Empire Veteran
Join Date: Jun 2012
Posts: 722
# 11
12-03-2012, 04:38 PM
I don't mind them being tougher, but shield bleed through or plasma burn dmg has been increased which destroys my ability to tank the tougher opponents for very long.

Being a tankier player I feel like I don't contribute as much to the team if I only last 10s longer than an escort before going pop too.

Previously I could tank elite tac cubes, gates and donatra with careful timing and good choice of heals/resists.
Now, the first volley against me I'm popping half my heals. And offensively, being a drains build I don't feel like my drains are doing anything to lessen their energy attacks over time, which is part of how I could tank them over a longer time frame. It just doesn't seem to do anything now.
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Using - Bulwark, Voth Fighter. Favs - Fleet Corsair, Mogh, Bastion, Nicor, JHEC, JAS
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Captain
Join Date: Jul 2012
Posts: 1,292
# 12
12-03-2012, 04:46 PM
Quote:
Originally Posted by eradicator84 View Post
I don't mind them being tougher, but shield bleed through or plasma burn dmg has been increased which destroys my ability to tank the tougher opponents for very long.

Being a tankier player I feel like I don't contribute as much to the team if I only last 10s longer than an escort before going pop too.

Previously I could tank elite tac cubes, gates and donatra with careful timing and good choice of heals/resists.
Now, the first volley against me I'm popping half my heals. And offensively, being a drains build I don't feel like my drains are doing anything to lessen their energy attacks over time, which is part of how I could tank them over a longer time frame. It just doesn't seem to do anything now.
This is exactly my problem - I can`t tank the way I could before - making my tank builds useless - might as well stay way back like an escort then take the gate on point blank - which is almost useless since my beam weapons do no dmg at 9km out on a sci or eng Build. Used to tank the Gates and Cubes taking all argo - now my hull is vapour long before my shields are down.

Is there any reason now to run anything in the game except a Tactical Captian!! Eng and Sci are just becoming more and more useless - come on Cryptic buff the Sci and Eng!

Last edited by born2bwild1; 12-03-2012 at 04:51 PM.
Lt. Commander
Join Date: Jul 2012
Posts: 181
# 13
12-03-2012, 04:49 PM
Quote:
Originally Posted by koppenflak View Post
I want the Borg to be more difficult as an opponent, not more unfair. There is a difference.
Yes, Borg need more AI, not OPed weapons.
Captain
Join Date: Jun 2012
Posts: 3,010
# 14
12-03-2012, 04:51 PM
Not a fan. Thing about taking them on equal to 40 ships is that we outnumbered them 40 to 1. Now we're the outnumbered ones. Plus we have to farm the same mission over and over and over again, and jacked up they're just drawing out the inevitable and making the grind take even longer and more tedious. Additionally, jacked up Borg make certain ship types just too fragile to use, like a BoP with only one EPTS and one TT just can't take the hits anymore. I don't want to be forced into certain builds that pick all my powers for me or demand some elitist skill level that frankly I'm glad I'm not like them. Worse, if the missions are meant to only be done by premades, yuck. I don't want to have to depend on others when the odds are slim you'll get a group of the pug of the right composition and that all know how to use their abilities reasonably well or even all have their chat windows open. I don't want my death dependant on someone else being competetant, and I certainly don't want someone else dying when I make a mistake. This junk where you can't go one-on-one anymore isn't fun, its just extra grind and annoyance.
Commander
Join Date: Oct 2012
Posts: 255
# 15
12-03-2012, 05:12 PM
I don't care if the borg get strong, or weaker, I do wish we would be told before this kind of change went live, i understand specifics are out, but a heads up that rebalancing is happening would be appreciated.
Commander
Join Date: Jun 2012
Posts: 255
# 16
12-03-2012, 05:13 PM
Quote:
Originally Posted by born2bwild1 View Post
Personnally I think that the new stronger Borg is better - if they did not make them stronger all the new gear everyone will have over the next few months would just make the Borg too easy.
That is the point of end game in MMOs... the content rewards you with gear that makes hard stuff easier. Elite STFS even before the current brokenness were just right. No one with lacking gear would really have an easy time winning if at all, and anyone with the best gear blew by borg and rightfully so. If your ultimate goal in any MMO you toy with is to not obtain the very best gear possible then you should question why you are even bothering. "fun" is not going to keep you playing unless it includes at least the occasional upgrade that makes you pewpew faster. Just think about it. When was the last time you logged into STO to do nothing but space and ground combat just to do space and ground combat without any fleet mark rewards or romulan marks or dilithium or EC or anything?


You don't do that because the luxury of seeing and experiencing that stuff for the first and second and tenth times has worn off and now you're just in progression mode, somehow, someway.


Henceforth having a hard time with borg AFTER obtaining MKXII purple borg gear where it's entire point of existing is to make borg easier to kill is rather repugnant and pointless. They should stay easy for the people who earned it, and the Queen STFS to continue being the challenge for properly geared and prepared players.


Borg with I win buttons are not what I call fun or challenging, for the record.
Captain
Join Date: Jul 2012
Posts: 1,292
# 17
12-03-2012, 05:24 PM
Quote:
Originally Posted by romuzarii View Post
Borg with I win buttons are not what I call fun or challenging, for the record.
I think its pretty safe to say that EVERYONE agrees - (even the top level gear people) - getting 1 shot killed or even 2 shot killed - is stupid.

I almost never get 1 shot killed and before the last patch rarely got 2 shot killed and only when not paying attention - but lately have been getting 2 shot killed quit a lot - that is just silly.

making them take longer to kill = OK stronger.

Making them kill you in a couple seconds = Not ok stronger!
Ensign
Join Date: Nov 2012
Posts: 3
# 18
12-03-2012, 05:41 PM
For me,the Borgs are still to weak.
Captain
Join Date: Jun 2012
Posts: 955
# 19
12-03-2012, 06:01 PM
They wouldn't even really need to update the AI all that much.

I mean, give them new abilities that function differently -- a tractor beam that actually tractors you in, and at, say, 0.5km it begins assimilating your ship or something. You could even make a targetable tractor beam generator on several spots of the Tactical Cube that other players can attack to make them release a captured ship.

Plus, imagine if a cube started tractoring you into it while you watch its health go down close to 0%... the slow dread as you realize nobody in your PUG is going to save you and the cube is taking you down with it. It makes this fight personal. If we're going to be unfairly killed, I'd rather get stories out of it than just blow up for seemingly no reason.

I'm just spitballin' here, but simple behaviors like that make for a much more satisfying challenge.
Rihannsu
Join Date: Jul 2012
Posts: 3,268
# 20
12-03-2012, 08:39 PM
Quote:
Originally Posted by romuzarii View Post
Henceforth having a hard time with borg AFTER obtaining MKXII purple borg gear where it's entire point of existing is to make borg easier to kill is rather repugnant and pointless.
Point.

STF gear was a means to itself, that made it redundant unless Cryptic refused to make any gear better that STF gear and that is why people did tried to gain it.

We do however have a very vocal minority that believes if you are not playing the game as they are you are doing it wrong, those people are simply hardcore DPS machines that claim they can solo STFs, unfortunately it appears some of the Cryptic lead developers share their opinion and think "harder is more fun".

I do say this, this forum completely turned me off doing STFs (and I almost grind the hard way to Mk XI sets) and it was my fleet that make me run in Elite because reading some posts here turned me off doing them, not because they were hard but became of the elitist attitude of some players were the bar is set at THEIR standards and dont really see any reason to look at things from a neutral perspective.

Also we have the Borg fanboys that refuse to let go the fact the Borg have been done to death, are no longer interesting and made into a joke and want to keep the same Status Quo from TNG era without understanding that.

a) Its a game and so being steamrolled because OMG I am a badly written plot device is not really interesting to play as its made so you cannot win.
b) This is stagnation that is exactly what the "perfect" Borg are, a uninteresting species that only worked when looking at their social mindset (not technology).

So Borg are either un-interresting boring enemies that win because they just and there is no real point into fighting then or they are just another enemy were the players can defeat then, if people think Crystalline Entity was fun then why the whole was just a mixture of rage/quit and trolling due to the mechanics (serious, what were they thinking) or something that "we are HARDCORE players" used to run with optimized builds, that is content for a minority of players to (not really) be pleased at (as they will complain its too easy eventually).
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