Captain
Join Date: Jun 2012
Posts: 967
# 71
11-25-2012, 08:26 AM
Quote:
Q: (tebsu) What did you do the STFs? I can?t remember the last time I?ve been killed but since the Season 7 update, I?ve been killed at least 3 times!

Dstahl: Sounds like the Borg have adapted to your tactics. Really though, the systems team is investigating some of the Borg STF enemies that seem to be doing more damage than they should be.
*loads her pulsewave, fires a shot at the Borg, and flies back against the wall*

Did I get him?

*notices that the Borg shrugged off the blast*

Does anyone have a 4,000 dps MK XII ground weapon?


I must confess that I thought Cryptic intentionally made the Borg stronger.

I am now glad that it was just a glitch. Maybe there will be some sort of resolution.

Last edited by linyive; 11-25-2012 at 08:44 AM.
Ensign
Join Date: Sep 2012
Posts: 19
# 72
11-25-2012, 08:50 AM
ok here my questions;

is it possible that u decrease the dilithium costs for some updates belonging to the base??
my fleet is currently upgrading our base to tier3......680 000 dilithium is heavy...BUT next update shall cost around 1 700 000 dilithium....NO fleet has really 500 activ guys.....that really something heavy to archiv......i am looking for the fleet long range science retrofit....it requires T5....but why? it will take untill next summer....minimum...pls decrease those costs...they are imense..
Captain
Join Date: Jun 2012
Posts: 544
# 73
11-25-2012, 08:55 AM
Quote:
Originally Posted by linyive View Post
*loads her pulsewave, fires a shot at the Borg, and flies back against the wall*

Did I get him?

*notices that the Borg shrugged off the blast*

Does anyone have a 4,000 dps MK XII ground weapon?


I must confess that I thought Cryptic intentionally made the Borg stronger.

I am now glad that it was just a glitch. Maybe there will be some sort of resolution.
I love how the NPCs in STO can go full Professor Moriarty, take control of Holodeck, and give themselves more DPS than "intended" by the original programming quite regularly through the history of this game. Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiight
STO: @AGNT009 Since Dec 2010
Capt. Will Conquest of the U.S.S. Zorro
Empire Veteran
Join Date: Jun 2012
Posts: 2,693
# 74
11-25-2012, 09:28 AM
Quote:
Originally Posted by bandit2338 View Post
ok here my questions;

is it possible that u decrease the dilithium costs for some updates belonging to the base??
my fleet is currently upgrading our base to tier3......680 000 dilithium is heavy...BUT next update shall cost around 1 700 000 dilithium....NO fleet has really 500 activ guys.....that really something heavy to archiv......i am looking for the fleet long range science retrofit....it requires T5....but why? it will take untill next summer....minimum...pls decrease those costs...they are imense..
There are a couple fleets out there that big but they aren't worth joining and its a pyramid scheme some of them do with leadership they only let their friends buy from the store so any of the massive blind invites a lot of people not knowing what is actually go on stay and donate.
Ensign
Join Date: Oct 2012
Posts: 16
# 75 season 7 test award?
11-25-2012, 09:55 AM
when will we be getting it? and what is it?
Ensign
Join Date: Nov 2012
Posts: 26
# 76
11-25-2012, 11:30 AM
So, I made a Foundry mission back in January then I took a bit of a break from STO. Now that I'm back, I see that my foundry mission is gone and I can't access it again. Does this mean I now need to buy a foundry slot, despite the fact that I've made an alt, made missions, played and reviewed several other missions already?
Career Officer
Join Date: Jun 2012
Posts: 861
# 77
11-25-2012, 12:14 PM
Quote:
Originally Posted by yahtzeeman View Post
So, I made a Foundry mission back in January then I took a bit of a break from STO. Now that I'm back, I see that my foundry mission is gone and I can't access it again. Does this mean I now need to buy a foundry slot, despite the fact that I've made an alt, made missions, played and reviewed several other missions already?
No body has access to Foundry editing at the moment. They hope to turn it back on with Thursdays patch...
Join date is wrong, I've actually been around since Beta.
99 little bugs in the code, 99 little bugs.
Take one down, patch it around.
127 little bugs in the code...
Ensign
Join Date: Nov 2012
Posts: 13
# 78
11-25-2012, 01:21 PM
I have a concern that I have voiced on this forum that the technical specialist seem to be ignoring either on steam or here. I am attempting to buy zen via steam wallet on "perfect world" "the holodeck server" , and every time I try to do so. It says " your purchase failed for an unknown reason". (even though I have the right balance in the account, and have done this time and time again only this time I had to log out of my computer to do add money from another computer as my main one was under repair.)

Will this sale be extended for steam wallet users that have been effected by this error , will it ever be addressed?

(I have a spending support ticket on the manner).
Captain
Join Date: Jun 2012
Posts: 3,262
# 79
11-25-2012, 03:05 PM
Quote:
Originally Posted by azurianstar View Post
Wrong!! In Enterprise, it was clearly stated that the Archer system is 31 Light Years from Earth.

http://en.memory-alpha.org/wiki/Archer_IV
First of all, I didn't see anything regarding Archer IV's location in that article, aside from "relatively close to the Sol System".

Second of all, the Archer system in STO is not the same system seen in Enterprise. Read the system description: it was named Archer as a marketing ploy.

Quote:
Originally Posted by azurianstar View Post
Wonder if it's the same person who put Iconia deep in Federation space than along the Neutral Zone like it supposed to?
Actually, they put it deep in Romulan space, not Federation. Still wrong, though.
"It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid."
-- Q
Career Officer
Join Date: Jun 2012
Posts: 240
# 80
11-25-2012, 03:39 PM
Quote:
Originally Posted by Dan Stahl
It may also help us determine which KDF ships to make, because there have been several KDF ships that we actually lost money on unfortunately. This is one of the reasons why we are holding off on making a ton more KDF ships because we really need to get more KDF players into the game and that is a much bigger issue.

I have posted before on this very subject Dan. Think of the number of people playing STO. How many of them post in the Forums. Using that percentage; find how many players have posted in the forums about not being able to play KDF because of problems with their eyesight, etc. Or can't play KDF more than 30 mins with out getting a headache from the Red HUD. Use the percentage to get a rough idea of how many players "may" be avoiding playing KDF because of this minor, fixable issue.

You can not tell me it would take tons of man-hours to make a customizable HUD. Even if you had a choice of three color schemes. A small investment might turn to big profit.

I personally get a headache after 30 mins. I have difficulty on DOff UI telling the difference between Positive /Negative traits, and have difficulty during space combat telling b/w Friend/Foe.

Come on, Dan. Give it a try and see what happens.
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