Captain
Join Date: Jun 2012
Posts: 1,474
# 11
11-30-2012, 07:21 PM
Quote:
Originally Posted by redricky View Post
Is it the disruptor proc debuff doing way more than it should?
I doubt it. He had 2 other significant resist debuffs on him and only mentioned shield boosts from allies. I could be wrong, but I'm gonna guess he had little to no hull resists for disruptors.
Captain
Join Date: Jun 2012
Posts: 1,474
# 12
11-30-2012, 07:24 PM
Quote:
Originally Posted by devorasx View Post
17 and 18k makes sense? How? I have NEVER since beta seen such high numbers. And according to the combat log alot of the damage done from the escort doesnt make sense! The damage base is so low on avergae, then how the heck can it reach such high numbers?
If i dont get smacked in the face for violating the EULA, i will post the combat log for all to see.
What were your hull resists for disruptors before the debuffs?
Captain
Join Date: Oct 2012
Posts: 663
# 13
11-30-2012, 07:24 PM
Quote:
Originally Posted by p2wsucks View Post
What were your hull resists for disruptors before the debuffs?
2 neutroniums.
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Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 14
11-30-2012, 07:25 PM
that kind of damage was not dealt by any fancy acc3 weapon...

ive seen max hits about like that myself wile parceling decloak max alphas the other day not that much vs a player's ship though. in pve i've seen more then that even, mid 20s, against a stf gate that was likely even more debuffed then you were.
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Last edited by dontdrunkimshoot; 11-30-2012 at 07:27 PM.
Captain
Join Date: Jun 2012
Posts: 1,474
# 15
11-30-2012, 07:31 PM
Quote:
Originally Posted by devorasx View Post
2 neutroniums.
Any additional resists from accolades, doffs, or skill point investment? (not patronizing just if we can run the #s can figure out if it's out of line or not)

Also, do you know which version of ApB you were hit with?

Did they have boosts from Doff missions or unsual p2w consumables?

Did you notice if FoMM was also on you?
Captain
Join Date: Nov 2012
Posts: 3,786
# 16
11-30-2012, 07:34 PM
No need to post a combat log... I have hit 18ks myself... I get 12-14k pretty regular like.

If you are asking if that SHOULD be normal... I don't know perhaps not... but in order to hit those numbers I have to keep my buffs rolling and frankly not be stupid about who I shot at. If someone has a TSS and Extend a hazard or other annoying heals running I ignore them.. and shoot at the person that healed them instead... doing that ya I see 10k+ all the time.

People that average lower cannon crits are either shooting at the wrong targets, or not closing gaps.

If you are saying perhaps the game has to much dmg... well it could be argued but nothing really new there... yes we are getting a +30 to weapon skill now as a passive.. along with a +3% crit... so it is possible you will be seeing these numbers more often now. Not to mention that mk xii blue dmg units are now very cheap... and even mk xii purples are not crazy for EC strapped folk.
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Lieutenant
Join Date: Jun 2012
Posts: 75
# 17 It doesn't make sense
11-30-2012, 07:36 PM
Its the same with the trics, it is OP, the best way to fix this is fixing chain crits. You can still survive one hit of that crit caliber, not a chain of them though.
Captain
Join Date: Oct 2012
Posts: 663
# 18
11-30-2012, 07:37 PM
Quote:
Originally Posted by p2wsucks View Post
Any additional resists from accolades, doffs, or skill point investment? (not patronizing just if we can run the #s can figure out if it's out of line or not)

Also, do you know which version of ApB you were hit with?

Did they have boosts from Doff missions or unsual p2w consumables?

Did you notice if FoMM was also on you?
Probaly APB 1 or 2. I doubt 3. No buffs from doffs or p2w consumables.
FoMM was maaaybe on me, most likely. I did say the ecort was buffed to kingdom come.
Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Captain
Join Date: Oct 2012
Posts: 663
# 19
11-30-2012, 07:42 PM
Quote:
Originally Posted by antoniosalieri View Post

If you are asking if that SHOULD be normal... I don't know perhaps not... but in order to hit those numbers I have to keep my buffs rolling and frankly not be stupid about who I shot at. If someone has a TSS and Extend a hazard or other annoying heals running I ignore them.. and shoot at the person that healed them instead... doing that ya I see 10k+ all the time.
Question will be if such high damage is reasonable. Should one be able to 2 or even 1 pop another ship with cannons? I dont care about trics, as they are targatable and can be dealth with. Secondly im curios if you hit a target with zip nothing resist. I was resisted, i checked it was up to 26% ish. Dunno if that is with or withiout accolades. But still i get nailed for freaking 17 and 18k dmg.
Co-founder of The Spanish Inquisition TSI - Cause no one expects it!

PaxOttomana: gawd mirror event is like fighting a tsi premade, they keep comin and comin!
Commander
Join Date: Jun 2012
Posts: 270
# 20
11-30-2012, 08:01 PM
I occasionally get those numbers but only with rapid fire 3 and a disruptor proc on scantily buffed ships. I'm at a loss to explain that damage on a buffed target

Oh and I vote for a slight reduction in cannon damage. In my opinion torpedo hybrid builds should do more damage than full cannon builds.

Last edited by bobtheyak; 11-30-2012 at 08:23 PM.
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