> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
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Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
i'm sorry to hear that, but be realistic. Your fleet started the project, and it is not a project that is actually needed for anything. period. It is just a vanity thing to have on the fleet base (like basically anything there)
So your fleet, decided to do that project...others decided that it is not worth it. Deal with it.
Are you just crazy? If you were trying to do a project and it didn't work you wouldn't just be "dealing" with it...you would complain.
I'm going to try a bit of diplomacy here and hope ya'll believe in the age old saying "don't shoot the messenger"
Online MMOs are what's considered an "Open Beta". Now for most of you, you think Beta means they do a public test before launching a final product. Normally this is correct, however, an Open Beta is a game that is continuously added to via patches, add-ons, expansions or what Cryptic calls seasons.
There is internal testing that goes on, along with the tribble testing, but you can only test so much. With the near limitless variations on computer hardware and software it's impossible to test all of it. There's also the fact that the very nature of Open Beta software is more prone to glitches. For those of you unfamiliar with software programming there is something called phantom coding, which in it's most basic definition is when two or more parts of coding interact in a way that is both unintended and unforeseeable.
Basically what all this boils down to is another age old saying, "**** Happens". There are probably billions of lines of coding for this game and to expect then to just be able to fix something instantly is unrealistic. Not saying they get a free pass for not fixing some long outstanding glitches, but you still have to understand that it takes time.
Not to get off topic but in a way this stays on topic as well, there is another post on the threads from one of the fleets. Their fleet leader passed away and they were wondering if there was some way to memorialize him in game. Despite how busy the dev team is with trying to change and fix the issues with season 7, Tacofangs has taken the time out to keep an eye on the thread and provide feedback on what may or may not be possible for this. I realize this has nothing to do with your problem, but it definitely goes to show that they do care.
being passionate about something or being disappointed by something is one thing, but to be so rudely negative is completely different and does nothing to help anyone. So take a deep breath, take a zanic or whatever you need to do to calm down and realize it's just a game, and it could be a lot worse.
I've tracked down the issue at hand. It stems from not all Bridge Officers sharing the same defining config files.
So, while these projects are set up to accept generic Boffs of the associated types, those Boffs are only currently obtained thru receiving a "Failure" outcome on Duty Officer assignments that recruit that species of Boff. The ones purchased at stores, or received from mission completion, are different config files, even though they share the same Display names. Therefore they cannot be used for these projects at this time.
We'll be updating the Projects to accept a wider range of Bridge Officers (hopefully encompassing all possibilities), and should have that fix in next week's patch.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Let's try this again with less insulting, rage and flaming.
If you explain the exact issue you're seeing, it will help us track down a solution.
This change was tested internally and found to be fixing the issue with the test cases we'd prepared. If there's an additional issue at hand, then we need more information on what's gotten fouled up.
Why don't you have people playing the game to find exactly what the problems are.
We have been trying to communicate all these problems with you and no responses are given and nothing gets fixed in a reasonable time; immediately would be nice, but within a few days should be manageable. Our fleet has been sitting on a problem with the Andorian bridge officer project for two weeks and nothing has been done.
Questions are asked of us, we explain and you want more explanations...play it, find out for yourself.
You ban people on this thread because they are getting mad. Well, when people invest monetary funds into this game and get no results they get mad. Even you are being a bit of a jerk by complimenting exact, precise error examples of the game and not recognizing legitimate complaints that are difficult to explain unless you actually play the game yourself.
I don't understand what is so difficult about setting one of your 45 people at cryptic to actually play the game to help us with the issues we are having?
Remember, we are paying you. The players are your income. Without us, you are broke. It is important to recognize that and take even a little unconstructive criticism...business men deal with irate customers all the time without banning them. There does come a point after being nice and explaining that our patients is reached and we begin to get a little irate.
Maybe it is time to ask yourselves, why are people acting this way? Maybe, it is time to consider that this game developing isn't working right and it is time to fix the problems. Maybe, it is time to recognize your salary comes from real people with real issues with the game that are not being fixed.