Captain
Join Date: Jul 2012
Posts: 777
# 1 Fleet B'rel on Tribble
11-26-2012, 02:48 PM
Tier 5

Hull: 24,750

Shield Modifier: 0.88

Turnrate: 23

Enhanced Battlecloak

Console Layout:
4 Engineering
3 Science
3 Tactical


Costs 5 fleet modules; 1 fleet module if the player owns the regular B'rel Retrofit.


This ships seems great ... except for the console layout. Who the hell needs 4 engineering consoles on a Bird of Prey?
Captain
Join Date: Jun 2012
Posts: 1,123
# 2
11-26-2012, 02:51 PM
Quote:
Originally Posted by eisenw0lf View Post
Tier 5

Hull: 24,750

Shield Modifier: 0.88

Turnrate: 23

Enhanced Battlecloak

Console Layout:
4 Engineering
3 Science
3 Tactical


Costs 5 fleet modules; 1 fleet module if the player owns the regular B'rel Retrofit.


This ships seems great ... except for the console layout. Who the hell needs 4 engineering consoles on a Bird of Prey?
It's going to have Enhanced Battle Cloak for sure? If so, what is the point of having the B'rel Retrofit then?

At least with the Tactical Escort Retrofit, you get the cloak console that can be used with the Fleet Tactical Escort Retrofit.
Captain
Join Date: Jul 2012
Posts: 777
# 3
11-26-2012, 02:56 PM
There is really no point anymore in buying the B'rel Retrofit if you access to a Tier 5 Shipyard. Fleet modules cost around 4-5 million EC on the exchange and are therefore easily obtainable.

But the main question is why does it get a fourth engineering console? Why not science or tactical? It can't tank anyway and it doesn't need an RCS console with its high innate turnrate.

Last edited by eisenw0lf; 11-26-2012 at 02:59 PM.
Commander
Join Date: Jun 2012
Posts: 252
# 4
11-26-2012, 03:10 PM
The B'rel Retrofit is mostly under cloak, more armor helps it survives as it GTFO's out of danger.
Captain
Join Date: Jun 2012
Posts: 1,123
# 5
11-26-2012, 03:14 PM
I would move one of my universal consoles (I think I have a Rule 62 console or Assimilated Module in one of the Sci slots) to the 4th Engineering slot.

Then I'd put it another Flow Capacitor to boost my Tachyon Beam 3 and Aceton Assimilator drains. I could consider putting in a Particle Generator console to boost the Aceton Assimilator radiation damage as well.

Or get that Zero-Point Energy Conduit console.
Captain
Join Date: Jul 2012
Posts: 777
# 6
11-26-2012, 03:19 PM
Quote:
Originally Posted by cliftona91 View Post
The B'rel Retrofit is mostly under cloak, more armor helps it survives as it GTFO's out of danger.
This doesn't really matter. It gets destroyed when shot at thanks to the low hullpoints of BoP's in general, even a fourth armor console won't change that.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,018
# 7
11-26-2012, 03:21 PM
could always stick a universal console in instead
12th Fleet
Rear Admiral , Engineering Division
U.S.S. Sheffield N.C.C. 92016
Lt. Commander
Join Date: Jun 2012
Posts: 249
# 8
11-26-2012, 04:04 PM
Tac or Sci console would be more welcome on the glass cannon. Fourth eng console or not, it will explode as soon as someone looks funny at it.

I'll get it regardless, just love the B'rel. Maybe the isometric charge will find it's way onto this ship
Captain
Join Date: Jun 2012
Posts: 3,444
# 9
11-26-2012, 05:52 PM
5 Fleet Modules, not the normal 4?

Still this thing is, even without the EBC, superior to the Hegh'ta. Sweet.
Empire Veteran
Join Date: Jun 2012
Posts: 1,120
# 10
11-26-2012, 05:59 PM
Quote:
Originally Posted by aurigas7 View Post
Tac or Sci console would be more welcome on the glass cannon. Fourth eng console or not, it will explode as soon as someone looks funny at it.

I'll get it regardless, just love the B'rel. Maybe the isometric charge will find it's way onto this ship
Glass cannon award now goes to the Fleet BoP at Tier shipyard III ... the one with LESS hull than a frakkin runabout.

A HUGE thank you to Cryptic for the Mogh-class battle cruiser!
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