Well she is a mean beast in the Light Cruiser/Destroyer role. The Spiral Wave Disruptors are arguably some of the best weaponry in the game, although Polaron combined with the Jem'hadar set add some interesting abilities (the beams get a chance to proc a single buff subnuc).
For boff's is possible to run the universal slot as a tac if you have your lt. commander tac ability be Attack Pattern Omega (your lone Sci ability being Hazards)
For weapons she is one of the few cruisers that can effectively use dual beam banks and a single forward torpedo thanks to its superb maneuverability.
That being said she is squishy for a cruiser and its very likely that your high level eng skills should be geared to healing/tanking.
My Romulan Liberated Borg character made it to Level 30 and beat the (old) Defense of New Romulus with the skill point bug.
Well I fly an Odyssey, but no, I won't throw you under the bus paragon. Instead I will just give my two ECs on the Galor.
The Galor is one of the best cruisers on the game (this is beyond dispute), possibly the best out of all of them (I personally dispute this, Tac Oddy is a sick beast). There are a few things that make the Galor a monster to be feared, or at the least, quite wary of.
For starters, the Galor has 10 consoles. That in and of itself make it dangerous. But the true danger comes from how balanced the consoles on that ship are. 3 Tactical, 4 Engineering, 3 Science. That gives you the perfect setup for high firepower and good tanking ability (not just hull, which is a terrible idea with the galor, but shield), with room for an RCS console(s) if you want/need it.
Secondly, the Galor has a 1.3 shield mod. That's a 30% increase in shield strength over your regular AC/SC/Vor'cha R/Neg'Vhar. It's also a 15% increase in shield strength over the vaunted Odyssey/Bortasque variants and most fleet cruisers. If you add on even ONE mk XII purple field generator, that brings it's shields up to 1.5. Then add on the Shield Systems skill (another 30% if you maxed it). Imagine a MACO/KHG shield with that strength (comes down to just under 14k for the MACO shield, and just over 15k for the KHG shield). This makes the galor VERY good for shield tanking.
Thirdly, the Galor has very high maneuverability for a cruiser. It shares the same base turn rate of the Vor'Cha R (turn rate of 10), and I think has a slightly higher impulse modifier (possibly wrong there). That enables this ship to fly circles around most fed cruisers, and also makes it able to easily keep up with Klingon BattleCruisers.
Lastly, the Galor has +10 bonus energy to shields and weapons, which makes it's damage potential quite high, and it's shields quite strong. Add on to that the unique weapon it comes with, the Spiral Wave Disruptor (disruptor with a phaser proc, plus the ACCx2 and DMGx2 mod), and the 4/4 weapon setup, and you have yourself a very mean ship.
Now for weaknesses. The Galor has some, but they are far and few between. In fact off the top of my head, other than it's appearance (not a fan of Cardassian ship design), it only has 2 major ones, so if you see a Galor failing, it's probably player error, not the ship.
Weakness #1: Weak Hull compared to other Cruisers of it's tier. The Galor has a base hull of only 34,500. That puts it 4500 lower than other tier 5 cruisers, and 7500 lower than the Odyssey and Bortasque classes. That hull reduction actually has a huge affect, simply because with just skills (before deflectors etc), your maximum hull will be only a measly 44850. Even with the MACO and KHG deflector, you probably won't go much higher than maybe 45,500, compared to the AC and Neg'Vhar which both can hit 49-50k, and the Odyssey and Bortasque which easily surpass the 55k mark. So the Galor is a little squishier hull-wise.
Weakness #2: BOff setup has weaknesses. The Galor has a Cmdr Engi, Lt Engi, LtCmdr Tac, Ensign Sci, and Uni Lt. If you want to add to your tactical ability by turning that Lt. Uni into tac, you lose out on Sci (a dangerous gambit since a single Ensign often isn't enough). So more often than not (I sense much dispute to what I am going to say next) you will see the Uni Lt go to sci. Of course my entire argument here is rendered null and void if you have two purple quality conn officers that reduce the CD on TT (the only reason I would really turn that uni lt into a tac in the first place, for that second TT1). If you have those (which I do), then I have no issue with it's BOff setup, since I am more than happy to take that uni and make it a sci.
The only issue here would be for players who either A) Don't have/don't want to buy/don't want to use up DOff slots for those conn officers, or B) Want more bang power. It is slightly engi heavy, a weakness since tbh with the way so many Engi BOff powers share CDs, having that Cmdr and a Lt is a little much. I can run a good tank build with just one Cmdr Engi. I don't need anything else, since those 4 powers are enough tanking ability. I wouldn't mind if the Sci Ensign and Lt Engi switched roles, since then I wouldn't feel as shafted on Sci, but since they aren't, I can live with it.
So there you have it. That's the Galor in a nutshell (a rather long wall of text style nutshell). My final judgement on it? If you can afford it, by all means, get it. It's a good ship. A very good ship. I personally would fly one, but I have a Tactical Odyssey, and with saucer sep, it becomes just as good as a galor (IMO, not sure about everyone else's), if not better =P. That ship is powerful, fast, can turn like a beast (compared to other cruisers), and has stupidly strong shields that can take a beating, and with your BOffs set up correctly, will NEVER go down for ANY reason (short of an NPC iso charge/invisi torp/gateway-tac cube heavy plasma cannon... basically the 1 shots).
But if you do fly it, just remember, your hull is not as good as other cruisers, and don't expect escort like damage out of it. Instead, fly around, and ruin people's days with Spiral Waves, and the fact that your shields just don't go down.
My 2 ECs.
I suppose using a lt tac makes me an outcast in your book..
I personally have a Galor, and while it's not my favorite, I do enjoy it.
I generally do hull tank more than I shield tank, so maybe my view is rather biased in that regard, but I still understand why you need to focus on shields in this thing. I run it with the Jem'hader set and a single cannon/turret build with Polaron weapons. I know that Victory is Life doesn't work, but even so, the Polaron boost from the Jem'hader set, does, and can help push out a little more.
That said, I don't feel like the Galor has enough teeth for my personal tastes though.
The Spiral Wave Disruptors are incredible, I won't deny it at all, Accx2 and Dmgx2 (even if the dmg ones aren't that useful) is still quite good, far better than STF or Fleet space gear. Even before they gained the extra DMG modifier, Spiral Waves were very good to have. Phaser and Disruptor procs together as well are both pretty awesome.
That said, while I do recommend the Galor, I still prefer my D'kora more.
imho one of the better cruisers for DD, but not as good as the fleet vor'cha. So for fed's is one of the obvious choices, but for klingons (since the introduction of the fleet vorcha) a waste of money, even with those very nice weapons it comes with.
But i think they can't keep up with MKXII borg weapons when you actually fight borg.
On the ltd universal: Why not fill it with a tac boff? ensign sci is sufficent for PVE content if you fill it with TSS1, the hull heals can be easily compensated with AUX2SIF.
Still i would go with a D'kora class into battle. The ability to switch from tanking to DD during the duration of a battle makes that ship more versatile + bank, Exchange, dabo on your bridge. but since i do not own one, thats my opinion only. And i base that opinion on what members of my fleet told me in those chatty hours on TS.
I have to disagree with you here. I was using the Fleet vor'cha before and then switched to the Life destroyer but now that I've managed to get my hands on a Galor I find it to be the best ship in my fleet. In fact I want another one so I can create a KDF-aligned Cardassian.