Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 81
11-27-2012, 11:06 PM
Quote:
Originally Posted by coldbeer72 View Post
Can anyone suggest a 'budget' build for the sci version, scrimped and saved my dil to get this baby but feel that she is less effective than the RSV that she replaced!
Don,t really want to spend hours on dil farming to get all the 'supa dupa' gear before i can really enjoy her!!!
So if anyone can suggest an EC gear based build for one who is not rolling in Zen it would be greatly appreciated.
Running 5 AP beam arrays and cluster transphasic and 3 AP tac consoles,,but everything else is a bit of a punt at the moment.
Losing the cluster torp would be a start. Using your pets more and maybe trying out DBBs or your cannons (get more than one by dismissing and reclaiming your ship) would help too.
Lt. Commander
Join Date: Jul 2012
Posts: 168
# 82
11-27-2012, 11:45 PM
Quote:
Originally Posted by unangbangkay View Post
Losing the cluster torp would be a start. Using your pets more and maybe trying out DBBs or your cannons (get more than one by dismissing and reclaiming your ship) would help too.
OK, can lose the cluster no worries...but replace it with......?
Career Officer
Join Date: Jun 2012
Posts: 4,511
# 83
11-28-2012, 02:12 AM
Quote:
Originally Posted by unangbangkay View Post
Losing the cluster torp would be a start. Using your pets more and maybe trying out DBBs or your cannons (get more than one by dismissing and reclaiming your ship) would help too.
Nothing wrong with the Cluster torp - I use it, and find it very effective. In fact, I DID have a set up which involved using the cluster torp in conjunction with tric mines - the cluster torp deals a nice bit of damage, and if timed right the tric mines activate and upset the enemy ship even more.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 84
11-28-2012, 02:21 AM
Quote:
Originally Posted by reyan01 View Post
Nothing wrong with the Cluster torp - I use it, and find it very effective. In fact, I DID have a set up which involved using the cluster torp in conjunction with tric mines - the cluster torp deals a nice bit of damage, and if timed right the tric mines activate and upset the enemy ship even more.
I suppose. I'll admit that I haven't used the cluster torp since before the mine revamp, so it could be awesome now.
Career Officer
Join Date: Jun 2012
Posts: 4,511
# 85
11-28-2012, 02:57 AM
Quote:
Originally Posted by unangbangkay View Post
I suppose. I'll admit that I haven't used the cluster torp since before the mine revamp, so it could be awesome now.
Don't know about 'awesome', but it does pack a nice punch and does sufficent damage that I prefer to not be without it.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.

Last edited by reyan01; 11-28-2012 at 03:04 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,000
# 86
11-28-2012, 08:45 AM
While I want Aux Turrets and Beams, I agree that the Aux DHC are something special to the Vesta to give it an edge and once Thursdays patch goes live I will need to rethink my current Vesta build again.
Hi, my name is: Elim Garak, Former Cardassian Oppressor

LTS, here since...when did this game launch again?
Captain
Join Date: Jun 2012
Posts: 1,132
# 87
11-28-2012, 12:04 PM
Quote:
Originally Posted by coldbeer72 View Post
Can anyone suggest a 'budget' build for the sci version, scrimped and saved my dil to get this baby but feel that she is less effective than the RSV that she replaced!
Don,t really want to spend hours on dil farming to get all the 'supa dupa' gear before i can really enjoy her!!!
So if anyone can suggest an EC gear based build for one who is not rolling in Zen it would be greatly appreciated.
Running 5 AP beam arrays and cluster transphasic and 3 AP tac consoles,,but everything else is a bit of a punt at the moment.
What gear do you have console wise? How much EC do you want to spend? What are your goals for playing, and which aspects of the Vesta are you not liking compared to your RSV?

Quote:
Originally Posted by trhrangerxml View Post
While I want Aux Turrets and Beams, I agree that the Aux DHC are something special to the Vesta to give it an edge and once Thursdays patch goes live I will need to rethink my current Vesta build again.
What's coming down the pipeline that will disrupt Vesta builds? Or do you mean you have consider the Cutting Beam now that your Omega Crate should be openable?

Edit: From the Tribble Release notes:
Quote:
Originally Posted by zer0niusrex View Post
Systems:
  • Vesta ships now get a recharge reduction on launching Hangar Pets from Auxiliary Power.
    [...]
  • Reduced Vesta Quantum Field Focus Phaser bonus from Particle Generators.
    • Quantum Field Focus Phaser now receives the same total level of bonus from Particle Generators as all weapons receive from Weapons Training and Energy Weapons Training Skill - including comparable lance weapons.
    • Slightly increased base damage of Quantum Field Focus Phaser.
  • Vesta Quantum Field Focus Phaser and Aux Cannon can no longer be brought down when weapons go offline.
    • These weapons will still go down when Auxiliary does offline.
Very interesting... Will have to see if the deflector phaser ends up more or less powerful with my build (7 points in Particle Gens.) The hangar actually getting a cooldown buff from Aux is a good thing. The Aux cannons being linked to only Aux power sounds like a balance issue to me, unless no one in PvP uses higher ranks of sub-system targeting... However, I'll enjoy being able to fire in Tholian Red Alerts, while it lasts.

Last edited by tom61sto; 11-28-2012 at 12:38 PM.
Lt. Commander
Join Date: Jul 2012
Posts: 168
# 88
11-28-2012, 10:47 PM
[quote=tom61sto;6829771]What gear do you have console wise? How much EC do you want to spend? What are your goals for playing, and which aspects of the Vesta are you not liking compared to your RSV?


Well, can't afford much when it comes to purples, so am running mostly blues at the moment.
Am an ENG, but running in a sci just seems to work for me, haven't had much success with cruisers, and won't even mention my attempt with an escort.....

Currently running flow cap, shield emitter, and 2 particle gen in sci slots, all mk XI blue and RCS and the weapon power boost one( plasma something or other) in eng slots.

Overall, the vesta seems a lot more 'squishy', i think is the term, than the RSV ever was, death and destruction seems to be a lot more frequent, even running the exact same setup as the RSV. Am not keen to wreck someones elite STF with the way things are going, and used to do them fairly frequently in the RSV, without too many dramas....but that maybe a thing of the past if what i read on the S7 updates is true.....

My bad....sci consoles are assimilated borg, 1 particle gen and 2 shield emitter

Last edited by coldbeer72; 11-28-2012 at 10:58 PM.
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 89
11-28-2012, 11:13 PM
[quote=coldbeer72;6838131]
Quote:
Originally Posted by tom61sto View Post
Well, can't afford much when it comes to purples, so am running mostly blues at the moment.
Am an ENG, but running in a sci just seems to work for me, haven't had much success with cruisers, and won't even mention my attempt with an escort.....

Currently running flow cap, shield emitter, and 2 particle gen in sci slots, all mk XI blue and RCS and the weapon power boost one( plasma something or other) in eng slots.

Overall, the vesta seems a lot more 'squishy', i think is the term, than the RSV ever was, death and destruction seems to be a lot more frequent, even running the exact same setup as the RSV. Am not keen to wreck someones elite STF with the way things are going, and used to do them fairly frequently in the RSV, without too many dramas....but that maybe a thing of the past if what i read on the S7 updates is true.....
It's not just you, EVERYONE is quite a bit squishier in STFs because the Borg have gotten a big buff in Season 7. Whether in my spiffy new Vesta or tank-tastic Steamrunner, I've been dying more and that's apparently the case for most people. I'd bet a few Zen that if you went back to your RSV right now you'd find yourself just as squishy as you are today in your Vesta, if not moreso.

Based on Ask Cryptic answers it looks like the buff may have been at least partially unintended, so expect the Borg to get nerfed to more familiar levels as patches go forward.

Anyway, regarding your gear, you can certainly get by on Mk XI blues while you rebuild your Omega rep and such.

I'd recommend dropping the RCS. The Vesta's turn rate is good enough that you won't need to worry about it. Put in Armor consoles. Those should make you less squishy when your shields go. Neutronium is the general favorite but Ablative is also good since it defends against the most common weapons (Plasma, Disruptor, Phaser). Drop your Plasma Manifold and replace it with the Borg Console. Its benefits are more than enough to replace the +3.5 weapon power, especially if you're using the Aux Cannons (in which case you can skimp a bit on weapon power).

Use one Science console slot to keep your Fermion Field gimmick, it's a lifesaver. Use two more for Field Gens (well worth the investment), and the last one can go either to the Emitter or your particle gen. I'm not a Science Bro, but I wouldn't recommend stacking skill-boosting consoles unless you're sure the powers you're running benefit from said skill. How often do you pop Grav Well, Tyken's or CPB? Is it really often enough that you'd want to stack Particle Gens just to pump it?

As ever, pump your chosen energy type with your tac consoles.

Last edited by unangbangkay; 11-28-2012 at 11:17 PM.
Career Officer
Join Date: Jul 2012
Posts: 803
# 90
11-29-2012, 07:21 AM
Quote:
Originally Posted by unangbangkay View Post
That's almost exactly the same as my current setup, but I'm not too good with using Sci abilities yet so my LtCdr Universal has a Tac so I can use more beam abilities, and I also replaced Phaser Lance with Fermion field.

What kinds of Sci abilities would you recommend? My current Boff setup is:

CDR Science: Transfer Shield I, Haz Emitters 2, Viral Matrix I, Gravity Well II
Lt Cdr Universal (Tac): Tac Team I, Fire at Will II, Attack Pattern Beta II
Lt Tac: Tac Team I, Beam Overload II
Ensign Universal (Eng): Emergency Power shields I
Lt. Eng: Emer. Power Shields I, Reverse Polarity I
i tend to get into the mix so i like feedback pulse more than VM. but it seems like grav wells got nerfed or something because they don't hold like they use to
No to T5 Constitution DEAR GOD NO MORE FED CLOAK THREADS No to T5 Miranda No to Arc Yes to a Federation Frigate Pet
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 11:21 PM.