I would have to agree, it does appear they are dealing more damage than they should. I got hit with this today on Cure Ground Elite:
[Combat (Self)] Your Exothermic Induction Field II dealt 1 (7) shield damage to Drone.
[Combat (Self)] Your Exothermic Induction Field II deals 8 (9) Fire Damage to Drone.
[System] [ItemReceived] Minor Injury received: Bruised Ribs
[Combat (Self)] Elite Tactical Drone's Heavy Force Plasma Bolt dealt 373 (299) shield damage to you.
[Combat (Self)] Elite Tactical Drone deals 758 (1466) Plasma Damage(Critical) to you with Heavy Force Plasma Bolt.
[System] [CombatAlert] You are being flanked!
[System] [ControlScheme_ChangeSucceeded] Changed control scheme to RPG Controls
This is a single shot here broken up in the combat log. My character has 373 shield points, full MACO Mk XII set. Albeit this was a flanking strike, but this attack still should not have killed me at full health through naniite health monitor. (kit swapping. NHM from medic then jumped to physicist)
I requested better borg in the form of a better AI, to be honest I think the entire games AI needs rebuilding from scratch, it's worse than scripted enemies in 1998 for goodness sake.
I felt the damage dealing of borg was fine already though
Originally Posted by pvehero
These kind of abilities lend nothing to the game. They punish you for no reason other than just playing the game. The can not be countered by skill or knowledge, so they don't increase the game's demands on you. In short, all they do is allow you to be the redshirt. The guy who dies for purely dramatic reasons. Sure, it's canon, but noone (or at least very few) want to play a game where they're the 5th member on the away team.
Cryptic, please take note of all this feedback. The Borg, as currently implemented, are badly designed.
Due to the fact that an AI advanced enough to do more than amuse me doesn't exist yet? Yes.
Well I play this and then I play FF7 and the FF7 enemies are so much better, that game was released on the playstation 1 in 1998... Using if statements the I (a complete programming noob) could write.
If a game that is 14 years old with with several times less powerful systems in mind presents a greater challenge than one made today with today's computers in mind... that kinda says something don't you think?
FF7 enemy coding consists of:
IF AND Statements
That's literally it for example:
IF HP <= 50% AND MP <= 100 use X skill
cuz the code it too simple, they couldn't break it and drag out a fix for months on end. Sometimes I wonder why I even play this game. Honestly, if it wasn't Star Trek IP, I wouldn't play at all. Goes to show what happens when you put a brand on something I guess.
I really do wish some big name game company would come along and save us all from the incompetence of craptic and pwe.