Starfleet Veteran
Join Date: Jun 2012
Posts: 239
# 131
11-05-2012, 10:11 AM
Quote:
Originally Posted by viper40watt View Post
However it would be much more palatable, and rather more sensical, to just require omega marks for reputation progression, rather than an added dilithium tax and a wacky variety of provisions/shileds/etc., to siphon off energy credits. A reputation system just eating up omega marks/romulan marks would be far more well received.
Agreed and not. Agreed in that eating up dilithium and other resources - especially when reward drops and ability to access dilithium, etc. are becoming increasingly rarer (and more than a tad stingy) - and it really is an extraordinary amount of time to spend grinding, then only to wait a long time for a project to finish, particularly in the Rep system.

Disagree entirely that one would need Omega marks to gain 'reputation' progress, simply for the fact that not everyone plays STF missions, which is where one will get Omega marks in S7. Unless I play an STF mission with mates and Fleet members, I avoid them like the plague - too many cooks in the kitchen, and gawds forbid you do an Elite mission and step a toe "out of line" with what one or two others THINK is the right/best way to do things (usually frakking up enormously themselves, yet placing the blame on one, two, or all the other players for "failing" and explaining how all the others suffer from recto-cranial inversion...unlike themselves, of course.)

Anyway, I digress: In my opinion, crossing two new currency systems would lead not only to some serious redundancies and would, in this case, invalidate the reputation system, but would create an even deeper level of grind for everyone.

Not like there's not enough of THAT already...

Fleet Commander
Caprica's Revenge
(...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
Captain
Join Date: Jun 2012
Posts: 2,798
# 132
11-05-2012, 10:15 AM
The Radiation sample mini games fine -Romanesque is good..
Re-spawns of Tal Shair Teams a bit harsh hard to collect samples for various collection missions in the Perks when you are back shot almost immediately..

A Rom Engine blew my Boff up and no sign of her to revive.. i had the map location marker.
zoomed in could not find her. Also my TAC Boff isn't firing very often and never used insect spray..
Beware of Cloaked Romulans Bering Gifts

Last edited by senshibat01; 11-05-2012 at 10:18 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 239
# 133
11-05-2012, 10:18 AM
Quote:
Originally Posted by robinsonfamily View Post
So now that the testing weekend is over, when can expect Season Seven to go live?
Hopefully not for quite a while yet - they rushed S6 along because of all the "chomping at the bit," yet paid very little attention to the feedback they were getting on glitches and things that were inherently weak or bad ideas. What happened to the first 75% of the train wreck that was S6, then, you ask? They spent a chunk of it fixing a lot (though not all) of the things that the player base had let them know about during testing!

So, if you're listening up there, ye gawds of Cryptic/PWE: PLEASE pay attention to your player base and get things as right as you can BEFORE the S7 launch - I PROMISE the players will be happier, and then you'll be happier because - let's face the bottom line - you'll make more money. It's SUCCESSFUL production, not production itself, that gives you positive results...

Just sayin.'

Fleet Commander
Caprica's Revenge
(...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)

Last edited by clannmac; 11-05-2012 at 10:20 AM.
Rihannsu
Join Date: Jun 2012
Posts: 195
# 134
11-05-2012, 10:26 AM
I hear ya man, I just want the Vesta Class, I am currently sitting on 5,000 Zen and eagerly waiting to buy it! I know Season Seven will have it's bugs. Now a lot of fans of this game have been waiting over a year to have this ship and now we are being told that we have to wait for the launch of season seven! So I would agree with you however in this case, release season seven with the bugs and give me my Vesta Class!

Last edited by robinsonfamily; 11-05-2012 at 10:31 AM.
Ensign
Join Date: Oct 2012
Posts: 1
# 135 Tribble Suggestions
11-05-2012, 11:51 AM
Hi my observations on the "Season 7-Tribble" from a female's perspective. First off, I do think most of the content is different and I noticed everything is being geared to individual game play. Though I understand the project based system and how it will lead to more faction introductions a few notes
1. Hive space-at normal was a lot of fun, I can't imagine "elite" but even after doing 850 stfs, challenging, but all stf's are a challenge when you first do them. Ground was a little easier.
2. Romulan project based home world is different and will be fun to explore and get into.
3. Love the new alerts with Tholians, and hopefully would like to see such alerts of different varieties in all sectors. I do think this is more preferable than searching enemies in a sector that are a little redundant and inconsistent.
4. The only issue I had with the reputation system is that it is very confusing as to what choices lead to what?so basically during the testing. I did everything, which I don't think is the intent. I do think more end result choices need to be given to the player that gives them a uniqueness to that scale chosen?For example, Omega Tactician, Omega Scientist, Omega Marauder, Omega Strategist, and equipment geared to that special course chosen, and as that chosen course is done, it grays the others. A more job specific project based system.
5. A more request to the creators to be a little more female oriented fashion. I would also like to see two things changed. One, if someone earns the Engineers to craft mkII very rare equipment where the highest percentage is 24%, then why penalize that person. I have seen consistent cool down days, where one day you can use 5 specific eng (space-let's say damage, system, tech, warp, and matter) get u purples, and the next day blues and then a day of greens. Even if this is a random thing, I see no difference in having engineers. I have made purples with Tholians, Warp Theory or Operations duffs as long as they have eff/resolve. I also think since u have the license, have used Spock, Scotty, and McCoy in episodes, why not introduce 30-35% ultimate duffs with the massive list of all these great characters in whatever rank you wish. a Ltn Kirk, Kern, Commander Trip, Senator Pardek, Data, Rom, or whatever great famous St character u wish. I would love to see a Judzia Dax Duty Officer. Each could have a unique ability and making them extremely hard to get. for example Ltn Data-gives u a faster eff time on an ability, Rom increases your energy credits, maybe Trip can increase your dill intake?something. You can even have them project oriented. Though bound is part of most games. I would stop the bind of pick up. I would also like to see Risa and actual place u can swim with a respectful bathing suit and do games.
Anyway my suggestions.
Bad
Rihannsu
Join Date: Jun 2012
Posts: 195
# 136
11-05-2012, 03:41 PM
Not sure how long you have played this game, but I can tell you that wonderful post you wrote would have gotten more response and looked at if you filed bug reports or left a suggestion in game in the proper channels. Most Dev's avoid the forums and so do the tech guys! I do like your suggestions though! And you are right the rep system is way to confusing! When this goes to Holodeck I will have to carefully decide how to evolve my characters!
Ensign
Join Date: Nov 2012
Posts: 12
# 137
12-03-2012, 07:55 PM
Quote:
Originally Posted by pwebranflakes View Post
This coming weekend is a Tribble Test Weekend! Not only can you test out the new content releasing with the launch of Season 7: New Romulus, but you can earn a special reward for doing so. Read more for full details.

11/2 UPDATE @ 3:35 - Tribble has been patched and the Test Weekend officially started when the servers came back up.

Click here to read more.
Quote:
Tribble Test Weekend Reward

Play on Tribble for at least one (1) hour and earn an exclusive reward. The reward will be revealed and available at a currently unannounced date after the launch of Season 7.
When are the "special rewards" for participating in this going to be handed out? It has been almost 30 days and I have not received anything nor have I received any correspondence from PWE/C stating I will or will not be receiving anything.

So, how long after the Launch of S7 are we to wait? Or better yet, did I get something and not know it?


Thank you

Last edited by shonsea; 12-03-2012 at 08:04 PM. Reason: corrections
Captain
Join Date: Jun 2012
Posts: 1,063
# 138
12-03-2012, 09:19 PM
Quote:
Originally Posted by shonsea View Post
When are the "special rewards" for participating in this going to be handed out? It has been almost 30 days and I have not received anything nor have I received any correspondence from PWE/C stating I will or will not be receiving anything.

So, how long after the Launch of S7 are we to wait? Or better yet, did I get something and not know it?


Thank you
Sometimes, it takes a while. If I recall correctly, S6's rewards weren't handed out for several weeks afterwards.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,690
# 139
12-03-2012, 10:20 PM
Brandon also said that they would post in the news when rewards are being handed out.

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
Lt. Commander
Join Date: Nov 2012
Posts: 100
# 140
12-03-2012, 10:25 PM
Quote:
<Dev> Oaks@dstahl: Tribble Test Server Tribble Reward most likely Dec 6
Copied from the REDALERT channel Nov 20th.
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