Again, since artists are not necessarily all about hair I want to point out that what makes a graduated bob "graduated" is the diagonal cut of the hair that eventually leads up to layered hair in the back like so.
Wavy Bob - There's an extreme lack of wavy hair in STO. So much so that actually, I don't know where to begin. But since I'm on the topic of bobs, I might as well throw in a wavy bob like so.
There's also unusual hybrids of style and length that end up making very futuristic looks (and dare I say fitting for a futuristic MMO?) like this ultra-long bob style.
On the topic of shoulder length hair though, black female styles are extremely poorly represented. Where's this relaxed afro in game?
And please don't forget that the tail can be doing different things on a pouf ponytail, like this waviness going on!
I'm sure more ideas will come to me.
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Last edited by thehavraha; 12-02-2012 at 07:27 PM.
it would be nice if the character hair were to move when you do rather than it being in some form of isolated stasis.
It would be better if the hair were realistic and characters had some animation available (if only for roleplay purposes) to put it right after a battle or something for example you're running down a corridor and have your hair bobbing or waving behind you (relative to run speed of course) or if you get blasted across the room and land on the floor your hair reflects this and then you can use the animation option shown above to fix it (and have a reset on map change)