
# 6
11-19-2012, 11:52 AM
The Vesta class, hereafter referred to as the USS Mary Sue, should not have a hangar on-par with a dedicated Carrier such as the Armitage. It's called the Heavy Escort Carrier for a reason. The Mary Sue does not have Carrier anywhere in it's description.

If it were up to fanboys of the Mary Sue, it would have a B'rels turn rate, a Dreadnaughts hull, 3.5 Shield Mod, 5/5 weapon slots, and have all of its console powers innate with 12 console slots.

So what if its hangar's CD cannot be reduced? Perhaps that was intentional on the first Fed Sci Vessel that can mount DHCs that run on AUX instead of WEAP power and is not a Carrier/Flight Deck ship that has a working combat hangar.

Ever think they did it for Balance? Of course not, it is the USS Mary Sue.

Be happy with the OP piece of hardware you have. I would not have stuck a hangar on it at all.
Constant exposure to the same opinions leads to continual reinforcement of ideas until eventually, any challenge, no matter what form it takes, is going to be met with a disproportionate sense of outrage. Room for reasoned discussion can no longer occur.

Career Officer
Join Date: Jun 2012
Posts: 1,000
# 7
11-19-2012, 01:33 PM
So let me get this straight, because the HEC has Carrier in its name it is a true Carrier, despite having all the benefits of an Escort? When they came out with that silly little experiment and didn't nerf its hangers, I think its pretty fair to say that the Vesta Hanger nerf was uncalled for. Honestly, don't allow the HEC to equip Runabouts and the Vesta to equip Peregrine fighters and call it a day. None of this crappy CD nerfing.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Captain
Join Date: Jul 2012
Posts: 3,628
# 8
11-19-2012, 02:44 PM
Quote:
Originally Posted by trhrangerxml View Post
So let me get this straight, because the HEC has Carrier in its name it is a true Carrier, despite having all the benefits of an Escort?
Its carrier but not a true carrier, it have a flight deck but its limited to only one slot ... its a Hybrid.

Quote:
When they came out with that silly little experiment and didn't nerf its hangers, I think its pretty fair to say that the Vesta Hanger nerf was uncalled for.
The Heavy Escort Carrier have its own problems, sure it have a Lt. Cmdr. Eng station but the Steamrunner is not only is stronger in both Hull and Shields but have a much superior BO layout due to its 2 Lt. Unis and have all the tactical options it needs thanks to its Cmdr and Lt. Cmdr stations stations and gets a 10th console Slot in Eng.

I am not saying the Heavy Escort Carrier sucks, its one of the best Escorts of the game but its been dethroned from that spot by the 10 console Steamrunner, only the Fleet Version is "better" and still it suffers from the same BO layout, the lower turn rate and lower shield modifier ... and that is for 700 more hull over the Steamrunner.

Now compare with the others? Yes ... Defiant can only boost of having higher turn rate and superior tactical BO layout but it have a weaker hull and engineering BO layout and the M/VAE is pretty much been delegated as "having its uses" due to it Lt. Cmdr Science stations but I dont think I am saying anything new at this point.

But if we compare with the 10 console Vesta then yes, we have a problem because its a True science ship with sensor analysis, sub-system targeting and even without considering the Aux DHC and Hangar its already beating the other Science ships, if we add then ... this is were the problem starts.

Quote:
Honestly, don't allow the HEC to equip Runabouts and the Vesta to equip Peregrine fighters and call it a day. None of this crappy CD nerfing.
The Heavy Escort Carrier hangar is a much lesser issue because its just a hangar slot over a T5 Heavy Escort, without it you would pretty much end with a ship that is arguable weaker that the Fl. Patrol Escort, Runabouts are not the issue except by themselves.

Also all problems the Runabouts have are made even more evident on the Vesta because they can hold the target as the Vesta sets itself for the kill, asking to remove Peregrine from the Vesta list is ignoring the Vesta have no reason to use then NOW because of the timers, the Runabouts are actually useful, I dont think anyone is saying "Vesta with Peregrine is OP" because they are not, they are easy to kill pets that only do work with mass spamming, that is with the Atrox as Runabouts at least will last.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,691
# 9
11-19-2012, 02:55 PM
Quote:
Originally Posted by f2pdrakron View Post
Steamrunner is not only is stronger in both Hull and Shields but have a much superior BO layout due to its 2 Lt. Unis and have all the tactical options it needs thanks to its Cmdr and Lt. Cmdr stations stations and gets a 10th console Slot in Eng.


The steamrunner has a commander tac slot, lt commander tac slot, 2 lt eng slots and 1 ensign sci slot?

where do you get 2 universal slots from???

This is the retrofit from the steam pack...

http://gyazo.com/9d263c01a8a781fc26a7ce74a8c33131

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Captain
Join Date: Jul 2012
Posts: 3,628
# 10
11-19-2012, 03:01 PM
Quote:
Originally Posted by cynder2012 View Post
The steamrunner has a commander tac slot, lt commander tac slot, 2 lt eng slots and 1 ensign sci slot?

where do you get 2 universal slots from???
Right, it have no unis ... I must have confused it with the Jem'Hadar Attack Ship that does have them as unis.

Still I rather have two Lt. engs that one Lt. Cmdr. eng station since I cannot run multiple copies, the Steamrunner simply have superior damage control of all escorts except for the Bug Ship.
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