Join Date: Jun 2012
Posts: 702
# 11
11-28-2012, 11:43 PM
Anyone figure out wich of the two tier 2 skills is better... I'm leaning toward the hull heal, but want to know if the weapons skill is the better choice... Im patching Tribble now... so Im going to see, but just looking for other thoughts.
Join Date: Nov 2012
Posts: 261
# 12
12-18-2012, 05:08 PM
Originally Posted by fulleatherjacket View Post
Tier 4:
The flat 1k shield heal every 6 seconds is better than the kinetic damage proc which is chance based, although many might disagree. .

I'm pretty sure this is just a typo in the skill description. I believe it was previously listed around 100 (probably 105) per 6, which is still significant when most shields are between 200 and 300.
It's not a typo. If you are on a space station and looking at your reputation skills, then the bonus seems trivial (like around 50 to 100). Go out to your ship and recheck the proposed bonus and it goes up significantly. For me, looking at the bonus while in space, shows the shield regen as 945 every 6 seconds. And while on space station it reported that it would only bump me by 50 every 6 seconds.

Last edited by porchsong; 12-18-2012 at 05:12 PM.
Join Date: Aug 2012
Posts: 17,880
# 13
12-18-2012, 05:19 PM
Don't forget it's been adjusted on Tribble - so you may to look there to see what it's going to be.
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (56), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 08:21 PM.