Go Back   Star Trek Online > Feedback > PvP Gameplay
Login

Reply
 
Thread Tools Display Modes
Commander
Join Date: Jun 2012
Posts: 259
Points to consider:
1. Does not benefit from abilties like CRF, BO and FAW
2. No consoles for it
3. Omega Weapon Proc (about every 2 volleys in a DHC escort (with 2 turrets and one kinetic beam), must be paired with borg console) also I am guessing resistance means less drain on weapon power for the duration
4. Is still firing in the firing cycle after the one in which it was "fired" so may drain the DHC (or whatever) in the next firing cycle.
5. Since its kinetic damage should not be affected by Starship Energy weapons skill (and related) and I doubt it is affected by projectile weapon skill (and related) since that does not affect all kinetic damage (as far as I know).

Does the resistance + extra weapon power overcome (or even exceed) all of the above caveats?

Starfleet M.A.C.O. KDF Honour Guard
Captain
Join Date: Jun 2012
Posts: 1,119
# 2
12-03-2012, 04:33 PM
My fleet mate got one and he was pretty underwhelmed by it.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 3
12-03-2012, 04:35 PM
Finally gave in and got one this morning, hell, half of me wanted it just to have something new to play with.
Career Officer
Join Date: Jun 2012
Posts: 270
# 4
12-03-2012, 04:59 PM
Been playing with it, and actually I really like it. For ships that are setup as shield strippers it works very well when paired with tetryon glider. It's instantaneous hull damage over time. It has a 1 second recharge per 4 pulses. Oh and you can stack DEM with it too.

It's my new favorite kinetic weapon.
Captain
Join Date: Nov 2012
Posts: 1,415
# 5
12-03-2012, 06:05 PM
does the target subsystems work with it?

if yes then its the new best weapon for torp builds on science ships. stick one of these on the rear with 2 mines and the 3 torps up front and youre good to go.
Quote:
Originally Posted by mancom View Post
Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
Science pvp at its best-http://www.youtube.com/user/matteo716
Do you even Science Bro?
Career Officer
Join Date: Jun 2012
Posts: 373
# 6
12-04-2012, 12:43 AM
Tomorrow I have it available on my plas'tinga... and will try it out. Should fit perfectly with that build
Captain
Join Date: Jun 2012
Posts: 1,395
# 7
12-04-2012, 03:07 AM
My instinct is that this thing is perfectly balanced: you trade off lower consistent damage to shields for more damage once shields are down.

Just hypothesizimizing, though!

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Career Officer
Join Date: Jun 2012
Posts: 373
# 8
12-04-2012, 11:14 PM
Quote:
Originally Posted by maicake716 View Post
does the target subsystems work with it?

if yes then its the new best weapon for torp builds on science ships. stick one of these on the rear with 2 mines and the 3 torps up front and youre good to go.
Tested it:

No target subsystems
No Beam overload

Tooltip shows that tet glyder, DEM, plasmonic leach are added.

other interesting thing: Combat log shows that it does 2 types of damage: shield damage + kinetic damage.

regarding tac consoles: disruptor coil, ambiplasma envelope, plasma infuser dont buff the dmg. think the other ones won't do either. The beam also has its own color.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,618
# 9
12-04-2012, 11:41 PM
Its unaffected by any weapons specific consoles or powers.
It is affected by energy weapons skills.
It is affected by weapons power levels.
It is affected by anything that globaly increases damage (attack patterns and such)
Only ONE per ship (there has been confusion about this in other threads)
Omega weapons amp applies to ALL weapons including console weapons.


Hope this helps.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,686
# 10
12-04-2012, 11:46 PM
its useful with tetryon builds....really good with the omega 2 pc bonus....and if running the 3-pc borg you have the borg tractor beam which inflicts large amts of damage to the hull (i think its around 2,500 per tick or per 4 seconds...either way its still big...) but the 4 min CD kills it and makes me run the 2-pc omega with tetryon weapons. i havent tried it in PVP yet...but ist really good in PvE (the tholians hate it thats for sure hahaha)

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 07:08 AM.