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Captain
Join Date: Jun 2012
Posts: 2,060
# 21
11-22-2012, 12:45 AM
Per account?

If you're okay with killing their character slot sales, and they're also okay with it, I think it's a fine idea. I mean, I'm sure all those alt slots are being bought because they love every single Trek species and they love dressing them up.

But they might be used to farm the tiny little field.
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Captain
Join Date: Jun 2012
Posts: 891
# 22
11-22-2012, 12:45 AM
Quote:
Originally Posted by aestu View Post
Condescending talk from forum workers because this outrageous PWE cash grab doesn't have a leg to stand on.
Do you actually believe that? I'm just curious if your really that deluded or if you only like the dramatics of it.
Lt. Commander
Join Date: Jul 2012
Posts: 203
# 23 cap for me is now around 10k
11-22-2012, 01:01 AM
they've effectively already done it. It's an unstated account cap.

I have 9 characters, I tried to play them all just to see. What I could do in around five hours before would take me twelve now. I'm sure the 100% purple doff people can keep a higher rate but I'm not at their level nor care to be. Most people can't play five hours daily, and I won't be able to either shortly with new work schedule.

They've killed the utils from alts. The diminishing returns after the 2nd and 3rd character are too prohibitive. The fact I have to do traelus again as an integral part of the routine kills part of my soul. scan-repair-upgrade-realign-patch-fall asleep in chair for 5 minutes-scan-replace-upgrade-initiate-scan-beam over... fight! pick up-call it in-do it again (many times when I wake up here, I log out)

The most I can stand now is spend five minutes doing lore/doff each character, pick one character to cap, maybe start a second. If I score a borg RA or Mirror I'll take it, otherwise recheck doffs and log. Just knowing how nerfed I am is making me do less grind than before I made all the seven extra characters. They basically followed me around and eliminated everything I did in game.

My poor Klingon is just standing around Q'nos exhausting her stack of contraband. I can't be bothered to drag her around sector space hunting freighters.
I spent hours reading the forums today instead of playing. Was more gratifying.
Career Officer
Join Date: Jun 2012
Posts: 447
# 24
11-22-2012, 01:20 AM
Quote:
Originally Posted by xantris View Post
Do you actually believe that? I'm just curious if your really that deluded or if you only like the dramatics of it.
What's it to you? What's your angle here?

You're sure putting a lot of energy into championing PWE.
Career Officer
Join Date: Jun 2012
Posts: 729
# 25
11-22-2012, 01:20 AM
Hell no.

/10char
Join date is wrong, I've actually been around since Beta.
99 little bugs in the code, 99 little bugs.
Take one down, patch it around.
127 little bugs in the code...
Career Officer
Join Date: Aug 2012
Posts: 315
# 26
11-22-2012, 01:28 AM
Hrm... if there was an account cap (or rather, a lower one), and it had a noticable impact on the Z|D exchange rate? It'd make Dilithium more valuable, and I could get more Zen for what I do. I'd be perfectly fine with that.

Granted, that's me being selfish. I've only got a small operation running (1 fed, 2 kdf), and seldom hit the per-character refinement cap...

That said, I'm not sure if this would be the best way to do it... certainly, folks spending money on extra character slots, be it to alt or farm like nuts, is money for the game. I like the game, and want it to be too profitable to kill off (unlike COH ).

I'm a little torn. Of course, the inability to see unintended consequences is a big part of that :/
Updated 2/11/13! Buying Zen with Energy Credits | Upgrading Duty Officers without Dilithium.
Q&A Presents: Maui Online! My friends' radioshow/podcast Computers, with occasional forays into astronomy.
Lt. Commander
Join Date: Jun 2012
Posts: 243
# 27
11-22-2012, 01:31 AM
I think it makes sense. You want to have frontloading of rewards, so it is more fun to log in daily and get increased rewards for your char and the longer you play the less rewards you get. (like rested-XP, daily quests, etc)

But this makes the system vulnerable to alt exploits.

So you introduce an account cap to compensate for that. alt still are useful, because you do 10 times the easy things with 10 chars, instead of 10 decreasing things with 1 char.

aestu is just afraid he can no longer extremely exploit it with 20 chars. It's like rich people who don't want to pay higher taxes than everybody else.
Rihannsu
Join Date: Jun 2012
Posts: 3,471
# 28
11-22-2012, 01:33 AM
Quote:
Originally Posted by aestu View Post
This is a proposal by a PWE employee to further squeeze players for cash. Simple as that.

The very fact such an outrageous proposal is being floated by a sock puppet shows that PWE has already made up their mind to do just this to remove alternatives to buying Zen. They'll do this, in the next few weeks, then point at this post and say "well players demanded it".

Also lol @ sock puppets with single-digit post counts. Do does any real player really think that anyone is going to hop on the forums and out of <10 posts they decide to talk about ways to nerf the economy and squeeze $$$ from players?
the OP is asking, would you accept having the per character cap raised to say 10'000 or 12'000 but having a total cap per account of say 20'000 or 30'000. changing the restrictions by giving us something on one end and taking away on the other. its just an idea.

you dont have to agree with the idea (and neither do i) but just because someone suggests an idea does not mean it some pwe employee.

people with less characters (who the Op probably falls under) would benefit but people who have multiple characters or grind a lot would not benefit. if everyone hates the idea then fine, but there is no harm in asking a question of people thoughts. you dont have to go all conspiracy theory on everyone.

House of Cards - Lvl 46 Fed mission
Career Officer
Join Date: Aug 2012
Posts: 315
# 29
11-22-2012, 01:50 AM
Quote:
Originally Posted by allocater View Post
I think it makes sense. You want to have frontloading of rewards, so it is more fun to log in daily and get increased rewards for your char and the longer you play the less rewards you get. (like rested-XP, daily quests, etc)

But this makes the system vulnerable to alt exploits.
I think the biggest trick would be addressing that one word: exploit. I'm assuming there's some sort of time vs reward threshold the devs consider acceptable, and going past that is getting into exploit territory. I think it might be better to look at things from that perspective more than anything else.

There was another thread where I mentioned Paragon Studio's MARTy; it was a system meant to basically throttle back rewards if players went past a certain point in a short period of time. So, if you were earning enough XP to get to level 50 in three hours, MARTy would look at that, go "hey, that's too fast," and throttle back your rewards until it normalized. If you were on track to earn 100 million in currency (outside the marketplace), then you got scaled back. So on and so forth.

Something like that for Dilithium might be worth considering. Someone making 8,000k dilithium per character over several characters over several hours? No big deal. Someone making 100,000 dilithium in an hour (or whatever - just making up numbers)? That would need to be addressed/scaled back.

Granted, it was made to deal with exploit-level earnings, not highly-efficient players...
Updated 2/11/13! Buying Zen with Energy Credits | Upgrading Duty Officers without Dilithium.
Q&A Presents: Maui Online! My friends' radioshow/podcast Computers, with occasional forays into astronomy.
Ensign
Join Date: Jun 2012
Posts: 20
# 30
11-22-2012, 02:08 AM
i think having huge amount of characters per account, farming dilithium is exploit plain and simple and one big reason why cryptic and pwe made huge fails of trying to cut dilithium from other sources. so i think somekinda cap would be in order.
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