Thinking about what is, in fact, still "Uniquely Klingon", they really only have ONE type of ship that is "uniquely Klingon" in the game-as in something that the Klingons actually manage to DO better than everyone else.
Klingon Cruisers are Fat raptors, or Raptors are skinny Cruisers, take your pick (except the Bortasque, which is, to my eyes, a Klingon attempt at a semi-mobile Starfleet-style command post vessel, and the Vo'quv, which is obviously the real base-chassis for it.)
What Klingon designers and engineers build, better than everyone else, is the multipurpose special operations or "Raider" type ship.
aka the Bird of Prey, which does NOT function well in the stand-up, set-piece battle structure favoured by the Federation, Breen, Tholians, Cardassians, Dominion...what it excels at, is the assassination mission, the deep strike mission, the "I sneak behind your fixed defenses, and pull your underpants over your head before breaking your spine." missions.
Bird of Prey design and use, typifies the "Your fortress walls are no obstacle" type of tactical mission, the "Yes, you made it very hard to get in, now let me demonstrate to you how you made it even HARDER for you to escape."
For those that discount KDF's intelligence capabilities, think on thus: During the Dominion War, Federation intel had NO IDEA that the Cardies (any of them) were collaborating with the Dominion. NONE. KDF knew that people high in the Cardy government were compromised-and acted on that knowledge to the shock and horror of the blissly naive Federation. In STO canon, it was the KDF, not Starfleet or Section 31, that detected the infiltration and compromise of the Gorn Hierarchy by the Undine. this was not a fluke. A warrior who knows nothing of his enemy will be defeated, and the wind does not respect a fool.
Yeah, we don't have the best technologies, we don't have shiny, purpose-built elint vessels, but the Bird of Prey is THE special forces ship. It's atmosphere capable, stealthy, long-ranged, well armed, flexible, and effective.
And honestly, nobody else has anything that works in its mission set as well as it does, yet it works as well pulling combat-escort and strike missions as any 'superior', better armed and shielded, heavier hulled vessel out there.
all we really need, is a BoP with some minor improvements-these can be as simple as an improvement in build quality and systems efficiency. The Norgh (Fleet variant) and derivative Hoh'sus point the way here-we just need to get the yards following it.
I agree for the most part...except the Bird of Prey is NOT long-ranged.
For that the ship is simply too small/has too much crew for its size.
But yes if we can't get anything else (even though I still hope Cryptic will take my scout concept into consideration) the simplest solution would be to give us fllet-level ships with different console setups.
The Fleet Hoh'SuS has 4 tac consoles, so science and engineering oriented BoP variants should be a no-brainer.
My vote: Fleet K'Tanco Retrofit. There's no cruiser in the Tier III Klingon shipyard, an oversight I'd like to see addressed. I see the LTC K'Tanco in the non-fleet shipyard, and I like its design.
Some theoretical specs:
Fleet K'Tanco Battlecruiser Retrofit
Hull: 34,000
Shield mod: 1.0
Turn rate: 13
Weapons: 4 fore, 4 aft
+10 to weapons and engines
Dual Cannons
Standard Cloak
Commander Engineer, Lt. Commander Tactical, Lt. Engineer, Lt. Tactical, Ensign Science.
Five Engineering consoles, four Tactical consoles, one Science console.
Last I had seen CliffHanger was making a Shadowrun MMO. Has this changed?
I have no idea, I checked and its a kickstarter project so either they licensed from MS or will attempt to do (or take the money and run), it seems to be legit so they must had got the license from someone.
I just written that because a IP never really just enters public domain, someone somewhere owns it ... at least in the US.
The main two I'd like to see are the k'vort, and neh'var refit.
The k'vort should be a larger version of the bop, and would fit well as a KDF escort counterpart.
The neg'var refit should come with a console, a disruptor verson of the galaxy-R lance would be nice and a costume option for the wing mounted pods as seen on the future version in "all good things"
PumwI' class Dreadnought or
QuD class Heavy Destroyer
They should come with a special console called "Blood Rage" Which channels all of the KDF's anger, hate and dissatisfaction at Cryptic into extra Subsystem Power, Weapon Damage, Accuracy and Turn Rate.
Oh and should be free as KDF do not have sufficient "free" ship choice already.
PumwI' class Dreadnought or
QuD class Heavy Destroyer
They should come with a special console called "Blood Rage" Which channels all of the KDF's anger, hate and dissatisfaction at Cryptic into extra Subsystem Power, Weapon Damage, Accuracy and Turn Rate.
Oh and should be free as KDF do not have sufficient "free" ship choice already.
Those would certainly be cool, but in one of the "Ask Crytic"s someone asked for a Premonition class from Star Trek Armada and dstahl said they can't use stuff from other games.
I just written that because a IP never really just enters public domain, someone somewhere owns it ... at least in the US.
True enough. Though I certainly hope that MS does not have thier hands on it now. They ruined Shadowrun with thier rendition of the game as a 1st person shooter with little else taken from the IP.
Mike Miller, Dev. I want to have your children < Imagine the avatar with a sexy smile>! I love the new KDF content that much. < avatar winks>. I feel we owe you one for the good work.
No.
Ok, how about some gourmet roasted coffee, whole bean fresh Kenyan?