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Starfleet Veteran
Join Date: Jun 2012
Posts: 251
# 51
12-01-2012, 05:43 AM
Quote:
Originally Posted by borticuscryptic View Post
We have been reading the bug reports, and attempting to track down what's gone awry on these projects. I'll update this thread if we track down the issue. Until then, know that it's being investigated.

If you have any further info to add, please feel free. Include as many details as possible.
I beleave you stated in a report earlier ya'll said it had something to do with certian files being in it or something that was limiting it, please please please fix this it is een going on for a month now and is holding up star bases, i know yall are busy but this is a game stopper for our star bases so it should be a oe of the top priorities
Commander
Join Date: Jun 2012
Posts: 260
# 52
12-02-2012, 01:59 AM
bump................
Lt. Commander
Join Date: Sep 2012
Posts: 203
# 53
12-02-2012, 03:29 AM
Quote:
Originally Posted by silverfaustx View Post
bump................
Yeah, please fix this
Career Officer
Join Date: Jun 2012
Posts: 731
# 54
12-02-2012, 11:10 AM
From Borticus's comments below, it looks like it'll be in next week's (December 6) patch:

From November 21:
Quote:
Originally Posted by borticuscryptic View Post
I've tracked down the issue at hand. It stems from not all Bridge Officers sharing the same defining config files.

So, while these projects are set up to accept generic Boffs of the associated types, those Boffs are only currently obtained thru receiving a "Failure" outcome on Duty Officer assignments that recruit that species of Boff. The ones purchased at stores, or received from mission completion, are different config files, even though they share the same Display names. Therefore they cannot be used for these projects at this time.

We'll be updating the Projects to accept a wider range of Bridge Officers (hopefully encompassing all possibilities), and should have that fix in next week's patch.
From November 30:
Quote:
Originally Posted by borticuscryptic View Post
Correct. Between the software changes that were required, and the large amount of data we had to change/updated, there was insufficient time for a solid QA review after making the changes that were made, in order to make the cutoff for this morning's patch.
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Commander
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Posts: 260
# 55
12-03-2012, 01:41 AM
it was supposted to be patched 2 weeks ago, but dint fix anything
Career Officer
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# 56
12-03-2012, 05:00 PM
I'm optimistic the fix will be patched to Tribble in the next two days.
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Starfleet Veteran
Join Date: Jun 2012
Posts: 1,231
# 57
12-05-2012, 02:48 AM
So ..... is there any progress on fixing this bug???

It was reported 3 weeks ago (16/11) in this thread. Just like other fleets, our project is currently on hold and we would like to upgrade Eng T4.
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Commander
Join Date: Jun 2012
Posts: 260
# 58
12-05-2012, 05:51 AM
if they dont fix this soon, i will play other games more
Starfleet Veteran
Join Date: Jun 2012
Posts: 412
Quote:
Originally Posted by phyrexianhero View Post
From Borticus's comments below, it looks like it'll be in next week's (December 6) patch:

From November 21:
Quote:
Originally Posted by borticuscryptic
I've tracked down the issue at hand. It stems from not all Bridge Officers sharing the same defining config files.

So, while these projects are set up to accept generic Boffs of the associated types, those Boffs are only currently obtained thru receiving a "Failure" outcome on Duty Officer assignments that recruit that species of Boff. The ones purchased at stores, or received from mission completion, are different config files, even though they share the same Display names. Therefore they cannot be used for these projects at this time.

We'll be updating the Projects to accept a wider range of Bridge Officers (hopefully encompassing all possibilities), and should have that fix in next week's patch.
From November 30:

Quote:
Originally Posted by borticuscryptic
Correct. Between the software changes that were required, and the large amount of data we had to change/updated, there was insufficient time for a solid QA review after making the changes that were made, in order to make the cutoff for this morning's patch.
December 6 patch notes for Holodeck have not been posted yet, but I've seen nothing in the Tribble patch notes to indicate the fix was rolled out there (other than the last time, when patch notes said it was fixed but it wasn't)

This is a huge problem, hope that the patch tomorrow fixes it. Any word, Borticus?
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Career Officer
Join Date: Jun 2012
Posts: 731
# 60
12-05-2012, 03:22 PM
Quote:
Originally Posted by phyrexianhero View Post
I'm optimistic the fix will be patched to Tribble in the next two days.
Let's hope this is going to be fixed on Holodeck tomorrow
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