Lt. Commander
Join Date: Jul 2012
Posts: 162
# 1191
11-19-2012, 09:43 PM
STF Manus...
During the boss fight, we cannot for the love of Kahless synchronize our button pushing to lower the force field.
We gave up after 30 minutes...
Empire Veteran
Join Date: Aug 2012
Posts: 267
# 1192
11-20-2012, 01:55 AM
Yesterday in the Romulan rescue mission.
I see a scimitar to the side and team-chat that we free that one first. But......everyone heads to free a Romulan war bird on the far side instead of just turning a bit to free the Scimitar
Anyway when we did get to the scimmy, I took on the aggro from the tholian ships and started leading them away. But none of the others bothered to free the Scimitar while I had aggro from the tholians but waiting to first pound on and kill the tholian ships before freeing the Scimmy.

Looks like no one reads chat msgs anymore.. I kept telling them to ignore the tholian and just free the scimmy as this will cause the tholian mofo to warp away but no one listened
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We still live!!!!! Hahahahahahahahaa! We live and we will conquer!!!!! Hahahahahaaha!

-Roach, when asked about Klingon extinction!
Career Officer
Join Date: Jun 2012
Posts: 4,215
# 1193
11-20-2012, 02:38 AM
Well, the new 'Hive Space' STF has put a new meaning on this thread to me.

Worst STF experience? ANY instance of Hive Space. The constant one-shot kills. The constant plasma fire spam. The uber-weapons. The stupid respawn timer. The players in the PuG who tell you that you're doing it wrong (and subsequently wind up in respawn limbo themselves). Managing to kill one of the unimatrix 'cigar' ships only get stomped by the second one. Managing to kill both unimatrix 'cigar' ships only to get stomped by the Queen. The WHOLE TEAM being out of action (stuck in respawn).

There is NOTHING I like about that mission.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY

Last edited by reyan01; 11-20-2012 at 02:55 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 1194 Ouch!
11-21-2012, 09:10 AM
Just before todays patch......

I'll just say OUCH!

There I was.

CSN PUG.

I just started the left cube.

The DOG comes in.

He has a HUGH rock in his mouth.

He literally THROWS it on my big toe.

I had to PUG out.

It HURT!

Survivor of Remus
Join Date: Jul 2012
Posts: 217
# 1195
11-21-2012, 09:56 AM
Quote:
Originally Posted by reyan01 View Post
Well, the new 'Hive Space' STF has put a new meaning on this thread to me.

Worst STF experience? ANY instance of Hive Space. The constant one-shot kills. The constant plasma fire spam. The uber-weapons. The stupid respawn timer. The players in the PuG who tell you that you're doing it wrong (and subsequently wind up in respawn limbo themselves). Managing to kill one of the unimatrix 'cigar' ships only get stomped by the second one. Managing to kill both unimatrix 'cigar' ships only to get stomped by the Queen. The WHOLE TEAM being out of action (stuck in respawn).

There is NOTHING I like about that mission.
I have experienced the very same situations several times over. On 2 occasions however I managed to get a decent team. Never managed to succeed the first Optional though. The best I ever did was like twice the time it takes to win the Optional. The cigars are very easy with a good group. And forget what your BOFF says: stays close to the Queen so the ships can't use their lances. What really works well is when everyone goes on the far side of a ship and pound it like it Hell. It's very easy to do the Optional that way. Never managed to get the Optional for the Queen. And I hate the way she speaks: feels like she's reading a telegram: This STOP is STOP not STOP the STOP end! I STOP am STOP eternal

The worst STF Pugs I've experienced were always with Cure both Space and Ground but Ground being the worst by far...
Career Officer
Join Date: Jun 2012
Posts: 4,215
# 1196
11-22-2012, 06:56 AM
Had a 'great' ISE fail earlier.

It was actually a pretty interesting fail in itself and started off fairly well.

However, when it came to dealing with the cube above the left generator, three members of the team decided to attack the transformers instead and, despite repeated requested, popped one of them before myself and the only other person, in a Patrol Escort, who knew what he was doing could deal with the cube. Needless to say, out swarm the nanite spheres. I attempted various crowd control tactics to slow them and high-tailed it back to the trnasformers. We managed to kill them and started on the generator. Sadly, whilst we did manage to get it down to about 16%, the nanites got within range and healed it before we could deal the final blow.

A few minutes of the failboats getting killed by nanite/regular spheres, and my lunchbreak almost over, I admittedly typed "this works FAR better when the team deals with the cube first and the transformers/generator afterward". Was called a jerk by one of the failboats and decided to leave them to it at that point. A one hour penalty is a tad meaningless when you have to return to work knowing that it'll be at least four hours before any possibility of logging in again!

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY

Last edited by reyan01; 11-22-2012 at 06:58 AM.
Commander
Join Date: Jul 2012
Posts: 312
# 1197
11-23-2012, 06:07 PM
I find Into the Hive Space Elite a really easy STF. Even with optional. Just don't die all the same time

BUT KASE today -.-

We got a boy who called the cube on the lower right side and ran away just for starting shooting on the gateway on the left side. Of course the transformator on the left side was still online.
Than we had a sci in an Advanced Escort with BEAMS who was even unable to drop the shields on a probe!!! Shields on a probe The new horror
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,507
# 1198
11-24-2012, 07:34 AM
Just now, ending at 10:30 Am eastern time, I had four worthless teamates who on their side of the map allowed 10 probes through on KASE, while I, on my lonesome, allowed Zero probes through. Maybe next time, they'll blow one gates so all 5 members can concentrate on the other. I hate PUGs I hope they fix the Queue problem soon.
Ensign
Join Date: Aug 2012
Posts: 6
# 1199
11-24-2012, 07:36 AM
Not worst experience, but very annoying, you can bet! I'll keep it short. ISE. Tac Cube. 2 Tac captains can't overaggro my sci in the Orb Weaver, firing it's 3 REAR TURRETS. And nothing else. I was trying to drop aggro as I'm not speced for tanking on this ship. And now the best part, so prepare yourself! As I've seen that I don't seem to ditch aggro, I stopped firing at all. And, you can already guess what happened... Nothing. I was still tanking for like 1-2 more minutes. And after I was doing 1-2 more shots, I got all the aggro back. Sad story, bro, sad story. People, I beg you, LTP!!!!.... /cries tears of blood
Starfleet Veteran
Join Date: Jun 2012
Posts: 251
# 1200
11-24-2012, 07:45 AM
I queued for The Cure Found and it bugged out. I wasn't in it and couldn't rejoin the queue as it said I was in it. I logged out then restarted the game to fix it. I try to join again and I'm banned from joining any public queues.
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