Career Officer
Join Date: Jul 2012
Posts: 630
# 11
12-01-2012, 04:06 AM
I don't understand why it took so long for them to make this uniform, it doesn't look that complicated to me, a pretty simple outfit. Regardless, for it being from the 29th century you'd think it would be more advanced. That's one thing I never liked about what we saw from the 29th century, their uniforms should be active systems that like harden on impact, providing protection, and have like personal shields built in. We are talking about a time period 400 years from STO's time period. A lot can happen in 400 years, and should have happened and things progressed a bit more when it comes to uniforms and their abilities on officers.
"Would you mind not standing on my chest? My hat's on fire." - The Doctor

My Let's Play Series of STO - http://www.youtube.com/user/JustGaming4Us
Commander
Join Date: Jun 2012
Posts: 433
# 12
12-01-2012, 04:18 AM
I'm kinda disappointed that it costs 200 Lobi. The Temporal jumpsuit cost 150. So I'm not sure why this one is so much more.
Career Officer
Join Date: Jul 2012
Posts: 631
# 13
12-01-2012, 04:36 AM
Well some people may put some on the exchange, but I doubt they'll be cheap.
Rihannsu
Join Date: Jun 2012
Posts: 948
# 14
12-01-2012, 05:11 AM
http://www.meinesammlung.com/user-pi...3144-uVReu.jpg

One more remains. Also dev who works on clothes. if you look at the badge. it has at least 2 inches of back to it. same with all the other combadges in game. the one currently in game looks like a Pre-Season 3 TNG-DS9 combadge. and we all know how horrible those were.

http://www.yourprops.com/movieprops/...ovie-props.jpg

Here's a picture of the official prop from the episode. can you see the back it has? how much girth is emitted? The one in game lacks that girth and looks like a Piece of paper as I have stated many times.

Last edited by captainbmoney; 12-01-2012 at 05:13 AM.
Lieutenant
Join Date: Jul 2012
Posts: 94
# 15
12-01-2012, 06:18 AM
Okay, I have to ask..

Where the heck did you come up with 200 Lobi? I had some old keys laying around and I opened 13 lockboxes, and came out to 86 lobi.
Career Officer
Join Date: Jul 2012
Posts: 631
# 16
12-01-2012, 01:42 PM
Quote:
Originally Posted by klaitu View Post
Okay, I have to ask..

Where the heck did you come up with 200 Lobi? I had some old keys laying around and I opened 13 lockboxes, and came out to 86 lobi.

I have plenty of Lobi. I have a good job and can easily afford it. But even I am at the end of my rope with the crap drop rates from lock boxes and almost everything cool moving to the lobi store instead of the c-store.

Things in the lobi store cost far far more than the c-store and even they are single character unlocks.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,866
# 17
12-01-2012, 01:47 PM
The Gold shoulder part looks like the Klingon pants from TOS.

It looks pretty spiffy.

I like my Temporal duds for now thou.
Career Officer
Join Date: Jun 2012
Posts: 6,197
# 18
12-01-2012, 02:01 PM
Quote:
Originally Posted by thlaylierah View Post
The Gold shoulder part looks like the Klingon pants from TOS.

It looks pretty spiffy.

I like my Temporal duds for now thou.
Gold?

I suppose it's shy but none of the canon versions of the uniform are gold.
Rihannsu
Join Date: Jun 2012
Posts: 948
# 19
12-02-2012, 05:27 PM
I made some excellent points in this thread and again it goes ignored.
Career Officer
Join Date: Jun 2012
Posts: 6,197
# 20
12-02-2012, 05:38 PM
Quote:
Originally Posted by captainbmoney View Post
I made some excellent points in this thread and again it goes ignored.
What points were those, again? Perhaps you should reiterate them because all I'm seeing is a complaint that the badge is too thin.

And I think the answer is:

The polycounts are on a tight budget. Ground models push this budget already. And Cryptic messed up by having a boob slider. Because badges will either clip or float. Your choice.

Any other solution adds polygons.
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